Don't use singleton to access static functions.

* This affects especially ObjectMgr functions:
   - GetCreatureInfo
   - GetGameObjectInfo
   - GetInstanceTemplate
   These are in fact static functions.
This commit is contained in:
XTZGZoReX 2009-11-08 03:33:06 +01:00
parent 34dab079c4
commit 1f23884757
40 changed files with 104 additions and 104 deletions

View file

@ -170,7 +170,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data)
}
}
ItemPrototype const *pProto = objmgr.GetItemPrototype(charterid);
ItemPrototype const *pProto = ObjectMgr::GetItemPrototype(charterid);
if(!pProto)
{
_player->SendBuyError(BUY_ERR_CANT_FIND_ITEM, NULL, charterid, 0);