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Rebase resync
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3106 changed files with 11118 additions and 627576 deletions
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@ -1,4 +1,4 @@
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/*
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/**
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* This code is part of MaNGOS. Contributor & Copyright details are in AUTHORS/THANKS.
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*
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* This program is free software; you can redistribute it and/or modify
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@ -54,7 +54,7 @@ ReactorAI::AttackStart(Unit* p)
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m_creature->SetInCombatWith(p);
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p->SetInCombatWith(m_creature);
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m_creature->GetMotionMaster()->MoveChase(p);
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HandleMovementOnAttackStart(p);
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}
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}
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@ -109,7 +109,7 @@ ReactorAI::EnterEvadeMode()
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DEBUG_FILTER_LOG(LOG_FILTER_AI_AND_MOVEGENSS, "Creature stopped attacking, victim %s [guid=%u]", victim->isAlive() ? "out run him" : "is dead", m_creature->GetGUIDLow());
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}
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m_creature->RemoveAllAuras();
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m_creature->RemoveAllAurasOnEvade();
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m_creature->DeleteThreatList();
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i_victimGuid.Clear();
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m_creature->CombatStop(true);
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