[8845] fixed some gcc warnings

This commit is contained in:
balrok 2009-11-20 12:44:56 +01:00
parent d45b6884ee
commit 1d362eace4
20 changed files with 51 additions and 52 deletions

View file

@ -199,7 +199,7 @@ void GameEventMgr::LoadFromDB()
int32 internal_event_id = mGameEvent.size() + event_id - 1;
if(internal_event_id < 0 || internal_event_id >= mGameEventCreatureGuids.size())
if(internal_event_id < 0 || (uint)internal_event_id >= mGameEventCreatureGuids.size())
{
sLog.outErrorDb("`game_event_creature` game event id (%i) is out of range compared to max event id in `game_event`",event_id);
continue;
@ -245,7 +245,7 @@ void GameEventMgr::LoadFromDB()
int32 internal_event_id = mGameEvent.size() + event_id - 1;
if(internal_event_id < 0 || internal_event_id >= mGameEventGameobjectGuids.size())
if(internal_event_id < 0 || (uint)internal_event_id >= mGameEventGameobjectGuids.size())
{
sLog.outErrorDb("`game_event_gameobject` game event id (%i) is out of range compared to max event id in `game_event`",event_id);
continue;
@ -394,7 +394,7 @@ void GameEventMgr::LoadFromDB()
int32 internal_event_id = mGameEvent.size() + event_id - 1;
if(internal_event_id < 0 || internal_event_id >= mGameEventPoolIds.size())
if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventPoolIds.size())
{
sLog.outErrorDb("`game_event_pool` game event id (%i) is out of range compared to max event id in `game_event`",event_id);
continue;
@ -506,7 +506,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
{
int32 internal_event_id = mGameEvent.size() + event_id - 1;
if(internal_event_id < 0 || internal_event_id >= mGameEventCreatureGuids.size())
if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventCreatureGuids.size())
{
sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventCreatureGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventCreatureGuids.size());
return;
@ -539,7 +539,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
}
}
if(internal_event_id < 0 || internal_event_id >= mGameEventGameobjectGuids.size())
if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventGameobjectGuids.size())
{
sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventGameobjectGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventGameobjectGuids.size());
return;
@ -573,7 +573,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
}
}
if(internal_event_id < 0 || internal_event_id >= mGameEventPoolIds.size())
if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventPoolIds.size())
{
sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventPoolIds element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventPoolIds.size());
return;
@ -591,7 +591,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
{
int32 internal_event_id = mGameEvent.size() + event_id - 1;
if(internal_event_id < 0 || internal_event_id >= mGameEventCreatureGuids.size())
if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventCreatureGuids.size())
{
sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventCreatureGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventCreatureGuids.size());
return;
@ -609,7 +609,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
}
}
if(internal_event_id < 0 || internal_event_id >= mGameEventGameobjectGuids.size())
if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventGameobjectGuids.size())
{
sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventGameobjectGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventGameobjectGuids.size());
return;
@ -626,7 +626,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
pGameobject->AddObjectToRemoveList();
}
}
if(internal_event_id < 0 || internal_event_id >= mGameEventPoolIds.size())
if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventPoolIds.size())
{
sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventPoolIds element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventPoolIds.size());
return;
@ -755,7 +755,7 @@ MANGOS_DLL_SPEC bool IsHolidayActive( HolidayIds id )
GameEventMgr::ActiveEvents const& ae = sGameEventMgr.GetActiveEventList();
for(GameEventMgr::ActiveEvents::const_iterator itr = ae.begin(); itr != ae.end(); ++itr)
if(events[*itr].holiday_id==id)
if (events[*itr].holiday_id == id)
return true;
return false;