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[11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid
Now safe allow this casts in like way after completed convertion to ObjectGuid use. Also simplify code in result allowed auto cast to uint64. Please _not_ add new uint64 storages (local and in structures) for guid values.
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47 changed files with 194 additions and 210 deletions
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@ -419,8 +419,7 @@ void WorldSession::HandleDismissControlledVehicle(WorldPacket &recv_data)
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recv_data >> mi;
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ObjectGuid vehicleGUID = _player->GetCharmGuid();
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if (vehicleGUID.IsEmpty()) // something wrong here...
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if (!vehicleGUID) // something wrong here...
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return;
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_player->m_movementInfo = mi;
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