diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 8322c1119..c15423ee3 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -22353,8 +22353,8 @@ void Player::_SaveEquipmentSets() stmt.addUInt32(GetGUIDLow()); stmt.addUInt64(eqset.Guid); stmt.addUInt32(index); - stmt.addString(eqset.IconName); stmt.addString(eqset.Name); + stmt.addString(eqset.IconName); for (int i = 0; i < EQUIPMENT_SLOT_END; ++i) stmt.addUInt32(eqset.Items[i]); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 272e06b0d..d35578b3c 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11389" + #define REVISION_NR "11390" #endif // __REVISION_NR_H__