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[7399] Rewrited BattleGround starting code - moved it to battleground class.
Fixed message color for premature finish warnings. Fixed .debug bg command won't allow 1v0 arenas now, only battlegrounds 1v0. Added battleground announcer message removed in [7384]. Patch is tested, everything worked for me. You must execute attached sql file! Signed-off-by: Triply <triply@getmangos.com>
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67f307d5f7
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29 changed files with 469 additions and 425 deletions
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@ -16,13 +16,18 @@
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "Player.h"
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#include "BattleGround.h"
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#include "BattleGroundSA.h"
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#include "Player.h"
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#include "Language.h"
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BattleGroundSA::BattleGroundSA()
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{
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//TODO FIX ME!
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m_StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_BG_WS_START_TWO_MINUTES;
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m_StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_BG_WS_START_ONE_MINUTE;
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m_StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_BG_WS_START_HALF_MINUTE;
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m_StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_BG_WS_HAS_BEGUN;
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}
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BattleGroundSA::~BattleGroundSA()
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@ -35,6 +40,14 @@ void BattleGroundSA::Update(uint32 diff)
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BattleGround::Update(diff);
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}
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void BattleGroundSA::StartingEventCloseDoors()
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{
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}
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void BattleGroundSA::StartingEventOpenDoors()
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{
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}
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void BattleGroundSA::AddPlayer(Player *plr)
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{
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BattleGround::AddPlayer(plr);
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