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[11012] Remove battlemaster mails support as unused now.
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3 changed files with 1 additions and 15 deletions
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@ -38,7 +38,6 @@
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#include "Unit.h"
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#include "Unit.h"
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#include "Language.h"
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#include "Language.h"
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#include "DBCStores.h"
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#include "DBCStores.h"
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#include "BattleGroundMgr.h"
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#include "Item.h"
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#include "Item.h"
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#include "AuctionHouseMgr.h"
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#include "AuctionHouseMgr.h"
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@ -1015,9 +1014,6 @@ void MailDraft::SendMailTo(MailReceiver const& receiver, MailSender const& sende
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// auction mail without any items and money (auction sale note) pending 1 hour
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// auction mail without any items and money (auction sale note) pending 1 hour
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if (sender.GetMailMessageType() == MAIL_AUCTION && m_items.empty() && !m_money)
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if (sender.GetMailMessageType() == MAIL_AUCTION && m_items.empty() && !m_money)
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expire_delay = HOUR;
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expire_delay = HOUR;
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// mail from battlemaster (rewardmarks) should last only one day
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else if (sender.GetMailMessageType() == MAIL_CREATURE && sBattleGroundMgr.GetBattleMasterBG(sender.GetSenderId()) != BATTLEGROUND_TYPE_NONE)
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expire_delay = DAY;
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// default case: expire time if COD 3 days, if no COD 30 days
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// default case: expire time if COD 3 days, if no COD 30 days
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else
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else
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expire_delay = (m_COD > 0) ? 3 * DAY : 30 * DAY;
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expire_delay = (m_COD > 0) ? 3 * DAY : 30 * DAY;
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@ -3685,16 +3685,6 @@ void Spell::DoCreateItem(SpellEffectIndex eff_idx, uint32 itemtype)
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if(!bg_mark)
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if(!bg_mark)
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player->UpdateCraftSkill(m_spellInfo->Id);
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player->UpdateCraftSkill(m_spellInfo->Id);
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}
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}
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// for battleground marks send by mail if not add all expected
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// FIXME: single existing bg marks for outfield bg and we not have it..
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/*
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if(no_space > 0 && bg_mark)
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{
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if(BattleGround* bg = sBattleGroundMgr.GetBattleGroundTemplate(BattleGroundTypeId(bgType)))
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bg->SendRewardMarkByMail(player, newitemid, no_space);
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}
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*/
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}
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}
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void Spell::EffectCreateItem(SpellEffectIndex eff_idx)
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void Spell::EffectCreateItem(SpellEffectIndex eff_idx)
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11011"
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#define REVISION_NR "11012"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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