diff --git a/src/game/SharedDefines.h b/src/game/SharedDefines.h index 83945c8e2..71d0b2133 100644 --- a/src/game/SharedDefines.h +++ b/src/game/SharedDefines.h @@ -1884,7 +1884,7 @@ enum CreatureFamily enum CreatureTypeFlags { CREATURE_TYPEFLAGS_TAMEABLE = 0x00001, //tameable by any hunter - CREATURE_TYPEFLAGS_UNK2 = 0x00002, //? Related to spirits/ghosts in any form? Allow gossip interaction if player is also ghost? Visibility? + CREATURE_TYPEFLAGS_GHOST = 0x00002, //creature are also visible for not alive player. Allow gossip interaction if npcflag allow? CREATURE_TYPEFLAGS_UNK3 = 0x00004, CREATURE_TYPEFLAGS_UNK4 = 0x00008, CREATURE_TYPEFLAGS_UNK5 = 0x00010, @@ -1900,8 +1900,8 @@ enum CreatureTypeFlags CREATURE_TYPEFLAGS_UNK15 = 0x04000, //? Possibly not in use CREATURE_TYPEFLAGS_ENGINEERLOOT = 0x08000, //can be looted by engineer CREATURE_TYPEFLAGS_EXOTIC = 0x10000, //can be tamed by hunter as exotic pet - CREATURE_TYPEFLAGS_UNK18 = 0x20000, //? Related to veichles/pvp? - CREATURE_TYPEFLAGS_UNK19 = 0x40000, //? Related to veichle/siege weapons? + CREATURE_TYPEFLAGS_UNK18 = 0x20000, //? Related to vehicles/pvp? + CREATURE_TYPEFLAGS_UNK19 = 0x40000, //? Related to vehicle/siege weapons? CREATURE_TYPEFLAGS_UNK20 = 0x80000 }; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 0fac39084..d36745571 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "8680" + #define REVISION_NR "8681" #endif // __REVISION_NR_H__