diff --git a/src/game/movement/util.cpp b/src/game/movement/util.cpp index 1e5c22a42..b20375a11 100644 --- a/src/game/movement/util.cpp +++ b/src/game/movement/util.cpp @@ -153,7 +153,7 @@ namespace Movement STR(Unk11), // 0x8000 }; - const char* g_SplineFlag_names[29] = + const char* g_SplineFlag_names[32] = { STR(AnimBit1), // 0x00000001, STR(AnimBit2), // 0x00000002, @@ -184,6 +184,9 @@ namespace Movement STR(Final_Point), // 0x04000000, STR(Final_Target), // 0x08000000, STR(Final_Angle), // 0x10000000, + STR(Unknown7), // 0x20000000, + STR(Unknown8), // 0x40000000, + STR(Unknown9), // 0x80000000, }; template diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 64ba61313..d2c7d39df 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "0142" + #define REVISION_NR "0143" #endif // __REVISION_NR_H__