diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 697367c53..d2ac9c314 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -5552,9 +5552,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu case 25899: // Greater Blessing of Sanctuary case 20911: // Blessing of Sanctuary { - if (target->GetTypeId() != TYPEID_PLAYER) - return false; - target = this; switch (target->getPowerType()) { diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index ce69da771..213a1074d 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "8080" + #define REVISION_NR "8081" #endif // __REVISION_NR_H__