diff --git a/src/game/Bag.cpp b/src/game/Bag.cpp index cd6c4d69a..e0919ce36 100644 --- a/src/game/Bag.cpp +++ b/src/game/Bag.cpp @@ -32,7 +32,7 @@ Bag::Bag( ): Item() m_valuesCount = CONTAINER_END; - memset(m_bagslot, 0, sizeof(Item *) * MAX_BAG_SIZE); // Maximum 20 Slots + memset(m_bagslot, 0, sizeof(Item *) * MAX_BAG_SIZE); } Bag::~Bag() diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 2446a1da3..baf042fad 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -13680,7 +13680,7 @@ bool Player::MinimalLoadFromDB( QueryResult *result, uint32 guid ) if(!LoadValues( fields[1].GetString())) { - sLog.outError("ERROR: Player #%d have broken data in `data` field. Can't be loaded.",GUID_LOPART(guid)); + sLog.outError("ERROR: Player #%d have broken data in `data` field. Can't be loaded for character list.",GUID_LOPART(guid)); if(delete_result) delete result; return false; }