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https://github.com/mangosfour/server.git
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[7349] Implement spell cast depenences from area/quest.aura state store in new table spell_area.
* It allow store requirenments: area, active or rewarded quest (until possible another quest not rewarded), aura present at character, character race/gender. * Listed spell can marked as auto-casted when fit requirents. In this case spell requirements checked at zone/subzone update (and then resurraction also), quest start/reward, dummy aura apply. * Old hardcoded lines for similar check removed from sources and required DB support for work now.
This commit is contained in:
parent
9e7e374077
commit
1fca6de6f3
13 changed files with 458 additions and 122 deletions
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@ -2348,7 +2348,192 @@ bool SpellMgr::IsSpellValid(SpellEntry const* spellInfo, Player* pl, bool msg)
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return true;
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}
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uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,uint32 zone_id,uint32 area_id, uint32 bgInstanceId)
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void SpellMgr::LoadSpellAreas()
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{
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mSpellAreaMap.clear(); // need for reload case
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mSpellAreaForQuestMap.clear();
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mSpellAreaForActiveQuestMap.clear();
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mSpellAreaForQuestEndMap.clear();
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mSpellAreaForAuraMap.clear();
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uint32 count = 0;
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// 0 1 2 3 4 5 6 7 8
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QueryResult *result = WorldDatabase.Query("SELECT spell, area, quest_start, quest_start_active, quest_end, aura_spell, racemask, gender, autocast FROM spell_area");
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if( !result )
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{
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barGoLink bar( 1 );
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bar.step();
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sLog.outString();
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sLog.outString( ">> Loaded %u spell area requirements", count );
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return;
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}
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barGoLink bar( result->GetRowCount() );
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do
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{
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Field *fields = result->Fetch();
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bar.step();
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uint32 spell = fields[0].GetUInt32();
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SpellArea spellArea;
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spellArea.spellId = spell;
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spellArea.areaId = fields[1].GetUInt32();
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spellArea.questStart = fields[2].GetUInt32();
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spellArea.questStartCanActive = fields[3].GetBool();
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spellArea.questEnd = fields[4].GetUInt32();
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spellArea.auraSpell = fields[5].GetUInt32();
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spellArea.raceMask = fields[6].GetUInt32();
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spellArea.gender = Gender(fields[7].GetUInt8());
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if(!sSpellStore.LookupEntry(spell))
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` does not exist", spell);
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continue;
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}
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if(mSpellAreaForAuraMap.find(spellArea.spellId)!=mSpellAreaForAuraMap.end())
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell (%u) requirement that already listed in table itself", spell,spellArea.auraSpell);
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continue;
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}
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if(spellArea.areaId && !GetAreaEntryByAreaID(spellArea.areaId))
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have wrong area (%u) requirement", spell,spellArea.areaId);
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continue;
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}
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if(spellArea.questStart && !objmgr.GetQuestTemplate(spellArea.questStart))
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have wrong start quest (%u) requirement", spell,spellArea.questStart);
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continue;
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}
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if(spellArea.questEnd)
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{
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if(!objmgr.GetQuestTemplate(spellArea.questEnd))
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have wrong end quest (%u) requirement", spell,spellArea.questEnd);
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continue;
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}
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if(spellArea.questEnd==spellArea.questStart && !spellArea.questStartCanActive)
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have quest (%u) requirement for start and end in same time", spell,spellArea.questEnd);
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continue;
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}
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}
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if(spellArea.auraSpell)
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{
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SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellArea.auraSpell);
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if(!spellInfo)
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have wrong aura spell (%u) requirement", spell,spellArea.auraSpell);
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continue;
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}
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if(spellInfo->EffectApplyAuraName[0]!=SPELL_AURA_DUMMY)
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell requirement (%u) without dummy aura in effect 0", spell,spellArea.auraSpell);
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continue;
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}
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if(spellArea.auraSpell==spellArea.spellId)
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell (%u) requirement for itself", spell,spellArea.auraSpell);
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continue;
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}
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// not allow autocast chains by auraSpell field
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if(spellArea.autocast)
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{
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bool chain = false;
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SpellAreaForAuraMapBounds saBound = GetSpellAreaForAuraMapBounds(spellArea.spellId);
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for(SpellAreaForAuraMap::const_iterator itr = saBound.first; itr != saBound.second; ++itr)
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{
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if(itr->second->autocast)
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{
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chain = true;
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break;
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}
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}
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if(chain)
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell (%u) requirement that itself autocast from aura", spell,spellArea.auraSpell);
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continue;
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}
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SpellAreaMapBounds saBound2 = GetSpellAreaMapBounds(spellArea.auraSpell);
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for(SpellAreaMap::const_iterator itr2 = saBound2.first; itr2 != saBound2.second; ++itr2)
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{
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if(itr2->second.autocast && itr2->second.auraSpell)
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{
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chain = true;
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break;
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}
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}
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if(chain)
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have aura spell (%u) requirement that itself autocast from aura", spell,spellArea.auraSpell);
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continue;
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}
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}
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}
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if(spellArea.raceMask && (spellArea.raceMask & RACEMASK_ALL_PLAYABLE)==0)
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have wrong race mask (%u) requirement", spell,spellArea.raceMask);
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continue;
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}
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if(spellArea.gender!=GENDER_NONE && spellArea.gender!=GENDER_FEMALE && spellArea.gender!=GENDER_MALE)
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{
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sLog.outErrorDb("Spell %u listed in `spell_area` have wrong gender (%u) requirement", spell,spellArea.gender);
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continue;
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}
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SpellArea const* sa = &mSpellAreaMap.insert(SpellAreaMap::value_type(spell,spellArea))->second;
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// for search by current zone/subzone at zone/subzone change
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if(spellArea.areaId)
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mSpellAreaForAreaMap.insert(SpellAreaForAreaMap::value_type(spellArea.areaId,sa));
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// for search at quest start/reward
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if(spellArea.questStart)
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{
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if(spellArea.questStartCanActive)
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mSpellAreaForActiveQuestMap.insert(SpellAreaForQuestMap::value_type(spellArea.questStart,sa));
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else
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mSpellAreaForQuestMap.insert(SpellAreaForQuestMap::value_type(spellArea.questStart,sa));
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}
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// for search at quest start/reward
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if(spellArea.questEnd)
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mSpellAreaForQuestEndMap.insert(SpellAreaForQuestMap::value_type(spellArea.questEnd,sa));
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// for search at aura apply
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if(spellArea.auraSpell)
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mSpellAreaForAuraMap.insert(SpellAreaForAuraMap::value_type(spellArea.auraSpell,sa));
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++count;
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} while( result->NextRow() );
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delete result;
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sLog.outString();
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sLog.outString( ">> Loaded %u spell area requirements", count );
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}
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uint8 SpellMgr::GetSpellAllowedInLocationError(SpellEntry const *spellInfo, uint32 map_id, uint32 zone_id, uint32 area_id, Player const* player)
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{
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// normal case
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if( spellInfo->AreaGroupId > 0)
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@ -2367,75 +2552,26 @@ uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,u
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return SPELL_FAILED_INCORRECT_AREA;
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}
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// elixirs (all area dependent elixirs have family SPELLFAMILY_POTION, use this for speedup)
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if(spellInfo->SpellFamilyName==SPELLFAMILY_POTION)
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// DB base check (if non empty then must fit at least single for allow)
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SpellAreaMapBounds saBounds = spellmgr.GetSpellAreaMapBounds(spellInfo->Id);
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if(saBounds.first != saBounds.second)
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{
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if(uint32 mask = spellmgr.GetSpellElixirMask(spellInfo->Id))
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for(SpellAreaMap::const_iterator itr = saBounds.first; itr != saBounds.second; ++itr)
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{
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if(mask & ELIXIR_BATTLE_MASK)
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{
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if(spellInfo->Id==45373) // Bloodberry Elixir
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return zone_id==4075 ? 0 : SPELL_FAILED_REQUIRES_AREA;
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}
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if(mask & ELIXIR_UNSTABLE_MASK)
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{
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// in the Blade's Edge Mountains Plateaus and Gruul's Lair.
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return zone_id ==3522 || map_id==565 ? 0 : SPELL_FAILED_INCORRECT_AREA;
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}
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if(mask & ELIXIR_SHATTRATH_MASK)
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{
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// in Tempest Keep, Serpentshrine Cavern, Caverns of Time: Mount Hyjal, Black Temple, Sunwell Plateau
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if(zone_id ==3607 || map_id==534 || map_id==564 || zone_id==4075)
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return 0;
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MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
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if(!mapEntry)
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return SPELL_FAILED_INCORRECT_AREA;
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return mapEntry->multimap_id==206 ? 0 : SPELL_FAILED_INCORRECT_AREA;
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}
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// elixirs not have another limitations
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return 0;
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if(itr->second.IsFitToRequirements(player,zone_id,area_id))
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return 0;
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}
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return SPELL_FAILED_INCORRECT_AREA;
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}
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// special cases zone check (maps checked by multimap common id)
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// bg spell checks
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switch(spellInfo->Id)
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{
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case 41618: // Bottled Nethergon Energy
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case 41620: // Bottled Nethergon Vapor
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{
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MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
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if(!mapEntry)
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return SPELL_FAILED_INCORRECT_AREA;
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return mapEntry->multimap_id==206 ? 0 : SPELL_FAILED_REQUIRES_AREA;
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}
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case 41617: // Cenarion Mana Salve
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case 41619: // Cenarion Healing Salve
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{
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MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
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if(!mapEntry)
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return SPELL_FAILED_INCORRECT_AREA;
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return mapEntry->multimap_id==207 ? 0 : SPELL_FAILED_REQUIRES_AREA;
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}
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case 40216: // Dragonmaw Illusion
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case 42016: // Dragonmaw Illusion
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return area_id == 3759 || area_id == 3966 || area_id == 3939 ? 0 : SPELL_FAILED_INCORRECT_AREA;
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case 51721: // Dominion Over Acherus
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case 54055: // Dominion Over Acherus
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return area_id == 4281 || area_id == 4342 ? 0 : SPELL_FAILED_INCORRECT_AREA;
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case 51852: // The Eye of Acherus
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return map_id == 609 ? 0 : SPELL_FAILED_REQUIRES_AREA;
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case 54119: // Mist of the Kvaldir
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return area_id == 4028 || area_id == 4029 || area_id == 4106 || area_id == 4031 ? 0 : SPELL_FAILED_INCORRECT_AREA;
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case 23333: // Warsong Flag
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case 23335: // Silverwing Flag
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return map_id == 489 && bgInstanceId ? 0 : SPELL_FAILED_REQUIRES_AREA;
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return map_id == 489 && player && player->InBattleGround() ? 0 : SPELL_FAILED_REQUIRES_AREA;
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case 34976: // Netherstorm Flag
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return map_id == 566 && bgInstanceId ? 0 : SPELL_FAILED_REQUIRES_AREA;
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return map_id == 566 && player && player->InBattleGround() ? 0 : SPELL_FAILED_REQUIRES_AREA;
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case 2584: // Waiting to Resurrect
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case 22011: // Spirit Heal Channel
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case 22012: // Spirit Heal
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@ -2448,11 +2584,11 @@ uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,u
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if(!mapEntry)
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return SPELL_FAILED_INCORRECT_AREA;
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return mapEntry->IsBattleGround() && bgInstanceId ? 0 : SPELL_FAILED_REQUIRES_AREA;
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return mapEntry->IsBattleGround() && player && player->InBattleGround() ? 0 : SPELL_FAILED_REQUIRES_AREA;
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}
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case 44521: // Preparation
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{
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if(!bgInstanceId)
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if(!player)
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return SPELL_FAILED_REQUIRES_AREA;
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MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
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@ -2462,7 +2598,7 @@ uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,u
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if(!mapEntry->IsBattleGround())
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return SPELL_FAILED_REQUIRES_AREA;
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BattleGround* bg = sBattleGroundMgr.GetBattleGround(bgInstanceId);
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BattleGround* bg = player->GetBattleGround();
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return bg && bg->GetStatus()==STATUS_WAIT_JOIN ? 0 : SPELL_FAILED_REQUIRES_AREA;
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}
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case 32724: // Gold Team (Alliance)
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@ -2474,11 +2610,11 @@ uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,u
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if(!mapEntry)
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return SPELL_FAILED_INCORRECT_AREA;
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return mapEntry->IsBattleArena() && bgInstanceId ? 0 : SPELL_FAILED_REQUIRES_AREA;
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return mapEntry->IsBattleArena() && player && player->InBattleGround() ? 0 : SPELL_FAILED_REQUIRES_AREA;
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}
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case 32727: // Arena Preparation
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{
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if(!bgInstanceId)
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if(!player)
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return SPELL_FAILED_REQUIRES_AREA;
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MapEntry const* mapEntry = sMapStore.LookupEntry(map_id);
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@ -2488,7 +2624,7 @@ uint8 GetSpellAllowedInLocationError(SpellEntry const *spellInfo,uint32 map_id,u
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if(!mapEntry->IsBattleArena())
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return SPELL_FAILED_REQUIRES_AREA;
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BattleGround* bg = sBattleGroundMgr.GetBattleGround(bgInstanceId);
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BattleGround* bg = player->GetBattleGround();
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return bg && bg->GetStatus()==STATUS_WAIT_JOIN ? 0 : SPELL_FAILED_REQUIRES_AREA;
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}
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}
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@ -2632,3 +2768,50 @@ DiminishingReturnsType GetDiminishingReturnsGroupType(DiminishingGroup group)
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return DRTYPE_NONE;
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}
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bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32 newArea) const
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{
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if(gender!=GENDER_NONE)
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{
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// not in expected gender
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if(!player || gender != player->getGender())
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return false;
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}
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if(raceMask)
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{
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// not in expected race
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if(!player || !(raceMask & player->getRaceMask()))
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return false;
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}
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if(areaId)
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{
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// not in expected zone
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if(newZone!=areaId && newArea!=areaId)
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return false;
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}
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if(questStart)
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{
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// not in expected required quest state
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if(!player || (!questStartCanActive || !player->IsActiveQuest(questStart)) && !player->GetQuestRewardStatus(questStart))
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return false;
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}
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if(questEnd)
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{
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// not in expected forbidden quest state
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if(!player || player->GetQuestRewardStatus(questEnd))
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return false;
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}
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if(auraSpell)
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{
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// not have expected aura
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if(!player || !player->HasAura(auraSpell,0))
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return false;
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}
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return true;
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}
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