GroupHandler: prevent cheater self-invite

This commit is contained in:
Olion 2017-07-24 22:08:29 +03:00 committed by Antz
parent 35d1a4e2f2
commit 23b9d13ea9

View file

@ -120,8 +120,8 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recv_data)
Player* player = sObjectMgr.GetPlayer(membername.c_str());
// no player
if (!player)
// no player or cheat self-invite
if (!player || player == GetPlayer())
{
SendPartyResult(PARTY_OP_INVITE, membername, ERR_BAD_PLAYER_NAME_S);
return;