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[8098] Support uint32 spell ids in code.
* Propertly work with uint32 spell ids in player action bar * Fix in same time bug with not save equipment set button with id==0 * Merge misc field in character_action and playercreateinfo_action to action field as 3 byte * Propertly load uint32 spell ids from character_spell * Fixed types for some pet/creature related structure for spell id storing.
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21 changed files with 638 additions and 565 deletions
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8097"
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#define REVISION_NR "8098"
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#endif // __REVISION_NR_H__
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