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[9632] Restore load/save known titles.
Signed-off-by: hunuza <hunuza@gmail.com>
This commit is contained in:
parent
7b180e5fa8
commit
1d0218bf7b
9 changed files with 47 additions and 11 deletions
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@ -14655,7 +14655,7 @@ void Player::_LoadExploredZones(const char* data)
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{
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if(!data)
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return;
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Tokens tokens = StrSplit(data, " ");
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if(tokens.size() != 128)
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@ -14669,6 +14669,24 @@ void Player::_LoadExploredZones(const char* data)
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}
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}
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void Player::_LoadKnownTitles(const char* data)
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{
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if(!data)
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return;
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Tokens tokens = StrSplit(data, " ");
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if(tokens.size() != 6)
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return;
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Tokens::iterator iter;
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int index;
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for (iter = tokens.begin(), index = 0; index < 6; ++iter, ++index)
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{
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m_uint32Values[PLAYER__FIELD_KNOWN_TITLES + index] = atol((*iter).c_str());
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}
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}
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bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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{
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// 0 1 2 3 4 5 6 7 8 9 10 11
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@ -14679,8 +14697,8 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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//"resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty,"
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// 39 40 41 42 43 44 45 46 47 48 49
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//"arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk,"
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// 50 51 52 53 54 55 56 57 58 59 60 61 62
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//"health, power1, power2, power3, power4, power5, power6, power7, specCount, activeSpec, exploredZones, equipmentCache, ammoId FROM characters WHERE guid = '%u'", GUID_LOPART(m_guid));
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// 50 51 52 53 54 55 56 57 58 59 60 61 62 63
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//"health, power1, power2, power3, power4, power5, power6, power7, specCount, activeSpec, exploredZones, equipmentCache, ammoId, knownTitles FROM characters WHERE guid = '%u'", GUID_LOPART(m_guid));
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QueryResult *result = holder->GetResult(PLAYER_LOGIN_QUERY_LOADFROM);
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if(!result)
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@ -14729,6 +14747,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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SetUInt32Value(PLAYER_XP, fields[7].GetUInt32());
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_LoadExploredZones(fields[60].GetString());
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_LoadKnownTitles(fields[63].GetString());
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SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, DEFAULT_WORLD_OBJECT_SIZE);
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SetFloatValue(UNIT_FIELD_COMBATREACH, 1.5f);
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SetFloatValue(UNIT_FIELD_HOVERHEIGHT, 1.0f);
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@ -16246,7 +16265,7 @@ void Player::SaveToDB()
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"trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, "
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"death_expire_time, taxi_path, arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, "
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"todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk, health, power1, power2, power3, "
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"power4, power5, power6, power7, specCount, activeSpec, exploredZones, equipmentCache, ammoId) VALUES ("
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"power4, power5, power6, power7, specCount, activeSpec, exploredZones, equipmentCache, ammoId, knownTitles) VALUES ("
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<< GetGUIDLow() << ", "
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<< GetSession()->GetAccountId() << ", '"
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<< sql_name << "', "
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@ -16361,8 +16380,12 @@ void Player::SaveToDB()
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}
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ss << "',";
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ss << GetUInt32Value(PLAYER_AMMO_ID);
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ss << ")";
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ss << GetUInt32Value(PLAYER_AMMO_ID) << ", '";
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for(uint32 i = 0; i < 6; ++i )
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{
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ss << GetUInt32Value(PLAYER__FIELD_KNOWN_TITLES + i) << " ";
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}
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ss << "')";
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CharacterDatabase.Execute( ss.str().c_str() );
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