[11306] Fix problem in WmoLiquid::GetLiquidHeight() properly instead of ignoring case.

Thanks Ambal for finding i though...
This commit is contained in:
Lynx3d 2011-04-02 19:30:45 +02:00
parent 43db4eaaa2
commit 1a34a22cb9
2 changed files with 5 additions and 3 deletions

View file

@ -150,10 +150,12 @@ namespace VMAP
{
float tx_f = (pos.x - iCorner.x)/LIQUID_TILE_SIZE;
uint32 tx = uint32(tx_f);
if (tx >= iTilesX) return false;
if (tx_f < 0.0f || tx >= iTilesX)
return false;
float ty_f = (pos.y - iCorner.y)/LIQUID_TILE_SIZE;
uint32 ty = uint32(ty_f);
if (ty >= iTilesY) return false;
if (ty_f < 0.0f || ty >= iTilesY)
return false;
// check if tile shall be used for liquid level
// checking for 0x08 *might* be enough, but disabled tiles always are 0x?F:

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11305"
#define REVISION_NR "11306"
#endif // __REVISION_NR_H__