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[10494] Really allow proccesing buff events in EventAI.
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2 changed files with 5 additions and 1 deletions
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@ -1172,6 +1172,10 @@ void CreatureEventAI::UpdateAI(const uint32 diff)
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case EVENT_T_TARGET_HP:
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case EVENT_T_TARGET_CASTING:
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case EVENT_T_FRIENDLY_HP:
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case EVENT_T_BUFFED:
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case EVENT_T_TARGET_BUFFED:
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case EVENT_T_MISSING_BUFF:
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case EVENT_T_TARGET_MISSING_BUFF:
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if (Combat)
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ProcessEvent(*i);
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break;
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