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[7349] Implement spell cast depenences from area/quest.aura state store in new table spell_area.
* It allow store requirenments: area, active or rewarded quest (until possible another quest not rewarded), aura present at character, character race/gender. * Listed spell can marked as auto-casted when fit requirents. In this case spell requirements checked at zone/subzone update (and then resurraction also), quest start/reward, dummy aura apply. * Old hardcoded lines for similar check removed from sources and required DB support for work now.
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13 changed files with 458 additions and 122 deletions
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@ -309,6 +309,7 @@ ChatCommand * ChatHandler::getCommandTable()
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{ "skill_fishing_base_level", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSkillFishingBaseLevelCommand, "", NULL },
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{ "skinning_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesSkinningCommand, "", NULL },
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{ "spell_affect", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellAffectCommand, "", NULL },
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{ "spell_area", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellLearnSpellCommand, "", NULL },
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{ "spell_chain", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellChainCommand, "", NULL },
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{ "spell_elixir", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellElixirCommand, "", NULL },
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{ "spell_learn_spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadSpellLearnSpellCommand, "", NULL },
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