From 23f603268d9d00e9ce12b6e5781c7f5d85a50b34 Mon Sep 17 00:00:00 2001 From: balrok Date: Sun, 6 Dec 2009 10:00:52 +0100 Subject: [PATCH] [8927] added missing continue for last commit --- src/game/BattleGround.cpp | 3 +++ src/shared/revision_nr.h | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp index 6a3b91382..c909a6e70 100644 --- a/src/game/BattleGround.cpp +++ b/src/game/BattleGround.cpp @@ -748,7 +748,10 @@ void BattleGround::EndBattleGround(uint32 winner) } Player *plr = sObjectMgr.GetPlayer(itr->first); if (!plr) + { sLog.outError("BattleGround:EndBattleGround Player (GUID: %u) not found!", GUID_LOPART(itr->first)); + continue; + } // should remove spirit of redemption if (plr->HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION)) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 77963641a..6f531c376 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "8926" + #define REVISION_NR "8927" #endif // __REVISION_NR_H__