[12631] Use uint32 for phaseMasks in core and database

This commit is contained in:
Dramacydal 2013-05-31 13:26:17 +01:00 committed by Antz
parent 1fa3b614ed
commit 1cd806c02e
10 changed files with 15 additions and 18 deletions

View file

@ -1,6 +1,6 @@
#ifndef __REVISION_SQL_H__
#define __REVISION_SQL_H__
#define REVISION_DB_CHARACTERS "required_12447_02_characters_calendar_invites"
#define REVISION_DB_MANGOS "required_12602_01_mangos_npc_spellclick_spells"
#define REVISION_DB_CHARACTERS "required_c12631_01_characters_corpse"
#define REVISION_DB_MANGOS "required_c12631_02_mangos_gameobject"
#define REVISION_DB_REALMD "required_c12484_02_realmd_account_access"
#endif // __REVISION_SQL_H__