diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 070de50b8..822f70653 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -9926,7 +9926,7 @@ uint8 Player::_CanStoreItem( uint8 bag, uint8 slot, ItemPosCountVec &dest, uint3 } // Normally it would be impossible to autostore not empty bags - if(pItem->IsBag() && !((Bag*)pItem)->IsEmpty()) + if (pItem && pItem->IsBag() && !((Bag*)pItem)->IsEmpty()) return EQUIP_ERR_NONEMPTY_BAG_OVER_OTHER_BAG; // search free slot diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 7651134dc..46cccb0d1 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10153" + #define REVISION_NR "10154" #endif // __REVISION_NR_H__