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[8845] fixed some gcc warnings
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parent
d45b6884ee
commit
1d362eace4
20 changed files with 51 additions and 52 deletions
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@ -199,7 +199,7 @@ void GameEventMgr::LoadFromDB()
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int32 internal_event_id = mGameEvent.size() + event_id - 1;
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if(internal_event_id < 0 || internal_event_id >= mGameEventCreatureGuids.size())
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if(internal_event_id < 0 || (uint)internal_event_id >= mGameEventCreatureGuids.size())
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{
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sLog.outErrorDb("`game_event_creature` game event id (%i) is out of range compared to max event id in `game_event`",event_id);
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continue;
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@ -245,7 +245,7 @@ void GameEventMgr::LoadFromDB()
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int32 internal_event_id = mGameEvent.size() + event_id - 1;
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if(internal_event_id < 0 || internal_event_id >= mGameEventGameobjectGuids.size())
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if(internal_event_id < 0 || (uint)internal_event_id >= mGameEventGameobjectGuids.size())
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{
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sLog.outErrorDb("`game_event_gameobject` game event id (%i) is out of range compared to max event id in `game_event`",event_id);
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continue;
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@ -394,7 +394,7 @@ void GameEventMgr::LoadFromDB()
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int32 internal_event_id = mGameEvent.size() + event_id - 1;
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if(internal_event_id < 0 || internal_event_id >= mGameEventPoolIds.size())
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if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventPoolIds.size())
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{
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sLog.outErrorDb("`game_event_pool` game event id (%i) is out of range compared to max event id in `game_event`",event_id);
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continue;
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@ -506,7 +506,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
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{
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int32 internal_event_id = mGameEvent.size() + event_id - 1;
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if(internal_event_id < 0 || internal_event_id >= mGameEventCreatureGuids.size())
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if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventCreatureGuids.size())
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{
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sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventCreatureGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventCreatureGuids.size());
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return;
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@ -539,7 +539,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
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}
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}
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if(internal_event_id < 0 || internal_event_id >= mGameEventGameobjectGuids.size())
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if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventGameobjectGuids.size())
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{
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sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventGameobjectGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventGameobjectGuids.size());
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return;
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@ -573,7 +573,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
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}
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}
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if(internal_event_id < 0 || internal_event_id >= mGameEventPoolIds.size())
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if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventPoolIds.size())
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{
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sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventPoolIds element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventPoolIds.size());
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return;
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@ -591,7 +591,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
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{
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int32 internal_event_id = mGameEvent.size() + event_id - 1;
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if(internal_event_id < 0 || internal_event_id >= mGameEventCreatureGuids.size())
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if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventCreatureGuids.size())
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{
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sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventCreatureGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventCreatureGuids.size());
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return;
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@ -609,7 +609,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
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}
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}
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if(internal_event_id < 0 || internal_event_id >= mGameEventGameobjectGuids.size())
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if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventGameobjectGuids.size())
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{
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sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventGameobjectGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventGameobjectGuids.size());
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return;
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@ -626,7 +626,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
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pGameobject->AddObjectToRemoveList();
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}
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}
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if(internal_event_id < 0 || internal_event_id >= mGameEventPoolIds.size())
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if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventPoolIds.size())
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{
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sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventPoolIds element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventPoolIds.size());
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return;
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@ -755,7 +755,7 @@ MANGOS_DLL_SPEC bool IsHolidayActive( HolidayIds id )
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GameEventMgr::ActiveEvents const& ae = sGameEventMgr.GetActiveEventList();
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for(GameEventMgr::ActiveEvents::const_iterator itr = ae.begin(); itr != ae.end(); ++itr)
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if(events[*itr].holiday_id==id)
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if (events[*itr].holiday_id == id)
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return true;
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return false;
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