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[11171] Fix build without PCH
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2 changed files with 2 additions and 1 deletions
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@ -28,6 +28,7 @@
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class Creature;
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class GameObject;
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class MapPersistentState;
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struct GameEventData
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{
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11170"
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#define REVISION_NR "11171"
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#endif // __REVISION_NR_H__
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