mirror of
https://github.com/mangosfour/server.git
synced 2025-12-12 10:37:03 +00:00
[12079] Remove some redundant explicit NULL checks for pointers before delete or delete[] calls since this check is done implicitly when deleting
Signed-off-by: stfx <stfx@hotmail.de>
This commit is contained in:
parent
4a684fe630
commit
21a3ee9267
28 changed files with 80 additions and 160 deletions
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@ -35,7 +35,6 @@ Bag::Bag(): Item()
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Bag::~Bag()
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Bag::~Bag()
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{
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{
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for (int i = 0; i < MAX_BAG_SIZE; ++i)
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for (int i = 0; i < MAX_BAG_SIZE; ++i)
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if (m_bagslot[i])
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delete m_bagslot[i];
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delete m_bagslot[i];
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}
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}
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@ -103,12 +102,10 @@ bool Bag::LoadFromDB(uint32 guidLow, Field* fields, ObjectGuid ownerGuid)
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for (int i = 0; i < MAX_BAG_SIZE; ++i)
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for (int i = 0; i < MAX_BAG_SIZE; ++i)
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{
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{
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SetGuidValue(CONTAINER_FIELD_SLOT_1 + (i * 2), ObjectGuid());
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SetGuidValue(CONTAINER_FIELD_SLOT_1 + (i * 2), ObjectGuid());
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if (m_bagslot[i])
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{
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delete m_bagslot[i];
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delete m_bagslot[i];
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m_bagslot[i] = NULL;
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m_bagslot[i] = NULL;
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}
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}
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}
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return true;
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return true;
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}
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}
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@ -732,7 +732,6 @@ bool Creature::AIM_Initialize()
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CreatureAI* oldAI = i_AI;
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CreatureAI* oldAI = i_AI;
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i_motionMaster.Initialize();
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i_motionMaster.Initialize();
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i_AI = FactorySelector::selectAI(this);
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i_AI = FactorySelector::selectAI(this);
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if (oldAI)
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delete oldAI;
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delete oldAI;
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return true;
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return true;
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}
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}
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@ -117,19 +117,10 @@ bool GridMap::loadData(char* filename)
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void GridMap::unloadData()
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void GridMap::unloadData()
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{
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{
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if (m_area_map)
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delete[] m_area_map;
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delete[] m_area_map;
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if (m_V9)
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delete[] m_V9;
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delete[] m_V9;
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if (m_V8)
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delete[] m_V8;
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delete[] m_V8;
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if (m_liquid_type)
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delete[] m_liquid_type;
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delete[] m_liquid_type;
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if (m_liquid_map)
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delete[] m_liquid_map;
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delete[] m_liquid_map;
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m_area_map = NULL;
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m_area_map = NULL;
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@ -109,7 +109,6 @@ Group::~Group()
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itr2->second.state->RemoveGroup(this);
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itr2->second.state->RemoveGroup(this);
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// Sub group counters clean up
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// Sub group counters clean up
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if (m_subGroupsCounts)
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delete[] m_subGroupsCounts;
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delete[] m_subGroupsCounts;
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}
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}
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@ -48,11 +48,8 @@ Map::~Map()
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if (m_persistentState)
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if (m_persistentState)
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m_persistentState->SetUsedByMapState(NULL); // field pointer can be deleted after this
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m_persistentState->SetUsedByMapState(NULL); // field pointer can be deleted after this
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if (i_data)
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{
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delete i_data;
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delete i_data;
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i_data = NULL;
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i_data = NULL;
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}
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// unload instance specific navigation data
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// unload instance specific navigation data
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MMAP::MMapFactory::createOrGetMMapManager()->unloadMapInstance(m_TerrainData->GetMapId(), GetInstanceId());
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MMAP::MMapFactory::createOrGetMMapManager()->unloadMapInstance(m_TerrainData->GetMapId(), GetInstanceId());
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@ -66,19 +66,13 @@ namespace MMAP
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}
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}
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void MMapFactory::clear()
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void MMapFactory::clear()
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{
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if (g_mmapDisabledIds)
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{
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{
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delete g_mmapDisabledIds;
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delete g_mmapDisabledIds;
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g_mmapDisabledIds = NULL;
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}
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if (g_MMapManager)
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{
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delete g_MMapManager;
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delete g_MMapManager;
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g_mmapDisabledIds = NULL;
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g_MMapManager = NULL;
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g_MMapManager = NULL;
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}
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}
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}
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// ######################## MMapManager ########################
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// ######################## MMapManager ########################
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MMapManager::~MMapManager()
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MMapManager::~MMapManager()
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@ -71,13 +71,8 @@ Object::~Object()
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MANGOS_ASSERT(false);
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MANGOS_ASSERT(false);
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}
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}
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if (m_uint32Values)
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{
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// DEBUG_LOG("Object desctr 1 check (%p)",(void*)this);
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delete[] m_uint32Values;
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delete[] m_uint32Values;
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delete[] m_uint32Values_mirror;
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delete[] m_uint32Values_mirror;
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// DEBUG_LOG("Object desctr 2 check (%p)",(void*)this);
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}
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}
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}
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void Object::_InitValues()
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void Object::_InitValues()
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@ -312,10 +312,9 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petentry, uint32 petnumber, bool c
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if (result)
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if (result)
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{
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{
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if (m_declinedname)
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delete m_declinedname;
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delete m_declinedname;
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m_declinedname = new DeclinedName;
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m_declinedname = new DeclinedName;
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Field* fields2 = result->Fetch();
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Field* fields2 = result->Fetch();
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for (int i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
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for (int i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
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m_declinedname->name[i] = fields2[i].GetCppString();
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m_declinedname->name[i] = fields2[i].GetCppString();
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@ -570,7 +570,6 @@ Player::~Player()
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// Note: buy back item already deleted from DB when player was saved
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// Note: buy back item already deleted from DB when player was saved
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for (int i = 0; i < PLAYER_SLOTS_COUNT; ++i)
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for (int i = 0; i < PLAYER_SLOTS_COUNT; ++i)
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{
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{
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if (m_items[i])
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delete m_items[i];
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delete m_items[i];
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}
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}
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CleanupChannels();
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CleanupChannels();
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@ -590,7 +589,6 @@ Player::~Player()
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}
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}
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for (size_t x = 0; x < ItemSetEff.size(); ++x)
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for (size_t x = 0; x < ItemSetEff.size(); ++x)
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if (ItemSetEff[x])
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delete ItemSetEff[x];
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delete ItemSetEff[x];
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// clean up player-instance binds, may unload some instance saves
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// clean up player-instance binds, may unload some instance saves
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@ -15338,10 +15336,9 @@ void Player::_LoadDeclinedNames(QueryResult* result)
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if (!result)
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if (!result)
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return;
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return;
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if (m_declinedname)
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delete m_declinedname;
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delete m_declinedname;
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m_declinedname = new DeclinedName;
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m_declinedname = new DeclinedName;
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Field* fields = result->Fetch();
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Field* fields = result->Fetch();
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for (int i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
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for (int i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
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m_declinedname->name[i] = fields[i].GetCppString();
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m_declinedname->name[i] = fields[i].GetCppString();
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@ -15580,12 +15577,9 @@ bool Player::LoadFromDB(ObjectGuid guid, SqlQueryHolder* holder)
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SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 2), ObjectGuid());
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SetGuidValue(PLAYER_FIELD_INV_SLOT_HEAD + (slot * 2), ObjectGuid());
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SetVisibleItemSlot(slot, NULL);
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SetVisibleItemSlot(slot, NULL);
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if (m_items[slot])
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{
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delete m_items[slot];
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delete m_items[slot];
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m_items[slot] = NULL;
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m_items[slot] = NULL;
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}
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}
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}
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DEBUG_FILTER_LOG(LOG_FILTER_PLAYER_STATS, "Load Basic value of player %s is: ", m_name.c_str());
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DEBUG_FILTER_LOG(LOG_FILTER_PLAYER_STATS, "Load Basic value of player %s is: ", m_name.c_str());
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outDebugStatsValues();
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outDebugStatsValues();
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@ -30,7 +30,6 @@ class UpdateMask
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~UpdateMask()
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~UpdateMask()
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{
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{
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if (mUpdateMask)
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delete[] mUpdateMask;
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delete[] mUpdateMask;
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}
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}
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@ -56,7 +55,6 @@ class UpdateMask
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void SetCount(uint32 valuesCount)
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void SetCount(uint32 valuesCount)
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{
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{
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if (mUpdateMask)
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delete[] mUpdateMask;
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delete[] mUpdateMask;
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mCount = valuesCount;
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mCount = valuesCount;
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@ -438,7 +438,6 @@ void WaypointManager::Unload()
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void WaypointManager::_clearPath(WaypointPath& path)
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void WaypointManager::_clearPath(WaypointPath& path)
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{
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{
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for (WaypointPath::const_iterator itr = path.begin(); itr != path.end(); ++itr)
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for (WaypointPath::const_iterator itr = path.begin(); itr != path.end(); ++itr)
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if (itr->behavior)
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delete itr->behavior;
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delete itr->behavior;
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path.clear();
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path.clear();
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}
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}
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@ -117,7 +117,6 @@ WorldSocket::WorldSocket(void) :
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WorldSocket::~WorldSocket(void)
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WorldSocket::~WorldSocket(void)
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{
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{
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if (m_RecvWPct)
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delete m_RecvWPct;
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delete m_RecvWPct;
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if (m_OutBuffer)
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if (m_OutBuffer)
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@ -81,7 +81,6 @@ class ReactorRunnable : protected ACE_Task_Base
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Stop();
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Stop();
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Wait();
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Wait();
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if (m_Reactor)
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delete m_Reactor;
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delete m_Reactor;
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}
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}
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@ -216,10 +215,7 @@ WorldSocketMgr::WorldSocketMgr():
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WorldSocketMgr::~WorldSocketMgr()
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WorldSocketMgr::~WorldSocketMgr()
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{
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{
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if (m_NetThreads)
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delete[] m_NetThreads;
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delete[] m_NetThreads;
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if (m_Acceptor)
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delete m_Acceptor;
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delete m_Acceptor;
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}
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}
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@ -121,16 +121,11 @@ namespace VMAP
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//===============================================
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//===============================================
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// delete all internal data structures
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// delete all internal data structures
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void VMapFactory::clear()
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void VMapFactory::clear()
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{
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if (iIgnoreSpellIds)
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{
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{
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delete iIgnoreSpellIds;
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delete iIgnoreSpellIds;
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iIgnoreSpellIds = NULL;
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}
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if (gVMapManager)
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{
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delete gVMapManager;
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delete gVMapManager;
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iIgnoreSpellIds = NULL;
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gVMapManager = NULL;
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gVMapManager = NULL;
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}
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}
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}
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}
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}
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@ -169,11 +169,7 @@ uint8* BigNumber::AsByteArray(int minSize, bool reverse)
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{
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{
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int length = (minSize >= GetNumBytes()) ? minSize : GetNumBytes();
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int length = (minSize >= GetNumBytes()) ? minSize : GetNumBytes();
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if (_array)
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{
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delete[] _array;
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delete[] _array;
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_array = NULL;
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}
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_array = new uint8[length];
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_array = new uint8[length];
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// If we need more bytes than length of BigNumber set the rest to 0
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// If we need more bytes than length of BigNumber set the rest to 0
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@ -30,13 +30,8 @@ DBCFileLoader::DBCFileLoader()
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bool DBCFileLoader::Load(const char* filename, const char* fmt)
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bool DBCFileLoader::Load(const char* filename, const char* fmt)
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{
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{
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uint32 header;
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uint32 header;
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if (data)
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{
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delete[] data;
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delete[] data;
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data = NULL;
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}
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FILE* f = fopen(filename, "rb");
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FILE* f = fopen(filename, "rb");
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if (!f)return false;
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if (!f)return false;
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@ -91,9 +86,7 @@ bool DBCFileLoader::Load(const char* filename, const char* fmt)
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DBCFileLoader::~DBCFileLoader()
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DBCFileLoader::~DBCFileLoader()
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{
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{
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if (data)
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delete[] data;
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delete[] data;
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if (fieldsOffset)
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delete[] fieldsOffset;
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delete[] fieldsOffset;
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}
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}
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@ -150,24 +150,17 @@ bool Database::Initialize(const char* infoString, int nConns /*= 1*/)
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void Database::StopServer()
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void Database::StopServer()
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{
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{
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HaltDelayThread();
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HaltDelayThread();
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/*Delete objects*/
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if (m_pResultQueue)
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{
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delete m_pResultQueue;
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m_pResultQueue = NULL;
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}
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if (m_pAsyncConn)
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delete m_pResultQueue;
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{
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delete m_pAsyncConn;
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delete m_pAsyncConn;
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m_pResultQueue = NULL;
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m_pAsyncConn = NULL;
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m_pAsyncConn = NULL;
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}
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for (size_t i = 0; i < m_pQueryConnections.size(); ++i)
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for (size_t i = 0; i < m_pQueryConnections.size(); ++i)
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delete m_pQueryConnections[i];
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delete m_pQueryConnections[i];
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m_pQueryConnections.clear();
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m_pQueryConnections.clear();
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}
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}
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SqlDelayThread* Database::CreateDelayThread()
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SqlDelayThread* Database::CreateDelayThread()
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@ -643,10 +636,7 @@ SqlTransaction* Database::TransHelper::detach()
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}
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}
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void Database::TransHelper::reset()
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void Database::TransHelper::reset()
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{
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if (m_pTrans)
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{
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{
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delete m_pTrans;
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delete m_pTrans;
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m_pTrans = NULL;
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m_pTrans = NULL;
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}
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}
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}
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@ -58,12 +58,9 @@ bool QueryResultMysql::NextRow()
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}
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}
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void QueryResultMysql::EndQuery()
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void QueryResultMysql::EndQuery()
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{
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if (mCurrentRow)
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{
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{
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delete[] mCurrentRow;
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delete[] mCurrentRow;
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mCurrentRow = 0;
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mCurrentRow = 0;
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}
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if (mResult)
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if (mResult)
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{
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{
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@ -62,12 +62,9 @@ bool QueryResultPostgre::NextRow()
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}
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}
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void QueryResultPostgre::EndQuery()
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void QueryResultPostgre::EndQuery()
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{
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if (mCurrentRow)
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{
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{
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delete[] mCurrentRow;
|
delete[] mCurrentRow;
|
||||||
mCurrentRow = 0;
|
mCurrentRow = 0;
|
||||||
}
|
|
||||||
|
|
||||||
if (mResult)
|
if (mResult)
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -195,7 +195,6 @@ SqlQueryHolder::~SqlQueryHolder()
|
||||||
if (m_queries[i].first != NULL)
|
if (m_queries[i].first != NULL)
|
||||||
{
|
{
|
||||||
delete[] (const_cast<char*>(m_queries[i].first));
|
delete[] (const_cast<char*>(m_queries[i].first));
|
||||||
if (m_queries[i].second)
|
|
||||||
delete m_queries[i].second;
|
delete m_queries[i].second;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -41,11 +41,8 @@ SqlStatement& SqlStatement::operator=(const SqlStatement& index)
|
||||||
m_index = index.m_index;
|
m_index = index.m_index;
|
||||||
m_pDB = index.m_pDB;
|
m_pDB = index.m_pDB;
|
||||||
|
|
||||||
if (m_pParams)
|
|
||||||
{
|
|
||||||
delete m_pParams;
|
delete m_pParams;
|
||||||
m_pParams = NULL;
|
m_pParams = NULL;
|
||||||
}
|
|
||||||
|
|
||||||
if (index.m_pParams)
|
if (index.m_pParams)
|
||||||
m_pParams = new SqlStmtParameters(*(index.m_pParams));
|
m_pParams = new SqlStmtParameters(*(index.m_pParams));
|
||||||
|
|
|
||||||
|
|
@ -215,7 +215,6 @@ Thread* Thread::current()
|
||||||
_thread->m_hThreadHandle = Thread::currentHandle();
|
_thread->m_hThreadHandle = Thread::currentHandle();
|
||||||
|
|
||||||
Thread* _oldValue = m_ThreadStorage.ts_object(_thread);
|
Thread* _oldValue = m_ThreadStorage.ts_object(_thread);
|
||||||
if (_oldValue)
|
|
||||||
delete _oldValue;
|
delete _oldValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
#ifndef __REVISION_NR_H__
|
#ifndef __REVISION_NR_H__
|
||||||
#define __REVISION_NR_H__
|
#define __REVISION_NR_H__
|
||||||
#define REVISION_NR "12078"
|
#define REVISION_NR "12079"
|
||||||
#endif // __REVISION_NR_H__
|
#endif // __REVISION_NR_H__
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue