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Apply style fix pt5
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67 changed files with 648 additions and 214 deletions
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@ -259,7 +259,9 @@ ObjectAccessor::ConvertCorpseForPlayer(ObjectGuid player_guid, bool insignia)
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bones->Create(corpse->GetGUIDLow());
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for (int i = 3; i < CORPSE_END; ++i) // don't overwrite guid and object type
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{ bones->SetUInt32Value(i, corpse->GetUInt32Value(i)); }
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{
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bones->SetUInt32Value(i, corpse->GetUInt32Value(i));
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}
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bones->SetGrid(corpse->GetGrid());
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// bones->m_time = m_time; // don't overwrite time
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