From 1b4477164c8a69542772d4815fee2f21a7726230 Mon Sep 17 00:00:00 2001 From: VladimirMangos Date: Fri, 24 Dec 2010 20:46:17 +0300 Subject: [PATCH] [10920] Prevent server freeze at strnage radisu used by item 34124 spell cast --- src/game/Spell.cpp | 3 +++ src/shared/revision_nr.h | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index d79ecb693..8df75b583 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -2424,6 +2424,9 @@ void Spell::SetTargetMap(SpellEffectIndex effIndex, uint32 targetMode, UnitList& { if (!(m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION)) { + if (m_spellInfo->Id == 50019) // Hawk Hunting, problematic 50K radius + radius = 10.0f; + float angle = m_caster->GetOrientation(); switch(targetMode) { diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 893914020..a626d11bb 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10919" + #define REVISION_NR "10920" #endif // __REVISION_NR_H__