mirror of
https://github.com/mangosfour/server.git
synced 2025-12-13 13:37:05 +00:00
Merge commit 'origin/master' into 320
Conflicts: src/game/Map.cpp src/game/MapInstanced.cpp src/game/Player.cpp src/game/SpellEffects.cpp src/game/Totem.cpp
This commit is contained in:
commit
1a47420fe8
43 changed files with 1208 additions and 714 deletions
|
|
@ -800,67 +800,59 @@ void ObjectMgr::ConvertCreatureAddonAuras(CreatureDataAddon* addon, char const*
|
|||
endAura.effect_idx = 0;
|
||||
}
|
||||
|
||||
void ObjectMgr::LoadCreatureAddons(SQLStorage& creatureaddons, char const* entryName, char const* comment)
|
||||
{
|
||||
creatureaddons.Load();
|
||||
|
||||
sLog.outString(">> Loaded %u %s", creatureaddons.RecordCount, comment);
|
||||
sLog.outString();
|
||||
|
||||
// check data correctness and convert 'auras'
|
||||
for(uint32 i = 1; i < creatureaddons.MaxEntry; ++i)
|
||||
{
|
||||
CreatureDataAddon const* addon = creatureaddons.LookupEntry<CreatureDataAddon>(i);
|
||||
if(!addon)
|
||||
continue;
|
||||
|
||||
if (addon->mount)
|
||||
{
|
||||
if (!sCreatureDisplayInfoStore.LookupEntry(addon->mount))
|
||||
{
|
||||
sLog.outErrorDb("Creature (%s %u) have invalid displayInfoId for mount (%u) defined in `%s`.", entryName, addon->guidOrEntry, addon->mount, creatureaddons.GetTableName());
|
||||
const_cast<CreatureDataAddon*>(addon)->mount = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (!sEmotesStore.LookupEntry(addon->emote))
|
||||
sLog.outErrorDb("Creature (%s %u) have invalid emote (%u) defined in `%s`.", entryName, addon->guidOrEntry, addon->emote, creatureaddons.GetTableName());
|
||||
|
||||
if (addon->move_flags & (MONSTER_MOVE_UNK1|MONSTER_MOVE_UNK4))
|
||||
{
|
||||
sLog.outErrorDb("Creature (%s %u) movement flags mask defined in `%s` include forbidden flags (" I32FMT ") that can crash client, cleanup at load.", entryName, addon->guidOrEntry, creatureaddons.GetTableName(), (MONSTER_MOVE_UNK1|MONSTER_MOVE_UNK4));
|
||||
const_cast<CreatureDataAddon*>(addon)->move_flags &= ~(MONSTER_MOVE_UNK1|MONSTER_MOVE_UNK4);
|
||||
}
|
||||
|
||||
ConvertCreatureAddonAuras(const_cast<CreatureDataAddon*>(addon), creatureaddons.GetTableName(), entryName);
|
||||
}
|
||||
}
|
||||
|
||||
void ObjectMgr::LoadCreatureAddons()
|
||||
{
|
||||
sCreatureInfoAddonStorage.Load();
|
||||
LoadCreatureAddons(sCreatureInfoAddonStorage,"Entry","creature template addons");
|
||||
|
||||
sLog.outString( ">> Loaded %u creature template addons", sCreatureInfoAddonStorage.RecordCount );
|
||||
sLog.outString();
|
||||
|
||||
// check data correctness and convert 'auras'
|
||||
// check entry ids
|
||||
for(uint32 i = 1; i < sCreatureInfoAddonStorage.MaxEntry; ++i)
|
||||
{
|
||||
CreatureDataAddon const* addon = sCreatureInfoAddonStorage.LookupEntry<CreatureDataAddon>(i);
|
||||
if(!addon)
|
||||
continue;
|
||||
if(CreatureDataAddon const* addon = sCreatureInfoAddonStorage.LookupEntry<CreatureDataAddon>(i))
|
||||
if(!sCreatureStorage.LookupEntry<CreatureInfo>(addon->guidOrEntry))
|
||||
sLog.outErrorDb("Creature (Entry: %u) does not exist but has a record in `%s`",addon->guidOrEntry, sCreatureInfoAddonStorage.GetTableName());
|
||||
|
||||
if (addon->mount)
|
||||
{
|
||||
if (!sCreatureDisplayInfoStore.LookupEntry(addon->mount))
|
||||
{
|
||||
sLog.outErrorDb("Creature (Entry %u) have invalid displayInfoId for mount (%u) defined in `creature_template_addon`.",addon->guidOrEntry, addon->mount);
|
||||
const_cast<CreatureDataAddon*>(addon)->mount = 0;
|
||||
}
|
||||
}
|
||||
LoadCreatureAddons(sCreatureDataAddonStorage,"GUID","creature addons");
|
||||
|
||||
if (!sEmotesStore.LookupEntry(addon->emote))
|
||||
sLog.outErrorDb("Creature (Entry %u) have invalid emote (%u) defined in `creature_template_addon`.",addon->guidOrEntry, addon->emote);
|
||||
|
||||
ConvertCreatureAddonAuras(const_cast<CreatureDataAddon*>(addon), "creature_template_addon", "Entry");
|
||||
|
||||
if(!sCreatureStorage.LookupEntry<CreatureInfo>(addon->guidOrEntry))
|
||||
sLog.outErrorDb("Creature (Entry: %u) does not exist but has a record in `creature_template_addon`",addon->guidOrEntry);
|
||||
}
|
||||
|
||||
sCreatureDataAddonStorage.Load();
|
||||
|
||||
sLog.outString( ">> Loaded %u creature addons", sCreatureDataAddonStorage.RecordCount );
|
||||
sLog.outString();
|
||||
|
||||
// check data correctness and convert 'auras'
|
||||
// check entry ids
|
||||
for(uint32 i = 1; i < sCreatureDataAddonStorage.MaxEntry; ++i)
|
||||
{
|
||||
CreatureDataAddon const* addon = sCreatureDataAddonStorage.LookupEntry<CreatureDataAddon>(i);
|
||||
if(!addon)
|
||||
continue;
|
||||
|
||||
if (addon->mount)
|
||||
{
|
||||
if (!sCreatureDisplayInfoStore.LookupEntry(addon->mount))
|
||||
{
|
||||
sLog.outErrorDb("Creature (GUID %u) have invalid displayInfoId for mount (%u) defined in `creature_addon`.",addon->guidOrEntry, addon->mount);
|
||||
const_cast<CreatureDataAddon*>(addon)->mount = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (!sEmotesStore.LookupEntry(addon->emote))
|
||||
sLog.outErrorDb("Creature (GUID %u) have invalid emote (%u) defined in `creature_addon`.",addon->guidOrEntry, addon->emote);
|
||||
|
||||
ConvertCreatureAddonAuras(const_cast<CreatureDataAddon*>(addon), "creature_addon", "GUIDLow");
|
||||
|
||||
if(mCreatureDataMap.find(addon->guidOrEntry)==mCreatureDataMap.end())
|
||||
sLog.outErrorDb("Creature (GUID: %u) does not exist but has a record in `creature_addon`",addon->guidOrEntry);
|
||||
}
|
||||
if(CreatureDataAddon const* addon = sCreatureDataAddonStorage.LookupEntry<CreatureDataAddon>(i))
|
||||
if(mCreatureDataMap.find(addon->guidOrEntry)==mCreatureDataMap.end())
|
||||
sLog.outErrorDb("Creature (GUID: %u) does not exist but has a record in `creature_addon`",addon->guidOrEntry);
|
||||
}
|
||||
|
||||
EquipmentInfo const* ObjectMgr::GetEquipmentInfo(uint32 entry)
|
||||
|
|
@ -1238,6 +1230,12 @@ void ObjectMgr::LoadGameobjects()
|
|||
data.rotation2 = fields[ 9].GetFloat();
|
||||
data.rotation3 = fields[10].GetFloat();
|
||||
data.spawntimesecs = fields[11].GetInt32();
|
||||
|
||||
if (data.spawntimesecs==0 && gInfo->IsDespawnAtAction())
|
||||
{
|
||||
sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.",guid,data.id);
|
||||
}
|
||||
|
||||
data.animprogress = fields[12].GetUInt32();
|
||||
|
||||
uint32 go_state = fields[13].GetUInt32();
|
||||
|
|
@ -5725,6 +5723,16 @@ inline void CheckGONoDamageImmuneId(GameObjectInfo const* goInfo,uint32 dataN,ui
|
|||
goInfo->id,goInfo->type,N,dataN);
|
||||
}
|
||||
|
||||
inline void CheckGOConsumable(GameObjectInfo const* goInfo,uint32 dataN,uint32 N)
|
||||
{
|
||||
// 0/1 correct values
|
||||
if (dataN <= 1)
|
||||
return;
|
||||
|
||||
sLog.outErrorDb("Gameobject (Entry: %u GoType: %u) have data%d=%u but expected boolean (0/1) consumable field value.",
|
||||
goInfo->id,goInfo->type,N,dataN);
|
||||
}
|
||||
|
||||
void ObjectMgr::LoadGameobjectInfo()
|
||||
{
|
||||
SQLGameObjectLoader loader;
|
||||
|
|
@ -5767,6 +5775,8 @@ void ObjectMgr::LoadGameobjectInfo()
|
|||
if (goInfo->chest.lockId)
|
||||
CheckGOLockId(goInfo,goInfo->chest.lockId,0);
|
||||
|
||||
CheckGOConsumable(goInfo,goInfo->chest.consumable,3);
|
||||
|
||||
if (goInfo->chest.linkedTrapId) // linked trap
|
||||
CheckGOLinkedTrapId(goInfo,goInfo->chest.linkedTrapId,7);
|
||||
break;
|
||||
|
|
@ -5802,6 +5812,8 @@ void ObjectMgr::LoadGameobjectInfo()
|
|||
if (goInfo->goober.lockId)
|
||||
CheckGOLockId(goInfo,goInfo->goober.lockId,0);
|
||||
|
||||
CheckGOConsumable(goInfo,goInfo->goober.consumable,3);
|
||||
|
||||
if (goInfo->goober.pageId) // pageId
|
||||
{
|
||||
if (!sPageTextStore.LookupEntry<PageText>(goInfo->goober.pageId))
|
||||
|
|
@ -6765,7 +6777,7 @@ void ObjectMgr::LoadGameObjectForQuests()
|
|||
// scan GO chest with loot including quest items
|
||||
case GAMEOBJECT_TYPE_CHEST:
|
||||
{
|
||||
uint32 loot_id = GameObject::GetLootId(goInfo);
|
||||
uint32 loot_id = goInfo->GetLootId();
|
||||
|
||||
// find quest loot for GO
|
||||
if(LootTemplates_Gameobject.HaveQuestLootFor(loot_id))
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue