[10503] Move *_respawn tables to characters DB.

This allow have in `mangos` DB only world static state data.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
zergtmn 2010-09-19 00:41:32 +04:00 committed by VladimirMangos
parent c5b0593855
commit 20f4a16f01
12 changed files with 102 additions and 107 deletions

View file

@ -21,7 +21,7 @@
DROP TABLE IF EXISTS `character_db_version`;
CREATE TABLE `character_db_version` (
`required_10332_02_characters_pet_aura` bit(1) default NULL
`required_10503_02_characters_gameobject_respawn` bit(1) default NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Last applied sql update to DB';
--
@ -1019,6 +1019,50 @@ LOCK TABLES `corpse` WRITE;
/*!40000 ALTER TABLE `corpse` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `creature_respawn`
--
DROP TABLE IF EXISTS `creature_respawn`;
CREATE TABLE `creature_respawn` (
`guid` int(10) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`respawntime` bigint(20) NOT NULL default '0',
`instance` mediumint(8) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`instance`),
KEY `instance` (`instance`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Grid Loading System';
--
-- Dumping data for table `creature_respawn`
--
LOCK TABLES `creature_respawn` WRITE;
/*!40000 ALTER TABLE `creature_respawn` DISABLE KEYS */;
/*!40000 ALTER TABLE `creature_respawn` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `gameobject_respawn`
--
DROP TABLE IF EXISTS `gameobject_respawn`;
CREATE TABLE `gameobject_respawn` (
`guid` int(10) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
`respawntime` bigint(20) NOT NULL default '0',
`instance` mediumint(8) unsigned NOT NULL default '0',
PRIMARY KEY (`guid`,`instance`),
KEY `instance` (`instance`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Grid Loading System';
--
-- Dumping data for table `gameobject_respawn`
--
LOCK TABLES `gameobject_respawn` WRITE;
/*!40000 ALTER TABLE `gameobject_respawn` DISABLE KEYS */;
/*!40000 ALTER TABLE `gameobject_respawn` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `groups`
--