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[9491] Restore code commenting style after 9489/9490
Adjust comment style for rest of function and some additional code style cleanup. Signed-off-by: NoFantasy <nofantasy@nf.no>
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9ba8235649
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2 changed files with 77 additions and 73 deletions
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@ -2249,6 +2249,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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switch(m_spellProto->SpellFamilyName)
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{
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case SPELLFAMILY_GENERIC:
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{
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switch(GetId())
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{
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case 1515: // Tame beast
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@ -2313,7 +2314,9 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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return;
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}
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break;
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}
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case SPELLFAMILY_WARRIOR:
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{
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// Overpower
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if (m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000004))
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{
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@ -2348,7 +2351,9 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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return;
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}
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break;
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}
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case SPELLFAMILY_SHAMAN:
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{
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// Tidal Force
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if (GetId() == 55198)
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{
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@ -2356,6 +2361,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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SpellEntry const* buffEntry = sSpellStore.LookupEntry(55166);
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if (!buffEntry)
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return;
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for(uint32 k = 0; k < buffEntry->StackAmount; ++k)
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m_target->CastSpell(m_target, buffEntry, true, NULL, this);
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}
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@ -2371,6 +2377,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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break;
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}
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}
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}
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// AT REMOVE
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else
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{
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@ -2416,6 +2423,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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if (finalSpelId)
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caster->CastSpell(m_target, finalSpelId, true, NULL, this);
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return;
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}
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@ -2476,17 +2484,18 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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// when removing aura from one target due to casting Living Bomb at other.
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if (m_duration == 0 || m_removeMode == AURA_REMOVE_BY_DISPEL)
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m_target->CastSpell(m_target,m_modifier.m_amount,true,NULL,this);
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return;
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}
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if (m_removeMode == AURA_REMOVE_BY_DEATH)
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{
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// Stop caster Arcane Missle chanelling on death
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if (m_spellProto->SpellFamilyName == SPELLFAMILY_MAGE &&
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(m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000800)))
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if (m_spellProto->SpellFamilyName == SPELLFAMILY_MAGE && (m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000800)))
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{
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if (Unit* caster = GetCaster())
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caster->InterruptSpell(CURRENT_CHANNELED_SPELL);
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return;
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}
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}
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@ -2500,12 +2509,10 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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{
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switch(GetId())
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{
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// Recently Bandaged
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case 11196:
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case 11196: // Recently Bandaged
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m_target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, GetMiscValue(), apply);
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return;
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// Unstable Power
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case 24658:
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case 24658: // Unstable Power
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{
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uint32 spellId = 24659;
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if (apply)
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@ -2517,13 +2524,13 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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for (uint32 i = 0; i < spell->StackAmount; ++i)
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caster->CastSpell(m_target, spellId, true, NULL, NULL, GetCasterGUID());
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return;
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}
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m_target->RemoveAurasDueToSpell(spellId);
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return;
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}
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// Restless Strength
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case 24661:
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case 24661: // Restless Strength
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{
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uint32 spellId = 24662;
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if (apply)
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@ -2532,8 +2539,10 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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Unit* caster = GetCaster();
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if (!spell || !caster)
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return;
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for (uint32 i=0; i < spell->StackAmount; ++i)
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caster->CastSpell(m_target, spell->Id, true, NULL, NULL, GetCasterGUID());
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return;
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}
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m_target->RemoveAurasDueToSpell(spellId);
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@ -2592,8 +2601,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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}
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return;
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}
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//Summon Fire Elemental
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case 40133:
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case 40133: //Summon Fire Elemental
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{
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Unit* caster = GetCaster();
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if (!caster)
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@ -2609,8 +2617,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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}
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return;
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}
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//Summon Earth Elemental
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case 40132 :
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case 40132: //Summon Earth Elemental
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{
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Unit* caster = GetCaster();
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if (!caster)
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@ -2626,8 +2633,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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}
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return;
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}
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//Dragonmaw Illusion
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case 40214 :
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case 40214: //Dragonmaw Illusion
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{
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if (apply)
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{
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@ -2641,8 +2647,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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}
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return;
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}
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// LK Intro VO (1)
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case 58204:
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case 58204: // LK Intro VO (1)
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if (m_target->GetTypeId() == TYPEID_PLAYER)
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{
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// Play part 1
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@ -2653,8 +2658,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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m_target->CastSpell(m_target, 58205, true);
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}
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return;
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// LK Intro VO (2)
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case 58205:
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case 58205: // LK Intro VO (2)
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if (m_target->GetTypeId() == TYPEID_PLAYER)
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{
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// Play part 2
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "9490"
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#define REVISION_NR "9491"
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#endif // __REVISION_NR_H__
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