[c12609] Fix send-speed opcode sending

This commit is contained in:
Schmoozerd 2013-05-31 11:51:10 +01:00 committed by Antz
parent d24770cf34
commit 207359612d
2 changed files with 93 additions and 98 deletions

View file

@ -8793,15 +8793,11 @@ void Unit::SetSpeedRate(UnitMoveType mtype, float rate, bool forced)
WorldPacket data;
ObjectGuid guid = GetObjectGuid();
if (forced)
if (forced && GetTypeId() == TYPEID_PLAYER)
{
if (GetTypeId() == TYPEID_PLAYER)
{
// register forced speed changes for WorldSession::HandleForceSpeedChangeAck
// and do it only for real sent packets and use run for run/mounted as client expected
++((Player*)this)->m_forced_speed_changes[mtype];
}
// register forced speed changes for WorldSession::HandleForceSpeedChangeAck
// and do it only for real sent packets and use run for run/mounted as client expected
++((Player*)this)->m_forced_speed_changes[mtype];
switch (mtype)
{
case MOVE_WALK:
@ -8905,100 +8901,99 @@ void Unit::SetSpeedRate(UnitMoveType mtype, float rate, bool forced)
return;
}
SendMessageToSet(&data, true);
((Player*)this)->GetSession()->SendPacket(&data);
}
else
m_movementInfo.UpdateTime(WorldTimer::getMSTime());
// TODO: Actually such opcodes should (always?) be packed with SMSG_COMPRESSED_MOVES
switch (mtype)
{
m_movementInfo.UpdateTime(WorldTimer::getMSTime());
switch (mtype)
case MOVE_WALK:
{
case MOVE_WALK:
{
data.Initialize(SMSG_SPLINE_MOVE_SET_WALK_SPEED, 1 + 8 + 4);
data.WriteGuidMask<0, 6, 7, 3, 5, 1, 2, 4>(guid);
data.WriteGuidBytes<0, 4, 7, 1, 5, 3>(guid);
data << float(GetSpeed(mtype));
data.WriteGuidBytes<6, 2>(guid);
break;
}
case MOVE_RUN:
{
data.Initialize(SMSG_SPLINE_MOVE_SET_RUN_SPEED, 1 + 8 + 4);
data.WriteGuidMask<4, 0, 5, 7, 6, 3, 1, 2>(guid);
data.WriteGuidBytes<0, 7, 6, 5, 3, 4>(guid);
data << float(GetSpeed(mtype));
data.WriteGuidBytes<2, 1>(guid);
break;
}
case MOVE_RUN_BACK:
{
data.Initialize(SMSG_SPLINE_MOVE_SET_RUN_BACK_SPEED, 1 + 8 + 4);
data.WriteGuidMask<1, 2, 6, 0, 3, 7, 5, 4>(guid);
data.WriteGuidBytes<1>(guid);
data << float(GetSpeed(mtype));
data.WriteGuidBytes<2, 4, 0, 3, 6, 5, 7>(guid);
break;
}
case MOVE_SWIM:
{
data.Initialize(SMSG_SPLINE_MOVE_SET_SWIM_SPEED, 1 + 8 + 4);
data.WriteGuidMask<4, 2, 5, 0, 7, 6, 3, 1>(guid);
data.WriteGuidBytes<5, 6, 1, 0, 2, 4>(guid);
data << float(GetSpeed(mtype));
data.WriteGuidBytes<7, 3>(guid);
break;
}
case MOVE_SWIM_BACK:
{
data.Initialize(SMSG_SPLINE_MOVE_SET_SWIM_BACK_SPEED, 1 + 8 + 4);
data.WriteGuidMask<0, 1, 3, 6, 4, 5, 7, 2>(guid);
data.WriteGuidBytes<5, 3, 1, 0, 7, 6>(guid);
data << float(GetSpeed(mtype));
data.WriteGuidBytes<4, 2>(guid);
break;
}
case MOVE_TURN_RATE:
{
data.Initialize(SMSG_SPLINE_MOVE_SET_TURN_RATE, 1 + 8 + 4);
data.WriteGuidMask<2, 4, 6, 1, 3, 5, 7, 0>(guid);
data << float(GetSpeed(mtype));
data.WriteGuidBytes<1, 5, 3, 2, 7, 4, 6, 0>(guid);
break;
}
case MOVE_FLIGHT:
{
data.Initialize(SMSG_SPLINE_MOVE_SET_FLIGHT_SPEED, 1 + 8 + 4);
data.WriteGuidMask<7, 4, 0, 1, 3, 6, 5, 2>(guid);
data.WriteGuidBytes<0, 5, 4, 7, 3, 2, 1, 6>(guid);
data << float(GetSpeed(mtype));
break;
}
case MOVE_FLIGHT_BACK:
{
data.Initialize(SMSG_SPLINE_MOVE_SET_FLIGHT_BACK_SPEED, 1 + 8 + 4);
data.WriteGuidMask<2, 1, 6, 5, 0, 3, 4, 7>(guid);
data.WriteGuidBytes<5>(guid);
data << float(GetSpeed(mtype));
data.WriteGuidBytes<6, 1, 0, 2, 3, 7, 4>(guid);
break;
}
case MOVE_PITCH_RATE:
{
data.Initialize(SMSG_SPLINE_MOVE_SET_PITCH_RATE, 1 + 8 + 4);
data.WriteGuidMask<3, 5, 6, 1, 0, 4, 7, 2>(guid);
data.WriteGuidBytes<1, 5, 7, 0, 6, 3, 2>(guid);
data << float(GetSpeed(mtype));
data.WriteGuidBytes<4>(guid);
break;
}
default:
sLog.outError("Unit::SetSpeed: Unsupported move type (%d), data not sent to client.", mtype);
return;
data.Initialize(SMSG_SPLINE_MOVE_SET_WALK_SPEED, 1 + 8 + 4);
data.WriteGuidMask<0, 6, 7, 3, 5, 1, 2, 4>(guid);
data.WriteGuidBytes<0, 4, 7, 1, 5, 3>(guid);
data << float(GetSpeed(mtype));
data.WriteGuidBytes<6, 2>(guid);
break;
}
SendMessageToSet(&data, true);
case MOVE_RUN:
{
data.Initialize(SMSG_SPLINE_MOVE_SET_RUN_SPEED, 1 + 8 + 4);
data.WriteGuidMask<4, 0, 5, 7, 6, 3, 1, 2>(guid);
data.WriteGuidBytes<0, 7, 6, 5, 3, 4>(guid);
data << float(GetSpeed(mtype));
data.WriteGuidBytes<2, 1>(guid);
break;
}
case MOVE_RUN_BACK:
{
data.Initialize(SMSG_SPLINE_MOVE_SET_RUN_BACK_SPEED, 1 + 8 + 4);
data.WriteGuidMask<1, 2, 6, 0, 3, 7, 5, 4>(guid);
data.WriteGuidBytes<1>(guid);
data << float(GetSpeed(mtype));
data.WriteGuidBytes<2, 4, 0, 3, 6, 5, 7>(guid);
break;
}
case MOVE_SWIM:
{
data.Initialize(SMSG_SPLINE_MOVE_SET_SWIM_SPEED, 1 + 8 + 4);
data.WriteGuidMask<4, 2, 5, 0, 7, 6, 3, 1>(guid);
data.WriteGuidBytes<5, 6, 1, 0, 2, 4>(guid);
data << float(GetSpeed(mtype));
data.WriteGuidBytes<7, 3>(guid);
break;
}
case MOVE_SWIM_BACK:
{
data.Initialize(SMSG_SPLINE_MOVE_SET_SWIM_BACK_SPEED, 1 + 8 + 4);
data.WriteGuidMask<0, 1, 3, 6, 4, 5, 7, 2>(guid);
data.WriteGuidBytes<5, 3, 1, 0, 7, 6>(guid);
data << float(GetSpeed(mtype));
data.WriteGuidBytes<4, 2>(guid);
break;
}
case MOVE_TURN_RATE:
{
data.Initialize(SMSG_SPLINE_MOVE_SET_TURN_RATE, 1 + 8 + 4);
data.WriteGuidMask<2, 4, 6, 1, 3, 5, 7, 0>(guid);
data << float(GetSpeed(mtype));
data.WriteGuidBytes<1, 5, 3, 2, 7, 4, 6, 0>(guid);
break;
}
case MOVE_FLIGHT:
{
data.Initialize(SMSG_SPLINE_MOVE_SET_FLIGHT_SPEED, 1 + 8 + 4);
data.WriteGuidMask<7, 4, 0, 1, 3, 6, 5, 2>(guid);
data.WriteGuidBytes<0, 5, 4, 7, 3, 2, 1, 6>(guid);
data << float(GetSpeed(mtype));
break;
}
case MOVE_FLIGHT_BACK:
{
data.Initialize(SMSG_SPLINE_MOVE_SET_FLIGHT_BACK_SPEED, 1 + 8 + 4);
data.WriteGuidMask<2, 1, 6, 5, 0, 3, 4, 7>(guid);
data.WriteGuidBytes<5>(guid);
data << float(GetSpeed(mtype));
data.WriteGuidBytes<6, 1, 0, 2, 3, 7, 4>(guid);
break;
}
case MOVE_PITCH_RATE:
{
data.Initialize(SMSG_SPLINE_MOVE_SET_PITCH_RATE, 1 + 8 + 4);
data.WriteGuidMask<3, 5, 6, 1, 0, 4, 7, 2>(guid);
data.WriteGuidBytes<1, 5, 7, 0, 6, 3, 2>(guid);
data << float(GetSpeed(mtype));
data.WriteGuidBytes<4>(guid);
break;
}
default:
sLog.outError("Unit::SetSpeed: Unsupported move type (%d), data not sent to client.", mtype);
return;
}
SendMessageToSet(&data, false);
}
CallForAllControlledUnits(SetSpeedRateHelper(mtype, forced), CONTROLLED_PET | CONTROLLED_GUARDIANS | CONTROLLED_CHARM | CONTROLLED_MINIPET);