Apply style fix pt5

This commit is contained in:
Antz 2020-01-14 13:12:16 +00:00
parent 4727d8846f
commit 1a1110b4f7
67 changed files with 648 additions and 214 deletions

View file

@ -85,7 +85,9 @@ bool ChatHandler::HandleAHBotItemsAmountCommand(char* args)
sAuctionBot.SetItemsAmount(qVals);
for (int i = 0; i < MAX_AUCTION_QUALITY; ++i)
{ PSendSysMessage(LANG_AHBOT_ITEMS_AMOUNT, GetMangosString(ahbotQualityIds[i]), sAuctionBotConfig.getConfigItemQualityAmount(AuctionQuality(i))); }
{
PSendSysMessage(LANG_AHBOT_ITEMS_AMOUNT, GetMangosString(ahbotQualityIds[i]), sAuctionBotConfig.getConfigItemQualityAmount(AuctionQuality(i)));
}
return true;
}
@ -124,7 +126,9 @@ bool ChatHandler::HandleAHBotItemsRatioCommand(char* args)
sAuctionBot.SetItemsRatio(rVal[0], rVal[1], rVal[2]);
for (int i = 0; i < MAX_AUCTION_HOUSE_TYPE; ++i)
{ PSendSysMessage(LANG_AHBOT_ITEMS_RATIO, AuctionBotConfig::GetHouseTypeName(AuctionHouseType(i)), sAuctionBotConfig.getConfigItemAmountRatio(AuctionHouseType(i))); }
{
PSendSysMessage(LANG_AHBOT_ITEMS_RATIO, AuctionBotConfig::GetHouseTypeName(AuctionHouseType(i)), sAuctionBotConfig.getConfigItemAmountRatio(AuctionHouseType(i)));
}
return true;
}
@ -2688,7 +2692,9 @@ bool ChatHandler::HandleLearnAllLangCommand(char* /*args*/)
// skipping UNIVERSAL language (0)
for (int i = 1; i < LANGUAGES_COUNT; ++i)
{ player->learnSpell(lang_description[i].spell_id, false); }
{
player->learnSpell(lang_description[i].spell_id, false);
}
SendSysMessage(LANG_COMMAND_LEARN_ALL_LANG);
return true;
@ -5975,7 +5981,9 @@ bool ChatHandler::HandleResetAllCommand(char* args)
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '%u' WHERE (at_login & '%u') = '0'", atLogin, atLogin);
HashMapHolder<Player>::MapType const& plist = sObjectAccessor.GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = plist.begin(); itr != plist.end(); ++itr)
{ itr->second->SetAtLoginFlag(atLogin); }
{
itr->second->SetAtLoginFlag(atLogin);
}
return true;
}
@ -6255,18 +6263,24 @@ bool ChatHandler::HandleQuestCompleteCommand(char* args)
if (uint32 spell_id = pQuest->ReqSpell[i])
{
for (uint16 z = 0; z < creaturecount; ++z)
{ player->CastedCreatureOrGO(creature, ObjectGuid(), spell_id); }
{
player->CastedCreatureOrGO(creature, ObjectGuid(), spell_id);
}
}
else if (creature > 0)
{
if (CreatureInfo const* cInfo = ObjectMgr::GetCreatureTemplate(creature))
for (uint16 z = 0; z < creaturecount; ++z)
{ player->KilledMonster(cInfo, ObjectGuid()); }
{
player->KilledMonster(cInfo, ObjectGuid());
}
}
else if (creature < 0)
{
for (uint16 z = 0; z < creaturecount; ++z)
{ player->CastedCreatureOrGO(-creature, ObjectGuid(), 0); }
{
player->CastedCreatureOrGO(-creature, ObjectGuid(), 0);
}
}
}