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[9491] Restore code commenting style after 9489/9490
Adjust comment style for rest of function and some additional code style cleanup. Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
parent
9ba8235649
commit
1f329d2fb3
2 changed files with 77 additions and 73 deletions
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@ -2240,15 +2240,16 @@ void Aura::TriggerSpellWithValue()
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void Aura::HandleAuraDummy(bool apply, bool Real)
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{
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// spells required only Real aura add/remove
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if(!Real)
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if (!Real)
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return;
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// AT APPLY
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if(apply)
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if (apply)
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{
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switch(m_spellProto->SpellFamilyName)
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{
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case SPELLFAMILY_GENERIC:
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{
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switch(GetId())
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{
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case 1515: // Tame beast
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@ -2269,7 +2270,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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caster->CastSpell(caster, 13138, true, NULL, this);
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return;
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case 39850: // Rocket Blast
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if(roll_chance_i(20)) // backfire stun
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if (roll_chance_i(20)) // backfire stun
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m_target->CastSpell(m_target, 51581, true, NULL, this);
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return;
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case 43873: // Headless Horseman Laugh
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@ -2313,9 +2314,11 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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return;
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}
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break;
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}
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case SPELLFAMILY_WARRIOR:
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{
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// Overpower
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if(m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000004))
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if (m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000004))
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{
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// Must be casting target
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if (!m_target->IsNonMeleeSpellCasted(false))
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@ -2329,7 +2332,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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for(Unit::AuraList::const_iterator itr = modifierAuras.begin(); itr != modifierAuras.end(); ++itr)
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{
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// Unrelenting Assault
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if((*itr)->GetSpellProto()->SpellFamilyName==SPELLFAMILY_WARRIOR && (*itr)->GetSpellProto()->SpellIconID == 2775)
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if ((*itr)->GetSpellProto()->SpellFamilyName==SPELLFAMILY_WARRIOR && (*itr)->GetSpellProto()->SpellIconID == 2775)
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{
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switch ((*itr)->GetSpellProto()->Id)
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{
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@ -2348,7 +2351,9 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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return;
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}
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break;
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}
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case SPELLFAMILY_SHAMAN:
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{
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// Tidal Force
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if (GetId() == 55198)
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{
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@ -2356,6 +2361,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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SpellEntry const* buffEntry = sSpellStore.LookupEntry(55166);
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if (!buffEntry)
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return;
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for(uint32 k = 0; k < buffEntry->StackAmount; ++k)
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m_target->CastSpell(m_target, buffEntry, true, NULL, this);
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}
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@ -2363,18 +2369,19 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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else if ((GetSpellProto()->SpellFamilyFlags & UI64LIT(0x40000000000)))
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{
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// prevent double apply bonuses
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if(m_target->GetTypeId() != TYPEID_PLAYER || !((Player*)m_target)->GetSession()->PlayerLoading())
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if (m_target->GetTypeId() != TYPEID_PLAYER || !((Player*)m_target)->GetSession()->PlayerLoading())
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if (Unit* caster = GetCaster())
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m_modifier.m_amount = caster->SpellHealingBonus(m_target, GetSpellProto(), m_modifier.m_amount, SPELL_DIRECT_DAMAGE);
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return;
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}
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break;
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}
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}
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}
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// AT REMOVE
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else
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{
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if( m_target->GetTypeId() == TYPEID_PLAYER &&
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if (m_target->GetTypeId() == TYPEID_PLAYER &&
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(GetSpellProto()->Effect[EFFECT_INDEX_0] == 72 || GetSpellProto()->Effect[EFFECT_INDEX_0] == 6 &&
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(GetSpellProto()->EffectApplyAuraName[EFFECT_INDEX_0] == 1 || GetSpellProto()->EffectApplyAuraName[EFFECT_INDEX_0] == 128)))
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{
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@ -2414,8 +2421,9 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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case 30105: finalSpelId = 30104; break;
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}
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if(finalSpelId)
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if (finalSpelId)
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caster->CastSpell(m_target, finalSpelId, true, NULL, this);
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return;
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}
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@ -2476,17 +2484,18 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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// when removing aura from one target due to casting Living Bomb at other.
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if (m_duration == 0 || m_removeMode == AURA_REMOVE_BY_DISPEL)
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m_target->CastSpell(m_target,m_modifier.m_amount,true,NULL,this);
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return;
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}
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if (m_removeMode == AURA_REMOVE_BY_DEATH)
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{
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// Stop caster Arcane Missle chanelling on death
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if (m_spellProto->SpellFamilyName == SPELLFAMILY_MAGE &&
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(m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000800)))
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if (m_spellProto->SpellFamilyName == SPELLFAMILY_MAGE && (m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000800)))
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{
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if (Unit* caster = GetCaster())
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caster->InterruptSpell(CURRENT_CHANNELED_SPELL);
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return;
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}
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}
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@ -2500,12 +2509,10 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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{
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switch(GetId())
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{
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// Recently Bandaged
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case 11196:
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case 11196: // Recently Bandaged
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m_target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, GetMiscValue(), apply);
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return;
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// Unstable Power
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case 24658:
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case 24658: // Unstable Power
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{
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uint32 spellId = 24659;
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if (apply)
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@ -2517,13 +2524,13 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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for (uint32 i = 0; i < spell->StackAmount; ++i)
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caster->CastSpell(m_target, spellId, true, NULL, NULL, GetCasterGUID());
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return;
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}
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m_target->RemoveAurasDueToSpell(spellId);
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return;
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}
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// Restless Strength
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case 24661:
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case 24661: // Restless Strength
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{
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uint32 spellId = 24662;
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if (apply)
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@ -2532,30 +2539,32 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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Unit* caster = GetCaster();
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if (!spell || !caster)
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return;
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for (uint32 i=0; i < spell->StackAmount; ++i)
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caster->CastSpell(m_target, spell->Id, true, NULL, NULL, GetCasterGUID());
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return;
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}
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m_target->RemoveAurasDueToSpell(spellId);
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return;
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}
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case 29266: // Permanent Feign Death
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case 31261: // Permanent Feign Death (Root)
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case 37493: // Feign Death
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case 51329: // Feign Death
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case 52593: // Bloated Abomination Feign Death
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case 55795: // Falling Dragon Feign Death
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case 57626: // Feign Death
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case 57685: // Permanent Feign Death
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case 58768: // Permanent Feign Death (Freeze Jumpend)
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case 58806: // Permanent Feign Death (Drowned Anim)
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case 58951: // Permanent Feign Death
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case 64461: // Permanent Feign Death (No Anim) (Root)
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case 65985: // Permanent Feign Death (Root Silence Pacify)
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case 70592: // Permanent Feign Death
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case 70628: // Permanent Feign Death
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case 70630: // Frozen Aftermath - Feign Death
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case 71598: // Feign Death
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case 29266: // Permanent Feign Death
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case 31261: // Permanent Feign Death (Root)
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case 37493: // Feign Death
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case 51329: // Feign Death
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case 52593: // Bloated Abomination Feign Death
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case 55795: // Falling Dragon Feign Death
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case 57626: // Feign Death
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case 57685: // Permanent Feign Death
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case 58768: // Permanent Feign Death (Freeze Jumpend)
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case 58806: // Permanent Feign Death (Drowned Anim)
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case 58951: // Permanent Feign Death
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case 64461: // Permanent Feign Death (No Anim) (Root)
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case 65985: // Permanent Feign Death (Root Silence Pacify)
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case 70592: // Permanent Feign Death
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case 70628: // Permanent Feign Death
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case 70630: // Frozen Aftermath - Feign Death
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case 71598: // Feign Death
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{
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// Unclear what the difference really is between them.
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// Some has effect1 that makes the difference, however not all.
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@ -2566,9 +2575,9 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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return;
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}
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case 35356: // Spawn Feign Death
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case 35357: // Spawn Feign Death
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case 42557: // Feign Death
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case 35356: // Spawn Feign Death
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case 35357: // Spawn Feign Death
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case 42557: // Feign Death
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{
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if (m_target->GetTypeId() == TYPEID_UNIT)
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{
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@ -2592,8 +2601,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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}
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return;
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}
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//Summon Fire Elemental
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case 40133:
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case 40133: //Summon Fire Elemental
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{
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Unit* caster = GetCaster();
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if (!caster)
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@ -2602,15 +2610,14 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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Unit *owner = caster->GetOwner();
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if (owner && owner->GetTypeId() == TYPEID_PLAYER)
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{
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if(apply)
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if (apply)
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owner->CastSpell(owner, 8985, true);
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else
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((Player*)owner)->RemovePet(NULL, PET_SAVE_NOT_IN_SLOT, true);
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}
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return;
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}
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//Summon Earth Elemental
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case 40132 :
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case 40132: //Summon Earth Elemental
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{
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Unit* caster = GetCaster();
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if (!caster)
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@ -2619,17 +2626,16 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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Unit *owner = caster->GetOwner();
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if (owner && owner->GetTypeId() == TYPEID_PLAYER)
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{
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if(apply)
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if (apply)
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owner->CastSpell(owner, 19704, true);
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else
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((Player*)owner)->RemovePet(NULL, PET_SAVE_NOT_IN_SLOT, true);
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}
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return;
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}
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//Dragonmaw Illusion
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case 40214 :
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case 40214: //Dragonmaw Illusion
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{
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if(apply)
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if (apply)
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{
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m_target->CastSpell(m_target, 40216, true);
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m_target->CastSpell(m_target, 42016, true);
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@ -2641,24 +2647,22 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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}
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return;
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}
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// LK Intro VO (1)
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case 58204:
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if(m_target->GetTypeId() == TYPEID_PLAYER)
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case 58204: // LK Intro VO (1)
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if (m_target->GetTypeId() == TYPEID_PLAYER)
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{
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// Play part 1
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if(apply)
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if (apply)
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m_target->PlayDirectSound(14970, (Player *)m_target);
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// continue in 58205
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else
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m_target->CastSpell(m_target, 58205, true);
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}
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return;
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// LK Intro VO (2)
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case 58205:
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if(m_target->GetTypeId() == TYPEID_PLAYER)
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case 58205: // LK Intro VO (2)
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if (m_target->GetTypeId() == TYPEID_PLAYER)
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{
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// Play part 2
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if(apply)
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if (apply)
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m_target->PlayDirectSound(14971, (Player *)m_target);
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// Play part 3
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else
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@ -2698,9 +2702,9 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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case SPELLFAMILY_PRIEST:
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{
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// Pain and Suffering
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if( m_spellProto->SpellIconID == 2874 && m_target->GetTypeId()==TYPEID_PLAYER )
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if (m_spellProto->SpellIconID == 2874 && m_target->GetTypeId()==TYPEID_PLAYER)
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{
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if(apply)
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if (apply)
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{
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// Reduce backfire damage (dot damage) from Shadow Word: Death
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// aura have wrong effectclassmask, so use hardcoded value
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@ -2721,7 +2725,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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if (m_target->GetTypeId() != TYPEID_PLAYER)
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return;
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if(apply)
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if (apply)
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// dummy not have proper effectclassmask
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m_spellmod = new SpellModifier(SPELLMOD_DOT,SPELLMOD_FLAT,m_modifier.m_amount/7,GetId(),UI64LIT(0x001000000000));
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@ -2730,9 +2734,9 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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}
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case 52610: // Savage Roar
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{
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if(apply)
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if (apply)
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{
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if(m_target->m_form != FORM_CAT)
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if (m_target->m_form != FORM_CAT)
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return;
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m_target->CastSpell(m_target, 62071, true);
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@ -2760,28 +2764,28 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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// Lifebloom
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if (GetSpellProto()->SpellFamilyFlags & UI64LIT(0x1000000000))
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{
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if ( apply )
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if (apply)
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{
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if (Unit* caster = GetCaster())
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// prevent double apply bonuses
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if(m_target->GetTypeId()!=TYPEID_PLAYER || !((Player*)m_target)->GetSession()->PlayerLoading())
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if (m_target->GetTypeId() != TYPEID_PLAYER || !((Player*)m_target)->GetSession()->PlayerLoading())
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m_modifier.m_amount = caster->SpellHealingBonus(m_target, GetSpellProto(), m_modifier.m_amount, SPELL_DIRECT_DAMAGE);
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}
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else
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{
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// Final heal only on dispelled or duration end
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if ( !(GetAuraDuration() <= 0 || m_removeMode == AURA_REMOVE_BY_DISPEL) )
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if (!(GetAuraDuration() <= 0 || m_removeMode == AURA_REMOVE_BY_DISPEL))
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return;
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// have a look if there is still some other Lifebloom dummy aura
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Unit::AuraList const& auras = m_target->GetAurasByType(SPELL_AURA_DUMMY);
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for(Unit::AuraList::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr)
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if((*itr)->GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID &&
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if ((*itr)->GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID &&
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((*itr)->GetSpellProto()->SpellFamilyFlags & UI64LIT(0x1000000000)))
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return;
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// final heal
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if(m_target->IsInWorld() && m_stackAmount > 0)
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if (m_target->IsInWorld() && m_stackAmount > 0)
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{
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int32 amount = m_modifier.m_amount / m_stackAmount;
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m_target->CastCustomSpell(m_target, 33778, &amount, NULL, NULL, true, NULL, this, GetCasterGUID());
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@ -2797,14 +2801,14 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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}
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// Predatory Strikes
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if(m_target->GetTypeId()==TYPEID_PLAYER && GetSpellProto()->SpellIconID == 1563)
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if (m_target->GetTypeId()==TYPEID_PLAYER && GetSpellProto()->SpellIconID == 1563)
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{
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((Player*)m_target)->UpdateAttackPowerAndDamage();
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return;
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}
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// Improved Moonkin Form
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if(GetSpellProto()->SpellIconID == 2855)
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if (GetSpellProto()->SpellIconID == 2855)
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{
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uint32 spell_id;
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switch(GetId())
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@ -2817,9 +2821,9 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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return;
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}
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if(apply)
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if (apply)
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{
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if(m_target->m_form != FORM_MOONKIN)
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if (m_target->m_form != FORM_MOONKIN)
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return;
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m_target->CastSpell(m_target, spell_id, true);
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@ -2851,9 +2855,9 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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}
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// pet auras
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if(PetAura const* petSpell = sSpellMgr.GetPetAura(GetId(), m_effIndex))
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if (PetAura const* petSpell = sSpellMgr.GetPetAura(GetId(), m_effIndex))
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{
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if(apply)
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if (apply)
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m_target->AddPetAura(petSpell);
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else
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m_target->RemovePetAura(petSpell);
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@ -2863,7 +2867,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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if (GetEffIndex() == EFFECT_INDEX_0 && m_target->GetTypeId() == TYPEID_PLAYER)
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{
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SpellAreaForAreaMapBounds saBounds = sSpellMgr.GetSpellAreaForAuraMapBounds(GetId());
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if(saBounds.first != saBounds.second)
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if (saBounds.first != saBounds.second)
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{
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uint32 zone, area;
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m_target->GetZoneAndAreaId(zone, area);
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@ -2871,10 +2875,10 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
|
|||
for(SpellAreaForAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
|
||||
{
|
||||
// some auras remove at aura remove
|
||||
if(!itr->second->IsFitToRequirements((Player*)m_target, zone, area))
|
||||
if (!itr->second->IsFitToRequirements((Player*)m_target, zone, area))
|
||||
m_target->RemoveAurasDueToSpell(itr->second->spellId);
|
||||
// some auras applied at aura apply
|
||||
else if(itr->second->autocast)
|
||||
else if (itr->second->autocast)
|
||||
{
|
||||
if (!m_target->HasAura(itr->second->spellId, EFFECT_INDEX_0))
|
||||
m_target->CastSpell(m_target, itr->second->spellId, true);
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "9490"
|
||||
#define REVISION_NR "9491"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue