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[c12609] Fix send-speed opcode sending
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parent
d24770cf34
commit
207359612d
2 changed files with 93 additions and 98 deletions
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@ -8793,15 +8793,11 @@ void Unit::SetSpeedRate(UnitMoveType mtype, float rate, bool forced)
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WorldPacket data;
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ObjectGuid guid = GetObjectGuid();
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if (forced)
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{
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if (GetTypeId() == TYPEID_PLAYER)
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if (forced && GetTypeId() == TYPEID_PLAYER)
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{
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// register forced speed changes for WorldSession::HandleForceSpeedChangeAck
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// and do it only for real sent packets and use run for run/mounted as client expected
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++((Player*)this)->m_forced_speed_changes[mtype];
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}
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switch (mtype)
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{
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case MOVE_WALK:
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@ -8905,12 +8901,12 @@ void Unit::SetSpeedRate(UnitMoveType mtype, float rate, bool forced)
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return;
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}
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SendMessageToSet(&data, true);
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((Player*)this)->GetSession()->SendPacket(&data);
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}
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else
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{
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m_movementInfo.UpdateTime(WorldTimer::getMSTime());
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// TODO: Actually such opcodes should (always?) be packed with SMSG_COMPRESSED_MOVES
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switch (mtype)
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{
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case MOVE_WALK:
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@ -8997,8 +8993,7 @@ void Unit::SetSpeedRate(UnitMoveType mtype, float rate, bool forced)
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return;
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}
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SendMessageToSet(&data, true);
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}
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SendMessageToSet(&data, false);
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}
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CallForAllControlledUnits(SetSpeedRateHelper(mtype, forced), CONTROLLED_PET | CONTROLLED_GUARDIANS | CONTROLLED_CHARM | CONTROLLED_MINIPET);
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "12608"
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#define REVISION_NR "12609"
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#endif // __REVISION_NR_H__
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