Rebase resync

This commit is contained in:
Antz 2020-02-17 09:19:44 +00:00
parent a0797532e8
commit 1997c1e903
3106 changed files with 11118 additions and 627576 deletions

View file

@ -1,4 +1,4 @@
/*
/**
* This code is part of MaNGOS. Contributor & Copyright details are in AUTHORS/THANKS.
*
* This program is free software; you can redistribute it and/or modify
@ -39,12 +39,6 @@
// Charters ID in item_template
#define GUILD_CHARTER 5863
#define GUILD_CHARTER_COST 1000 // 10 S
#define ARENA_TEAM_CHARTER_2v2 23560
#define ARENA_TEAM_CHARTER_2v2_COST 800000 // 80 G
#define ARENA_TEAM_CHARTER_3v3 23561
#define ARENA_TEAM_CHARTER_3v3_COST 1200000 // 120 G
#define ARENA_TEAM_CHARTER_5v5 23562
#define ARENA_TEAM_CHARTER_5v5_COST 2000000 // 200 G
#define CHARTER_DISPLAY_ID 16161
void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recv_data)
@ -53,7 +47,6 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recv_data)
recv_data.hexlike();
ObjectGuid guidNPC;
uint32 clientIndex; // 1 for guild and arenaslot+1 for arenas in client
std::string name;
recv_data >> guidNPC; // NPC GUID
@ -76,7 +69,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recv_data)
for (int i = 0; i < 10; ++i)
recv_data.read_skip<std::string>();
recv_data >> clientIndex; // index
recv_data.read_skip<uint32>(); // client index
recv_data.read_skip<uint32>(); // 0
DEBUG_LOG("Petitioner %s tried sell petition: name %s", guidNPC.GetString().c_str(), name.c_str());
@ -93,109 +86,47 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recv_data)
if (GetPlayer()->hasUnitState(UNIT_STAT_DIED))
GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH);
uint32 charterid = 0;
uint32 cost = 0;
uint32 type = 0;
if (pCreature->isTabardDesigner())
if (!pCreature->isTabardDesigner())
{
// if tabard designer, then trying to buy a guild charter.
// do not let if already in guild.
if (_player->GetGuildId())
return;
charterid = GUILD_CHARTER;
cost = GUILD_CHARTER_COST;
type = 9;
}
else
{
// TODO: find correct opcode
if (_player->getLevel() < sWorld.getConfig(CONFIG_UINT32_MAX_PLAYER_LEVEL))
{
SendNotification(LANG_ARENA_ONE_TOOLOW, sWorld.getConfig(CONFIG_UINT32_MAX_PLAYER_LEVEL));
return;
}
switch (clientIndex) // arenaSlot+1 as received from client (1 from 3 case)
{
case 1:
charterid = ARENA_TEAM_CHARTER_2v2;
cost = ARENA_TEAM_CHARTER_2v2_COST;
type = 2; // 2v2
break;
case 2:
charterid = ARENA_TEAM_CHARTER_3v3;
cost = ARENA_TEAM_CHARTER_3v3_COST;
type = 3; // 3v3
break;
case 3:
charterid = ARENA_TEAM_CHARTER_5v5;
cost = ARENA_TEAM_CHARTER_5v5_COST;
type = 5; // 5v5
break;
default:
DEBUG_LOG("unknown selection at buy arena petition: %u", clientIndex);
return;
}
if (_player->GetArenaTeamId(clientIndex - 1)) // arenaSlot+1 as received from client
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ALREADY_IN_ARENA_TEAM);
return;
}
}
if (type == 9)
{
if (sGuildMgr.GetGuildByName(name))
{
SendGuildCommandResult(GUILD_CREATE_S, name, ERR_GUILD_NAME_EXISTS_S);
return;
}
if (sObjectMgr.IsReservedName(name) || !ObjectMgr::IsValidCharterName(name))
{
SendGuildCommandResult(GUILD_CREATE_S, name, ERR_GUILD_NAME_INVALID);
return;
}
}
else
{
if (sObjectMgr.GetArenaTeamByName(name))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
return;
}
if (sObjectMgr.IsReservedName(name) || !ObjectMgr::IsValidCharterName(name))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_INVALID);
return;
}
}
ItemPrototype const* pProto = ObjectMgr::GetItemPrototype(charterid);
if (!pProto)
{
_player->SendBuyError(BUY_ERR_CANT_FIND_ITEM, NULL, charterid, 0);
sLog.outError("WORLD: HandlePetitionBuyOpcode - unsupported npc type, npc: %s", guidNPC.GetString().c_str());
return;
}
if (_player->GetMoney() < cost)
if (sGuildMgr.GetGuildByName(name))
{
SendGuildCommandResult(GUILD_CREATE_S, name, ERR_GUILD_NAME_EXISTS_S);
return;
}
if (sObjectMgr.IsReservedName(name) || !ObjectMgr::IsValidCharterName(name))
{
SendGuildCommandResult(GUILD_CREATE_S, name, ERR_GUILD_NAME_INVALID);
return;
}
ItemPrototype const* pProto = ObjectMgr::GetItemPrototype(GUILD_CHARTER);
if (!pProto)
{
_player->SendBuyError(BUY_ERR_CANT_FIND_ITEM, NULL, GUILD_CHARTER, 0);
return;
}
if (_player->GetMoney() < GUILD_CHARTER_COST)
{
// player hasn't got enough money
_player->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, charterid, 0);
_player->SendBuyError(BUY_ERR_NOT_ENOUGHT_MONEY, pCreature, GUILD_CHARTER, 0);
return;
}
ItemPosCountVec dest;
InventoryResult msg = _player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, charterid, pProto->BuyCount);
InventoryResult msg = _player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, GUILD_CHARTER, pProto->BuyCount);
if (msg != EQUIP_ERR_OK)
{
_player->SendEquipError(msg, NULL, NULL, charterid);
_player->SendEquipError(msg, NULL, NULL, GUILD_CHARTER);
return;
}
_player->ModifyMoney(-(int32)cost);
Item* charter = _player->StoreNewItem(dest, charterid, true);
_player->ModifyMoney(-(int64)GUILD_CHARTER_COST);
Item* charter = _player->StoreNewItem(dest, GUILD_CHARTER, true);
if (!charter)
return;
@ -207,7 +138,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recv_data)
// a petition is invalid, if both the owner and the type matches
// we checked above, if this player is in an arenateam, so this must be data corruption
QueryResult* result = CharacterDatabase.PQuery("SELECT petitionguid FROM petition WHERE ownerguid = '%u' AND type = '%u'", _player->GetGUIDLow(), type);
QueryResult* result = CharacterDatabase.PQuery("SELECT petitionguid FROM petition WHERE ownerguid = '%u'", _player->GetGUIDLow());
std::ostringstream ssInvalidPetitionGUIDs;
@ -231,8 +162,8 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recv_data)
CharacterDatabase.BeginTransaction();
CharacterDatabase.PExecute("DELETE FROM petition WHERE petitionguid IN ( %s )", ssInvalidPetitionGUIDs.str().c_str());
CharacterDatabase.PExecute("DELETE FROM petition_sign WHERE petitionguid IN ( %s )", ssInvalidPetitionGUIDs.str().c_str());
CharacterDatabase.PExecute("INSERT INTO petition (ownerguid, petitionguid, name, type) VALUES ('%u', '%u', '%s', '%u')",
_player->GetGUIDLow(), charter->GetGUIDLow(), name.c_str(), type);
CharacterDatabase.PExecute("INSERT INTO petition (ownerguid, petitionguid, name) VALUES ('%u', '%u', '%s')",
_player->GetGUIDLow(), charter->GetGUIDLow(), name.c_str());
CharacterDatabase.CommitTransaction();
}
@ -249,18 +180,16 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recv_data)
// solve (possible) some strange compile problems with explicit use GUID_LOPART(petitionguid) at some GCC versions (wrong code optimization in compiler?)
uint32 petitionguid_low = petitionguid.GetCounter();
QueryResult* result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", petitionguid_low);
QueryResult* result = CharacterDatabase.PQuery("SELECT 1 FROM petition WHERE petitionguid = '%u'", petitionguid_low);
if (!result)
{
sLog.outError("any petition on server...");
return;
}
Field* fields = result->Fetch();
uint32 type = fields[0].GetUInt32();
delete result;
// if guild petition and has guild => error, return;
if (type == 9 && _player->GetGuildId())
// if has guild => error, return;
if (_player->GetGuildId())
return;
result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", petitionguid_low);
@ -272,7 +201,7 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recv_data)
DEBUG_LOG("CMSG_PETITION_SHOW_SIGNATURES petition: %s", petitionguid.GetString().c_str());
WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8 + 8 + 4 + 1 + signs * 12));
data << ObjectGuid(petitionguid); // petition guid
data << petitionguid; // petition guid
data << _player->GetObjectGuid(); // owner guid
data << uint32(petitionguid_low); // guild guid (in mangos always same as GUID_LOPART(petitionguid)
data << uint8(signs); // sign's count
@ -282,7 +211,7 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recv_data)
Field* fields2 = result->Fetch();
ObjectGuid signerGuid = ObjectGuid(HIGHGUID_PLAYER, fields2[0].GetUInt32());
data << ObjectGuid(signerGuid); // Player GUID
data << signerGuid; // Player GUID
data << uint32(0); // there 0 ...
result->NextRow();
@ -310,14 +239,12 @@ void WorldSession::SendPetitionQueryOpcode(ObjectGuid petitionguid)
uint32 petitionLowGuid = petitionguid.GetCounter();
ObjectGuid ownerGuid;
uint32 type;
std::string name = "NO_NAME_FOR_GUID";
uint8 signs = 0;
QueryResult* result = CharacterDatabase.PQuery(
"SELECT ownerguid, name, "
" (SELECT COUNT(playerguid) FROM petition_sign WHERE petition_sign.petitionguid = '%u') AS signs, "
" type "
" (SELECT COUNT(playerguid) FROM petition_sign WHERE petition_sign.petitionguid = '%u') AS signs "
"FROM petition WHERE petitionguid = '%u'", petitionLowGuid, petitionLowGuid);
if (result)
@ -326,7 +253,6 @@ void WorldSession::SendPetitionQueryOpcode(ObjectGuid petitionguid)
ownerGuid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
name = fields[1].GetCppString();
signs = fields[2].GetUInt8();
type = fields[3].GetUInt32();
delete result;
}
else
@ -340,18 +266,9 @@ void WorldSession::SendPetitionQueryOpcode(ObjectGuid petitionguid)
data << ObjectGuid(ownerGuid); // charter owner guid
data << name; // name (guild/arena team)
data << uint8(0); // some string
if (type == 9)
{
data << uint32(9);
data << uint32(9);
data << uint32(0); // bypass client - side limitation, a different value is needed here for each petition
}
else
{
data << uint32(type - 1);
data << uint32(type - 1);
data << uint32(type); // bypass client - side limitation, a different value is needed here for each petition
}
data << uint32(4);
data << uint32(4);
data << uint32(0); // bypass client - side limitation, a different value is needed here for each petition
data << uint32(0); // 5
data << uint32(0); // 6
data << uint32(0); // 7
@ -365,11 +282,7 @@ void WorldSession::SendPetitionQueryOpcode(ObjectGuid petitionguid)
data << uint8(0); // some string
data << uint32(0); // 14
if (type == 9)
data << uint32(0); // 15 0 - guild, 1 - arena team
else
data << uint32(1);
data << uint32(0); // 15 0 - guild, 1 - arena team
SendPacket(&data);
}
@ -380,7 +293,6 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket& recv_data)
// recv_data.hexlike();
ObjectGuid petitionGuid;
uint32 type;
std::string newname;
recv_data >> petitionGuid; // guid
@ -390,45 +302,23 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket& recv_data)
if (!item)
return;
QueryResult* result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", petitionGuid.GetCounter());
if (result)
{
Field* fields = result->Fetch();
type = fields[0].GetUInt32();
delete result;
}
else
QueryResult* result = CharacterDatabase.PQuery("SELECT 1 FROM petition WHERE petitionguid = '%u'", petitionGuid.GetCounter());
if (!result)
{
DEBUG_LOG("CMSG_PETITION_QUERY failed for petition: %s", petitionGuid.GetString().c_str());
return;
}
delete result;
if (type == 9)
if (sGuildMgr.GetGuildByName(newname))
{
if (sGuildMgr.GetGuildByName(newname))
{
SendGuildCommandResult(GUILD_CREATE_S, newname, ERR_GUILD_NAME_EXISTS_S);
return;
}
if (sObjectMgr.IsReservedName(newname) || !ObjectMgr::IsValidCharterName(newname))
{
SendGuildCommandResult(GUILD_CREATE_S, newname, ERR_GUILD_NAME_INVALID);
return;
}
SendGuildCommandResult(GUILD_CREATE_S, newname, ERR_GUILD_NAME_EXISTS_S);
return;
}
else
if (sObjectMgr.IsReservedName(newname) || !ObjectMgr::IsValidCharterName(newname))
{
if (sObjectMgr.GetArenaTeamByName(newname))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newname, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
return;
}
if (sObjectMgr.IsReservedName(newname) || !ObjectMgr::IsValidCharterName(newname))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newname, "", ERR_ARENA_TEAM_NAME_INVALID);
return;
}
SendGuildCommandResult(GUILD_CREATE_S, newname, ERR_GUILD_NAME_INVALID);
return;
}
std::string db_newname = newname;
@ -438,8 +328,8 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket& recv_data)
DEBUG_LOG("Petition %s renamed to '%s'", petitionGuid.GetString().c_str(), newname.c_str());
WorldPacket data(MSG_PETITION_RENAME, (8 + newname.size() + 1));
data << ObjectGuid(petitionGuid);
WorldPacket data(MSG_PETITION_RENAME, 8 + newname.size() + 1);
data << petitionGuid;
data << newname;
SendPacket(&data);
}
@ -459,8 +349,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recv_data)
QueryResult* result = CharacterDatabase.PQuery(
"SELECT ownerguid, "
" (SELECT COUNT(playerguid) FROM petition_sign WHERE petition_sign.petitionguid = '%u') AS signs, "
" type "
" (SELECT COUNT(playerguid) FROM petition_sign WHERE petition_sign.petitionguid = '%u') AS signs "
"FROM petition WHERE petitionguid = '%u'", petitionLowGuid, petitionLowGuid);
if (!result)
@ -473,7 +362,6 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recv_data)
uint32 ownerLowGuid = fields[0].GetUInt32();
ObjectGuid ownerGuid = ObjectGuid(HIGHGUID_PLAYER, ownerLowGuid);
uint8 signs = fields[1].GetUInt8();
uint32 type = fields[2].GetUInt32();
delete result;
@ -484,76 +372,54 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recv_data)
if (!sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GUILD) &&
GetPlayer()->GetTeam() != sObjectMgr.GetPlayerTeamByGUID(ownerGuid))
{
if (type != 9)
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
else
SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_NOT_ALLIED);
SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_NOT_ALLIED);
return;
}
if (type != 9)
if (_player->GetGuildId() || _player->GetGuildIdInvited())
{
if (_player->getLevel() < sWorld.getConfig(CONFIG_UINT32_MAX_PLAYER_LEVEL))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", _player->GetName(), ERR_ARENA_TEAM_TARGET_TOO_LOW_S);
return;
}
if (!IsArenaTypeValid(ArenaType(type)))
return;
uint8 slot = ArenaTeam::GetSlotByType(ArenaType(type));
if (slot >= MAX_ARENA_SLOT)
return;
if (_player->GetArenaTeamId(slot))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName(), ERR_ALREADY_IN_ARENA_TEAM_S);
return;
}
if (_player->GetArenaTeamIdInvited())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S);
return;
}
}
else
{
if (_player->GetGuildId())
{
SendGuildCommandResult(GUILD_INVITE_S, _player->GetName(), ERR_ALREADY_IN_GUILD_S);
return;
}
if (_player->GetGuildIdInvited())
{
SendGuildCommandResult(GUILD_INVITE_S, _player->GetName(), ERR_ALREADY_INVITED_TO_GUILD_S);
return;
}
}
if (++signs > type) // client signs maximum
// close at signer side
_player->SendPetitionSignResult(petitionGuid, _player, PETITION_SIGN_ALREADY_IN_GUILD);
return;
}
if (++signs > 4) // client signs maximum
{
// close at signer side
_player->SendPetitionSignResult(petitionGuid, _player, PETITION_SIGN_PETITION_FULL);
return;
}
// client doesn't allow to sign petition two times by one character, but not check sign by another character from same account
// not allow sign another player from already sign player account
result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE player_account = '%u' AND petitionguid = '%u'", GetAccountId(), petitionLowGuid);
result = CharacterDatabase.PQuery("SELECT playerguid, petitionguid FROM petition_sign WHERE player_account = '%u'", GetAccountId());
if (result)
{
fields = result->Fetch();
ObjectGuid playerGuid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
uint32 otherPetition = fields[1].GetUInt32();
delete result;
WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8 + 8 + 4));
data << ObjectGuid(petitionGuid);
data << ObjectGuid(_player->GetObjectGuid());
data << uint32(PETITION_SIGN_ALREADY_SIGNED);
if (otherPetition == petitionGuid.GetCounter())
{
// close at signer side
_player->SendPetitionSignResult(petitionGuid, _player, PETITION_SIGN_ALREADY_SIGNED);
// close at signer side
SendPacket(&data);
// update for owner if online
if (Player* owner = sObjectMgr.GetPlayer(ownerGuid))
owner->SendPetitionSignResult(petitionGuid, _player, PETITION_SIGN_ALREADY_SIGNED);
return;
}
else if (playerGuid == _player->GetObjectGuid())
{
// close at signer side
_player->SendPetitionSignResult(petitionGuid, _player, PETITION_SIGN_ALREADY_SIGNED_OTHER);
// update for owner if online
if (Player* owner = sObjectMgr.GetPlayer(ownerGuid))
owner->GetSession()->SendPacket(&data);
return;
// update for owner if online
if (Player* owner = sObjectMgr.GetPlayer(ownerGuid))
owner->SendPetitionSignResult(petitionGuid, _player, PETITION_SIGN_ALREADY_SIGNED_OTHER);
return;
}
}
CharacterDatabase.PExecute("INSERT INTO petition_sign (ownerguid,petitionguid, playerguid, player_account) VALUES ('%u', '%u', '%u','%u')",
@ -561,13 +427,8 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recv_data)
DEBUG_LOG("PETITION SIGN: %s by %s", petitionGuid.GetString().c_str(), _player->GetGuidStr().c_str());
WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8 + 8 + 4));
data << ObjectGuid(petitionGuid);
data << ObjectGuid(_player->GetObjectGuid());
data << uint32(PETITION_SIGN_OK);
// close at signer side
SendPacket(&data);
_player->SendPetitionSignResult(petitionGuid, _player, PETITION_SIGN_OK);
// update signs count on charter, required testing...
// Item *item = _player->GetItemByGuid(petitionguid));
@ -576,7 +437,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recv_data)
// update for owner if online
if (Player* owner = sObjectMgr.GetPlayer(ownerGuid))
owner->GetSession()->SendPacket(&data);
owner->SendPetitionSignResult(petitionGuid, _player, PETITION_SIGN_OK);
}
void WorldSession::HandlePetitionDeclineOpcode(WorldPacket& recv_data)
@ -599,8 +460,7 @@ void WorldSession::HandlePetitionDeclineOpcode(WorldPacket& recv_data)
ObjectGuid ownerguid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
delete result;
Player* owner = sObjectMgr.GetPlayer(ownerguid);
if (owner) // petition owner online
if (Player* owner = sObjectMgr.GetPlayer(ownerguid)) // petition owner online
{
WorldPacket data(MSG_PETITION_DECLINE, 8);
data << _player->GetObjectGuid();
@ -625,67 +485,29 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket& recv_data)
return;
/// Get petition type and check
QueryResult* result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", petitionGuid.GetCounter());
QueryResult* result = CharacterDatabase.PQuery("SELECT 1 FROM petition WHERE petitionguid = '%u'", petitionGuid.GetCounter());
if (!result)
return;
Field* fields = result->Fetch();
uint32 type = fields[0].GetUInt32();
delete result;
DEBUG_LOG("OFFER PETITION: type %u petition %s to %s", type, petitionGuid.GetString().c_str(), playerGuid.GetString().c_str());
DEBUG_LOG("OFFER PETITION: petition %s to %s", petitionGuid.GetString().c_str(), playerGuid.GetString().c_str());
if (!sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != player->GetTeam())
{
if (type != 9)
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
else
SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_NOT_ALLIED);
SendGuildCommandResult(GUILD_CREATE_S, "", ERR_GUILD_NOT_ALLIED);
return;
}
if (type != 9)
if (player->GetGuildId())
{
if (player->getLevel() < sWorld.getConfig(CONFIG_UINT32_MAX_PLAYER_LEVEL))
{
// player is too low level to join an arena team
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", player->GetName(), ERR_ARENA_TEAM_TARGET_TOO_LOW_S);
return;
}
if (!IsArenaTypeValid(ArenaType(type)))
return;
uint8 slot = ArenaTeam::GetSlotByType(ArenaType(type));
if (slot >= MAX_ARENA_SLOT)
return;
if (player->GetArenaTeamId(slot))
{
// player is already in an arena team
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", player->GetName(), ERR_ALREADY_IN_ARENA_TEAM_S);
return;
}
if (player->GetArenaTeamIdInvited())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", _player->GetName(), ERR_ALREADY_INVITED_TO_ARENA_TEAM_S);
return;
}
SendGuildCommandResult(GUILD_INVITE_S, _player->GetName(), ERR_ALREADY_IN_GUILD_S);
return;
}
else
{
if (player->GetGuildId())
{
SendGuildCommandResult(GUILD_INVITE_S, _player->GetName(), ERR_ALREADY_IN_GUILD_S);
return;
}
if (player->GetGuildIdInvited())
{
SendGuildCommandResult(GUILD_INVITE_S, _player->GetName(), ERR_ALREADY_INVITED_TO_GUILD_S);
return;
}
if (player->GetGuildIdInvited())
{
SendGuildCommandResult(GUILD_INVITE_S, _player->GetName(), ERR_ALREADY_INVITED_TO_GUILD_S);
return;
}
/// Get petition signs count
@ -697,8 +519,8 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket& recv_data)
/// Send response
WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8 + 8 + 4 + signs + signs * 12));
data << ObjectGuid(petitionGuid); // petition guid
data << ObjectGuid(_player->GetObjectGuid()); // owner guid
data << petitionGuid; // petition guid
data << _player->GetObjectGuid(); // owner guid
data << uint32(petitionGuid.GetCounter()); // guild guid (in mangos always same as low part of petition guid)
data << uint8(signs); // sign's count
@ -707,7 +529,7 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket& recv_data)
Field* fields2 = result->Fetch();
ObjectGuid signerGuid = ObjectGuid(HIGHGUID_PLAYER, fields2[0].GetUInt32());
data << ObjectGuid(signerGuid); // Player GUID
data << signerGuid; // Player GUID
data << uint32(0); // there 0 ...
result->NextRow();
@ -730,17 +552,15 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recv_data)
/// Collect petition info data
ObjectGuid ownerGuid;
uint32 type;
std::string name;
// data
QueryResult* result = CharacterDatabase.PQuery("SELECT ownerguid, name, type FROM petition WHERE petitionguid = '%u'", petitionGuid.GetCounter());
QueryResult* result = CharacterDatabase.PQuery("SELECT ownerguid, name FROM petition WHERE petitionguid = '%u'", petitionGuid.GetCounter());
if (result)
{
Field* fields = result->Fetch();
ownerGuid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
name = fields[1].GetCppString();
type = fields[2].GetUInt32();
delete result;
}
else
@ -749,33 +569,10 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recv_data)
return;
}
if (type == 9)
if (_player->GetGuildId())
{
if (_player->GetGuildId())
{
WorldPacket data(SMSG_TURN_IN_PETITION_RESULTS, 4);
data << uint32(PETITION_TURN_ALREADY_IN_GUILD); // already in guild
_player->GetSession()->SendPacket(&data);
return;
}
}
else
{
if (!IsArenaTypeValid(ArenaType(type)))
return;
uint8 slot = ArenaTeam::GetSlotByType(ArenaType(type));
if (slot >= MAX_ARENA_SLOT)
return;
if (_player->GetArenaTeamId(slot))
{
// data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
// data << (uint32)PETITION_TURN_ALREADY_IN_GUILD; // already in guild
//_player->GetSession()->SendPacket(&data);
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ALREADY_IN_ARENA_TEAM);
return;
}
_player->SendPetitionTurnInResult(PETITION_TURN_ALREADY_IN_GUILD); // already in guild
return;
}
if (_player->GetObjectGuid() != ownerGuid)
@ -785,33 +582,19 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recv_data)
result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", petitionGuid.GetCounter());
uint8 signs = result ? (uint8)result->GetRowCount() : 0;
uint32 count = type == 9 ? sWorld.getConfig(CONFIG_UINT32_MIN_PETITION_SIGNS) : type - 1;
uint32 count = sWorld.getConfig(CONFIG_UINT32_MIN_PETITION_SIGNS);
if (signs < count)
{
WorldPacket data(SMSG_TURN_IN_PETITION_RESULTS, 4);
data << uint32(PETITION_TURN_NEED_MORE_SIGNATURES); // need more signatures...
SendPacket(&data);
_player->SendPetitionTurnInResult(PETITION_TURN_NEED_MORE_SIGNATURES); // need more signatures...
delete result;
return;
}
if (type == 9)
if (sGuildMgr.GetGuildByName(name))
{
if (sGuildMgr.GetGuildByName(name))
{
SendGuildCommandResult(GUILD_CREATE_S, name, ERR_GUILD_NAME_EXISTS_S);
delete result;
return;
}
}
else
{
if (sObjectMgr.GetArenaTeamByName(name))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
delete result;
return;
}
_player->SendPetitionTurnInResult(PETITION_TURN_GUILD_NAME_INVALID);
delete result;
return;
}
// and at last charter item check
@ -827,64 +610,28 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recv_data)
// delete charter item
_player->DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
if (type == 9) // create guild
Guild* guild = new Guild;
if (!guild->Create(_player, name))
{
Guild* guild = new Guild;
if (!guild->Create(_player, name))
{
delete guild;
delete result;
return;
}
// register guild and add guildmaster
sGuildMgr.AddGuild(guild);
// add members
for (uint8 i = 0; i < signs; ++i)
{
Field* fields = result->Fetch();
ObjectGuid signGuid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
if (!signGuid)
continue;
guild->AddMember(signGuid, guild->GetLowestRank());
result->NextRow();
}
delete guild;
delete result;
return;
}
else // or arena team
// register guild and add guildmaster
sGuildMgr.AddGuild(guild);
// add members
for (uint8 i = 0; i < signs; ++i)
{
ArenaTeam* at = new ArenaTeam;
if (!at->Create(_player->GetObjectGuid(), ArenaType(type), name))
{
sLog.outError("PetitionsHandler: arena team create failed.");
delete at;
delete result;
return;
}
Field* fields = result->Fetch();
uint32 icon, iconcolor, border, bordercolor, backgroud;
recv_data >> backgroud >> icon >> iconcolor >> border >> bordercolor;
ObjectGuid signGuid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
if (!signGuid)
continue;
at->SetEmblem(backgroud, icon, iconcolor, border, bordercolor);
// register team and add captain
sObjectMgr.AddArenaTeam(at);
DEBUG_LOG("PetitonsHandler: arena team added to objmrg");
// add members
for (uint8 i = 0; i < signs; ++i)
{
Field* fields = result->Fetch();
ObjectGuid memberGUID = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
if (!memberGUID)
continue;
DEBUG_LOG("PetitionsHandler: adding arena member %s", memberGUID.GetString().c_str());
at->AddMember(memberGUID);
result->NextRow();
}
guild->AddMember(signGuid, guild->GetLowestRank());
result->NextRow();
}
delete result;
@ -897,9 +644,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recv_data)
// created
DEBUG_LOG("TURN IN PETITION %s", petitionGuid.GetString().c_str());
WorldPacket data(SMSG_TURN_IN_PETITION_RESULTS, 4);
data << uint32(PETITION_TURN_OK);
SendPacket(&data);
_player->SendPetitionTurnInResult(PETITION_TURN_OK);
}
void WorldSession::HandlePetitionShowListOpcode(WorldPacket& recv_data)
@ -926,48 +671,22 @@ void WorldSession::SendPetitionShowList(ObjectGuid guid)
if (GetPlayer()->hasUnitState(UNIT_STAT_DIED))
GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH);
uint8 count = 0;
if (pCreature->isTabardDesigner())
count = 1;
else
count = 3;
// only guild petitions currently used
if (!pCreature->isTabardDesigner())
{
DEBUG_LOG("WORLD: HandlePetitionShowListOpcode - %s is not supported npc type.", guid.GetString().c_str());
return;
}
WorldPacket data(SMSG_PETITION_SHOWLIST, 8 + 1 + 4 * 6);
data << ObjectGuid(guid); // npc guid
data << uint8(count); // count
if (count == 1)
{
data << uint32(1); // index
data << uint32(GUILD_CHARTER); // charter entry
data << uint32(CHARTER_DISPLAY_ID); // charter display id
data << uint32(GUILD_CHARTER_COST); // charter cost
data << uint32(0); // unknown
data << uint32(9); // required signs?
}
else
{
// 2v2
data << uint32(1); // index
data << uint32(ARENA_TEAM_CHARTER_2v2); // charter entry
data << uint32(CHARTER_DISPLAY_ID); // charter display id
data << uint32(ARENA_TEAM_CHARTER_2v2_COST); // charter cost
data << uint32(2); // unknown
data << uint32(2); // required signs?
// 3v3
data << uint32(2); // index
data << uint32(ARENA_TEAM_CHARTER_3v3); // charter entry
data << uint32(CHARTER_DISPLAY_ID); // charter display id
data << uint32(ARENA_TEAM_CHARTER_3v3_COST); // charter cost
data << uint32(3); // unknown
data << uint32(3); // required signs?
// 5v5
data << uint32(3); // index
data << uint32(ARENA_TEAM_CHARTER_5v5); // charter entry
data << uint32(CHARTER_DISPLAY_ID); // charter display id
data << uint32(ARENA_TEAM_CHARTER_5v5_COST); // charter cost
data << uint32(5); // unknown
data << uint32(5); // required signs?
}
data << guid; // npc guid
data << uint32(1); // index
data << uint32(GUILD_CHARTER); // charter entry
data << uint32(CHARTER_DISPLAY_ID); // charter display id
data << uint32(GUILD_CHARTER_COST); // charter cost
data << uint32(0); // unknown
data << uint32(4); // required signs
// for(uint8 i = 0; i < count; ++i)
//{
// data << uint32(i); // index
@ -975,7 +694,7 @@ void WorldSession::SendPetitionShowList(ObjectGuid guid)
// data << uint32(CHARTER_DISPLAY_ID); // charter display id
// data << uint32(GUILD_CHARTER_COST+i); // charter cost
// data << uint32(0); // unknown
// data << uint32(9); // required signs?
// data << uint32(9); // required signs
//}
SendPacket(&data);
DEBUG_LOG("Sent SMSG_PETITION_SHOWLIST");