mirror of
https://github.com/mangosfour/server.git
synced 2025-12-17 16:37:00 +00:00
Chat fix.
This commit is contained in:
parent
58892c5025
commit
1ba1696434
3 changed files with 71 additions and 64 deletions
|
|
@ -73,7 +73,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
//sLog.outDebug("CHAT: packet received. type %u, lang %u", type, lang );
|
sLog.outDebug("CHAT: packet received. type %u, lang %u", type, lang );
|
||||||
|
|
||||||
// prevent talking at unknown language (cheating)
|
// prevent talking at unknown language (cheating)
|
||||||
LanguageDesc const* langDesc = GetLanguageDescByID(lang);
|
LanguageDesc const* langDesc = GetLanguageDescByID(lang);
|
||||||
|
|
@ -163,7 +163,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
|
||||||
case CHAT_MSG_EMOTE:
|
case CHAT_MSG_EMOTE:
|
||||||
case CHAT_MSG_YELL:
|
case CHAT_MSG_YELL:
|
||||||
{
|
{
|
||||||
std::string msg = "";
|
std::string msg;
|
||||||
recv_data >> msg;
|
recv_data >> msg;
|
||||||
|
|
||||||
if(msg.empty())
|
if(msg.empty())
|
||||||
|
|
@ -200,9 +200,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
|
||||||
|
|
||||||
if(!normalizePlayerName(to))
|
if(!normalizePlayerName(to))
|
||||||
{
|
{
|
||||||
WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, (to.size()+1));
|
SendPlayerNotFoundNotice(to);
|
||||||
data<<to;
|
|
||||||
SendPacket(&data);
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -211,9 +209,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
|
||||||
uint32 pSecurity = player ? player->GetSession()->GetSecurity() : SEC_PLAYER;
|
uint32 pSecurity = player ? player->GetSession()->GetSecurity() : SEC_PLAYER;
|
||||||
if (!player || (tSecurity == SEC_PLAYER && pSecurity > SEC_PLAYER && !player->isAcceptWhispers()))
|
if (!player || (tSecurity == SEC_PLAYER && pSecurity > SEC_PLAYER && !player->isAcceptWhispers()))
|
||||||
{
|
{
|
||||||
WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, (to.size()+1));
|
SendPlayerNotFoundNotice(to);
|
||||||
data<<to;
|
|
||||||
SendPacket(&data);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -223,9 +219,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
|
||||||
uint32 sideb = player->GetTeam();
|
uint32 sideb = player->GetTeam();
|
||||||
if( sidea != sideb )
|
if( sidea != sideb )
|
||||||
{
|
{
|
||||||
WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, (to.size()+1));
|
SendPlayerNotFoundNotice(to);
|
||||||
data<<to;
|
|
||||||
SendPacket(&data);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -234,8 +228,9 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case CHAT_MSG_PARTY:
|
case CHAT_MSG_PARTY:
|
||||||
|
case CHAT_MSG_PARTY_LEADER:
|
||||||
{
|
{
|
||||||
std::string msg = "";
|
std::string msg;
|
||||||
recv_data >> msg;
|
recv_data >> msg;
|
||||||
|
|
||||||
if(msg.empty())
|
if(msg.empty())
|
||||||
|
|
@ -252,18 +247,24 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
|
||||||
|
|
||||||
// if player is in battleground, he cannot say to battleground members by /p
|
// if player is in battleground, he cannot say to battleground members by /p
|
||||||
Group *group = GetPlayer()->GetOriginalGroup();
|
Group *group = GetPlayer()->GetOriginalGroup();
|
||||||
// so if player hasn't OriginalGroup and his player->GetGroup() is BG raid, then return
|
if(!group)
|
||||||
if( !group && (!(group = GetPlayer()->GetGroup()) || group->isBGGroup()) )
|
{
|
||||||
|
group = _player->GetGroup();
|
||||||
|
if(!group || group->isBGGroup())
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if((type == CHAT_MSG_PARTY_LEADER) && !group->IsLeader(_player->GetGUID()))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
WorldPacket data;
|
WorldPacket data;
|
||||||
ChatHandler::FillMessageData(&data, this, CHAT_MSG_PARTY, lang, NULL, 0, msg.c_str(),NULL);
|
ChatHandler::FillMessageData(&data, this, type, lang, NULL, 0, msg.c_str(), NULL);
|
||||||
group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
|
group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
|
||||||
}
|
} break;
|
||||||
break;
|
|
||||||
case CHAT_MSG_GUILD:
|
case CHAT_MSG_GUILD:
|
||||||
{
|
{
|
||||||
std::string msg = "";
|
std::string msg;
|
||||||
recv_data >> msg;
|
recv_data >> msg;
|
||||||
|
|
||||||
if(msg.empty())
|
if(msg.empty())
|
||||||
|
|
@ -279,17 +280,13 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
|
||||||
break;
|
break;
|
||||||
|
|
||||||
if (GetPlayer()->GetGuildId())
|
if (GetPlayer()->GetGuildId())
|
||||||
{
|
if (Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId()))
|
||||||
Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
|
|
||||||
if (guild)
|
|
||||||
guild->BroadcastToGuild(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
|
guild->BroadcastToGuild(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
|
||||||
}
|
} break;
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case CHAT_MSG_OFFICER:
|
case CHAT_MSG_OFFICER:
|
||||||
{
|
{
|
||||||
std::string msg = "";
|
std::string msg;
|
||||||
recv_data >> msg;
|
recv_data >> msg;
|
||||||
|
|
||||||
if(msg.empty())
|
if(msg.empty())
|
||||||
|
|
@ -305,16 +302,13 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
|
||||||
break;
|
break;
|
||||||
|
|
||||||
if (GetPlayer()->GetGuildId())
|
if (GetPlayer()->GetGuildId())
|
||||||
{
|
if (Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId()))
|
||||||
Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
|
|
||||||
if (guild)
|
|
||||||
guild->BroadcastToOfficers(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
|
guild->BroadcastToOfficers(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
|
||||||
}
|
} break;
|
||||||
break;
|
|
||||||
}
|
|
||||||
case CHAT_MSG_RAID:
|
case CHAT_MSG_RAID:
|
||||||
{
|
{
|
||||||
std::string msg="";
|
std::string msg;
|
||||||
recv_data >> msg;
|
recv_data >> msg;
|
||||||
|
|
||||||
if(msg.empty())
|
if(msg.empty())
|
||||||
|
|
@ -331,9 +325,12 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
|
||||||
|
|
||||||
// if player is in battleground, he cannot say to battleground members by /ra
|
// if player is in battleground, he cannot say to battleground members by /ra
|
||||||
Group *group = GetPlayer()->GetOriginalGroup();
|
Group *group = GetPlayer()->GetOriginalGroup();
|
||||||
// so if player hasn't OriginalGroup and his player->GetGroup() is BG raid or his group isn't raid, then return
|
if(!group)
|
||||||
if ((!group && !(group = GetPlayer()->GetGroup())) || group->isBGGroup() || !group->isRaidGroup())
|
{
|
||||||
|
group = GetPlayer()->GetGroup();
|
||||||
|
if(!group || group->isBGGroup() || !group->isRaidGroup())
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
WorldPacket data;
|
WorldPacket data;
|
||||||
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(), NULL);
|
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(), NULL);
|
||||||
|
|
@ -341,7 +338,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
|
||||||
} break;
|
} break;
|
||||||
case CHAT_MSG_RAID_LEADER:
|
case CHAT_MSG_RAID_LEADER:
|
||||||
{
|
{
|
||||||
std::string msg="";
|
std::string msg;
|
||||||
recv_data >> msg;
|
recv_data >> msg;
|
||||||
|
|
||||||
if(msg.empty())
|
if(msg.empty())
|
||||||
|
|
@ -358,16 +355,21 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
|
||||||
|
|
||||||
// if player is in battleground, he cannot say to battleground members by /ra
|
// if player is in battleground, he cannot say to battleground members by /ra
|
||||||
Group *group = GetPlayer()->GetOriginalGroup();
|
Group *group = GetPlayer()->GetOriginalGroup();
|
||||||
if ((!group && !(group = GetPlayer()->GetGroup())) || group->isBGGroup() || !group->isRaidGroup())
|
if(!group)
|
||||||
|
{
|
||||||
|
group = GetPlayer()->GetGroup();
|
||||||
|
if(!group || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(_player->GetGUID()))
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
WorldPacket data;
|
WorldPacket data;
|
||||||
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(), NULL);
|
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(), NULL);
|
||||||
group->BroadcastPacket(&data, false);
|
group->BroadcastPacket(&data, false);
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case CHAT_MSG_RAID_WARNING:
|
case CHAT_MSG_RAID_WARNING:
|
||||||
{
|
{
|
||||||
std::string msg="";
|
std::string msg;
|
||||||
recv_data >> msg;
|
recv_data >> msg;
|
||||||
|
|
||||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||||
|
|
@ -388,7 +390,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
|
||||||
|
|
||||||
case CHAT_MSG_BATTLEGROUND:
|
case CHAT_MSG_BATTLEGROUND:
|
||||||
{
|
{
|
||||||
std::string msg="";
|
std::string msg;
|
||||||
recv_data >> msg;
|
recv_data >> msg;
|
||||||
|
|
||||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||||
|
|
@ -409,7 +411,7 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
|
||||||
|
|
||||||
case CHAT_MSG_BATTLEGROUND_LEADER:
|
case CHAT_MSG_BATTLEGROUND_LEADER:
|
||||||
{
|
{
|
||||||
std::string msg="";
|
std::string msg;
|
||||||
recv_data >> msg;
|
recv_data >> msg;
|
||||||
|
|
||||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||||
|
|
@ -430,9 +432,8 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
|
||||||
|
|
||||||
case CHAT_MSG_CHANNEL:
|
case CHAT_MSG_CHANNEL:
|
||||||
{
|
{
|
||||||
std::string channel = "", msg = "";
|
std::string channel, msg;
|
||||||
recv_data >> channel;
|
recv_data >> channel;
|
||||||
|
|
||||||
recv_data >> msg;
|
recv_data >> msg;
|
||||||
|
|
||||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||||
|
|
@ -442,10 +443,8 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
|
||||||
break;
|
break;
|
||||||
|
|
||||||
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
if(ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||||
{
|
|
||||||
if(Channel *chn = cMgr->GetChannel(channel, _player))
|
if(Channel *chn = cMgr->GetChannel(channel, _player))
|
||||||
chn->Say(_player->GetGUID(), msg.c_str(), lang);
|
chn->Say(_player->GetGUID(), msg.c_str(), lang);
|
||||||
}
|
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
case CHAT_MSG_AFK:
|
case CHAT_MSG_AFK:
|
||||||
|
|
@ -610,3 +609,10 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data )
|
||||||
ChatHandler::FillMessageData(&data, this, CHAT_MSG_IGNORED, LANG_UNIVERSAL, NULL, GetPlayer()->GetGUID(), GetPlayer()->GetName(), NULL);
|
ChatHandler::FillMessageData(&data, this, CHAT_MSG_IGNORED, LANG_UNIVERSAL, NULL, GetPlayer()->GetGUID(), GetPlayer()->GetName(), NULL);
|
||||||
player->GetSession()->SendPacket(&data);
|
player->GetSession()->SendPacket(&data);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void WorldSession::SendPlayerNotFoundNotice(std::string name)
|
||||||
|
{
|
||||||
|
WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, name.size()+1);
|
||||||
|
data << name;
|
||||||
|
SendPacket(&data);
|
||||||
|
}
|
||||||
|
|
|
||||||
|
|
@ -561,6 +561,7 @@ class MANGOS_DLL_SPEC WorldSession
|
||||||
void HandleQuestPushResult(WorldPacket& recvPacket);
|
void HandleQuestPushResult(WorldPacket& recvPacket);
|
||||||
|
|
||||||
bool processChatmessageFurtherAfterSecurityChecks(std::string&, uint32);
|
bool processChatmessageFurtherAfterSecurityChecks(std::string&, uint32);
|
||||||
|
void SendPlayerNotFoundNotice(std::string name);
|
||||||
void HandleMessagechatOpcode(WorldPacket& recvPacket);
|
void HandleMessagechatOpcode(WorldPacket& recvPacket);
|
||||||
void HandleTextEmoteOpcode(WorldPacket& recvPacket);
|
void HandleTextEmoteOpcode(WorldPacket& recvPacket);
|
||||||
void HandleChatIgnoredOpcode(WorldPacket& recvPacket);
|
void HandleChatIgnoredOpcode(WorldPacket& recvPacket);
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue