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[7349] Implement spell cast depenences from area/quest.aura state store in new table spell_area.
* It allow store requirenments: area, active or rewarded quest (until possible another quest not rewarded), aura present at character, character race/gender. * Listed spell can marked as auto-casted when fit requirents. In this case spell requirements checked at zone/subzone update (and then resurraction also), quest start/reward, dummy aura apply. * Old hardcoded lines for similar check removed from sources and required DB support for work now.
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9e7e374077
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13 changed files with 458 additions and 122 deletions
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@ -2062,6 +2062,22 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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m_modifier.m_amount = caster->SpellHealingBonus(m_target, GetSpellProto(), m_modifier.m_amount, SPELL_DIRECT_DAMAGE);
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return;
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}
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// some auras applied at aura apply
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if(GetEffIndex()==0 && m_target->GetTypeId()==TYPEID_PLAYER)
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{
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SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAuraMapBounds(GetId());
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if(saBounds.first != saBounds.second)
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{
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uint32 zone = m_target->GetZoneId();
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uint32 area = m_target->GetAreaId();
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for(SpellAreaForAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
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if(itr->second->autocast && itr->second->IsFitToRequirements((Player*)m_target,zone,area))
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if( !m_target->HasAura(itr->second->spellId,0) )
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m_target->CastSpell(m_target,itr->second->spellId,true);
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}
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}
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}
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// AT REMOVE
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else
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@ -2151,6 +2167,21 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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}
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}
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// some auras remove at aura remove
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if(GetEffIndex()==0 && m_target->GetTypeId()==TYPEID_PLAYER)
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{
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SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAuraMapBounds(GetId());
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if(saBounds.first != saBounds.second)
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{
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uint32 zone = m_target->GetZoneId();
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uint32 area = m_target->GetAreaId();
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for(SpellAreaForAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
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if(!itr->second->IsFitToRequirements((Player*)m_target,zone,area))
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m_target->RemoveAurasDueToSpell(itr->second->spellId);
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}
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}
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}
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// AT APPLY & REMOVE
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