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Updated DBC Formats
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parent
808886fe75
commit
1e9fb1715d
3 changed files with 63 additions and 32 deletions
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@ -891,13 +891,45 @@ void LoadDBCStores(const std::string& dataPath)
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}
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// Check loaded DBC files proper version
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if (!sAreaStore.LookupEntry(5491) || // last area (areaflag) added in 5.4.8 (18414)
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!sCharTitlesStore.LookupEntry(389) || // last char title added in 5.4.8 (18414)
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!sGemPropertiesStore.LookupEntry(2467) || // last gem property added in 5.4.8 (18414)
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!sMapStore.LookupEntry(1173) || // last map added in 5.4.8 (18414)
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!sSpellStore.LookupEntry(163227) ) // last added spell in 5.4.8 (18414)
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std::string failedModules = "";
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bool startupFailed=false;
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// last area (areaflag) added in 5.4.8 (18414)
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//if (!sAreaStore.LookupEntry(5491))
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//{
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// startupFailed=true;
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// failedModules += "AreaTable.dbc";
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//}
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// last char title added in 5.4.8 (18414)
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//if (!sCharTitlesStore.LookupEntry(389))
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//{
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// startupFailed=true;
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// failedModules += ",CharTitles.dbc";
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//}
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//// last gem property added in 5.4.8 (18414)
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//if (!sGemPropertiesStore.LookupEntry(2467))
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//{
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// startupFailed=true;
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// failedModules += ",GemProperties.dbc";
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//}
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// last map added in 5.4.8 (18414)
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if (!sMapStore.LookupEntry(1173))
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{
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startupFailed=true;
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failedModules += ",Map.dbc";
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}
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// last added spell in 5.4.8 (18414)
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if (!sSpellStore.LookupEntry(163227))
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{
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startupFailed=true;
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failedModules += ",SpellStore.dbc";
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}
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if(startupFailed)
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{
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sLog.outError("\nYou have mixed version DBC files. Please re-extract DBC files for one from client build: %s", AcceptableClientBuildsListStr().c_str());
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sLog.outError("\nThe Following modules failed the checksum: %s", failedModules);
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Log::WaitBeforeContinueIfNeed();
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exit(1);
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}
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@ -2001,22 +2001,21 @@ struct SpellPowerEntry
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// 12 5.x
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};
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// SpellScaling.dbc
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struct SpellScalingEntry
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{
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//uint32 Id; // 0 m_ID
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uint32 castTimeMin; // 1
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uint32 castTimeMax; // 2
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uint32 castScalingMaxLevel; // 3
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uint32 playerClass; // 4 (index * 100) + charLevel => gtSpellScaling.dbc
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float coeff1[3]; // 5-7
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float coeff2[3]; // 8-10
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float coeff3[3]; // 11-13
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float coefBase; // 14 some coefficient, mostly 1.0f
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uint32 coefLevelBase; // 15 some level
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int32 castTimeMin; // 1
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int32 castTimeMax; // 2
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int32 castScalingMaxLevel; // 3
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int32 playerClass; // 4 (index * 100) + charLevel => gtSpellScaling.dbc
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float coeff1; // 5-7
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float coeff2; // 8-10
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float coeff3; // 11-13
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//float coefBase; // 14 some coefficient, mostly 1.0f
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int32 coefLevelBase; // 15 some level
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bool IsScalableEffect(SpellEffectIndex i) const { return coeff1[i] != 0.0f; };
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// bool IsScalableEffect(SpellEffectIndex i) const { return coeff1[i] != 0.0f; };
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};
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// SpellShapeshift.dbc
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@ -27,35 +27,35 @@
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const char Achievementfmt[]= "niiissiiiiisiix";
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const char AchievementCriteriafmt[]="niiiiiiiixsiiiiixxxxxxx";
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const char AreaTableEntryfmt[] = "iiinixxxxxxxisiiiiixxxxxxxxx"; // TODO: NEED TO CONFIRM THIS
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const char AreaTableEntryfmt[] = "iiinixxxxxxxisiiiiixxxxxxxxxxx"; // TODO: NEED TO CONFIRM THIS
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const char AreaGroupEntryfmt[] = "niiiiiii";
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const char AreaTriggerEntryfmt[]="nifffxxxfffffxxx";
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const char ArmorLocationfmt[]="nfffff";
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const char AuctionHouseEntryfmt[]= "niiix";
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const char BankBagSlotPricesEntryfmt[] = "ni";
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const char BarberShopStyleEntryfmt[]= "nixxxiii";
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const char BattlemasterListEntryfmt[]="niiiiiiiiiiiiiiiiixsii"; // TODO: NEED TO CONFIRM THIS
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const char BattlemasterListEntryfmt[]="niiiiiiiiiiiiiiiiixsiiiiiiiixx"; // TODO: NEED TO CONFIRM THIS
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const char CharStartOutfitEntryfmt[]= "diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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const char CharTitlesEntryfmt[]="nxsxix";
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const char ChatChannelsEntryfmt[]="iixsx";
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// ChatChannelsEntryfmt, index not used (more compact store)
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const char ChrClassesEntryfmt[]="nixsxxxixiiiixxxx"; // TODO: NEED TO CONFIRM THIS
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const char ChrClassesEntryfmt[]="nixsxxxixiiiixxxxx"; // TODO: NEED TO CONFIRM THIS
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const char ChrRacesEntryfmt[]="nxixiixixxxxixsxxxxxixxxxxxxxxxxxxxx";
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const char ChrClassesXPowerTypesfmt[]="nii";
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const char CinematicSequencesEntryfmt[] = "nxxxxxxxxx";
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const char CreatureDisplayInfofmt[]="nixifxxxxxxxxxxxxxx"; // TODO: NEED TO CONFIRM THIS
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const char CreatureDisplayInfofmt[]="nixifxxxxxxxxxxxxxxx"; // TODO: NEED TO CONFIRM THIS
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const char CreatureDisplayInfoExtrafmt[] = "nixxxxxxxxxxxxxxxxxxx";
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const char CreatureFamilyfmt[]="nfifiiiiixsx";
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const char CreatureSpellDatafmt[] = "niiiixxxx";
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const char DestructibleModelDataFmt[] = "nixxxixxxxixxxxixxxxxxxx";
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const char DestructibleModelDataFmt[] = "nixxxixxxxixxxxixxxxixxx";
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const char DungeonEncounterfmt[]="niiiisxx"; // TODO: NEED TO CONFIRM THIS
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const char CreatureTypefmt[]="nxx";
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const char CurrencyTypesfmt[]="nisxxxxiiix"; // TODO: NEED TO CONFIRM THIS
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const char CurrencyTypesfmt[]="nisxxxxiiixx"; // TODO: NEED TO CONFIRM THIS
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const char DurabilityCostsfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiiiiiii";
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const char DurabilityQualityfmt[] = "nf";
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const char EmotesEntryfmt[]="nxxiiixx";
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const char EmotesTextEntryfmt[] = "nxixxxxxxxxxxxxxxxx";
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const char FactionEntryfmt[]="niiiiiiiiiiiiiiiiiiffixsxx"; // TODO: NEED TO CONFIRM THIS
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const char FactionEntryfmt[]="niiiiiiiiiiiiiiiiiiffixsxxxx"; // TODO: NEED TO CONFIRM THIS
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const char FactionTemplateEntryfmt[] = "niiiiiiiiiiiii";
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const char GameObjectDisplayInfofmt[]="nsxxxxxxxxxxffffffxxx";
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const char GemPropertiesEntryfmt[]="nixxix";
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@ -77,7 +77,7 @@ const char GtSpellScalingfmt[]="df";
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const char GtOCTBaseHPByClassfmt[]="df";
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const char GtOCTBaseMPByClassfmt[]="df";
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const char Holidaysfmt[] = "nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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const char ItemClassfmt[]="nxfs";
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const char ItemClassfmt[]="nifs";
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const char ItemArmorQualityfmt[]="nfffffffi";
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const char ItemArmorShieldfmt[]="nifffffff";
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const char ItemArmorTotalfmt[]="niffff";
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@ -94,7 +94,7 @@ const char LiquidTypefmt[] = "nxxixixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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const char LockEntryfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx";
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const char MailTemplateEntryfmt[]="nxs";
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const char MapEntryfmt[]="nsiiisissififfiiiii"; // 5.4.8
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const char MapDifficultyEntryfmt[]="niisii"; // TODO: NEED TO CONFIRM THIS
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const char MapDifficultyEntryfmt[]="niisiis"; // TODO: NEED TO CONFIRM THIS
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const char MountCapabilityfmt[]="niiiiiii";
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const char MountTypefmt[]="niiiiiiiiiiiiiiiiiiiiiiii";
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const char MovieEntryfmt[]="nxxxx";
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@ -107,16 +107,16 @@ const char Phasefmt[]="nii";
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const char PvPDifficultyfmt[] = "diiiii";
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const char RandomPropertiesPointsfmt[] = "niiiiiiiiiiiiiii";
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const char ScalingStatDistributionfmt[]="niiiiiiiiiiiiiiiiiiiixi";
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const char ScalingStatValuesfmt[]="iniiiiiixiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxx"; // TODO: NEED TO CONFIRM THIS
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const char SkillLinefmt[]="nisxixix"; // TODO: NEED TO CONFIRM THIS
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const char SkillLineAbilityfmt[]="niiiiiiiiixxx";
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const char ScalingStatValuesfmt[]="iniiiiiixiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxx"; // TODO: NEED TO CONFIRM THIS
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const char SkillLinefmt[]="nisxixixx"; // TODO: NEED TO CONFIRM THIS
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const char SkillLineAbilityfmt[]="niiiixxiiiiii";
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const char SkillRaceClassInfofmt[]="diiiiixx";
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const char SoundEntriesfmt[]="nisxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; // TODO: NEED TO CONFIRM THIS
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const char SoundEntriesfmt[]="nisxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; // TODO: NEED TO CONFIRM THIS
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const char SpellCastTimefmt[]="niii";
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const char SpellDurationfmt[] = "niii";
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const char SpellDifficultyfmt[] = "niiii";
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const char SpellEntryfmt[]="nssxxixxxiiiiiiiiiiiiiixi";
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const char SpellAuraOptionsEntryfmt[]="dxxiiii"; // TODO: NEED TO CONFIRM THIS
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const char SpellAuraOptionsEntryfmt[]="dxxiiiixx"; // TODO: NEED TO CONFIRM THIS
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const char SpellAuraRestrictionsEntryfmt[]="dxxiiiiiiii";
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const char SpellCastingRequirementsEntryfmt[]="dixxixi";
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const char SpellCategoriesEntryfmt[]="dxxiiiiiix";
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@ -134,7 +134,7 @@ const char SpellTotemsEntryfmt[]="diiii";
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const char SpellFocusObjectfmt[]="nx";
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const char SpellItemEnchantmentfmt[]="nxiiiiiiiiisiiiixxixxxxxx"; // TODO: NEED TO CONFIRM THIS
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const char SpellItemEnchantmentConditionfmt[] = "nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";
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const char SpellMiscfmt[]="dxxiiiiiiiiiiiiiiiiifiii"; // TODO: NEED TO CONFIRM THIS
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const char SpellMiscfmt[]="dxxiiiiiiiiiiiiiiiiifiiiii"; // TODO: NEED TO CONFIRM THIS
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const char SpellRadiusfmt[]="nfxxx";
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const char SpellRangefmt[]="nffffxxx";
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const char SpellRuneCostfmt[]="niiixi";
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@ -144,7 +144,7 @@ const char SummonPropertiesfmt[] = "niiiii";
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const char TalentEntryfmt[]="niiiiiiiiixxixxxxxx";
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const char TalentTabEntryfmt[]="nxxiiixxiii";
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const char TalentTreePrimarySpellsfmt[]="diix";
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const char TaxiNodesEntryfmt[]="nifffsiixxx"; // TODO: NEED TO CONFIRM THIS
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const char TaxiNodesEntryfmt[]="nifffsiixxxx"; // TODO: NEED TO CONFIRM THIS
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const char TaxiPathEntryfmt[] = "niii";
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const char TaxiPathNodeEntryfmt[] = "diiifffiiii";
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const char TotemCategoryEntryfmt[]="nxii";
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