Don't use singleton to access static functions.

* This affects especially ObjectMgr functions:
   - GetCreatureInfo
   - GetGameObjectInfo
   - GetInstanceTemplate
   These are in fact static functions.
This commit is contained in:
XTZGZoReX 2009-11-08 03:33:06 +01:00
parent 34dab079c4
commit 1f23884757
40 changed files with 104 additions and 104 deletions

View file

@ -924,7 +924,7 @@ void BattleGround::SendRewardMarkByMail(Player *plr,uint32 mark, uint32 count)
if (!bmEntry)
return;
ItemPrototype const* markProto = objmgr.GetItemPrototype(mark);
ItemPrototype const* markProto = ObjectMgr::GetItemPrototype(mark);
if (!markProto)
return;