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[11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid
Now safe allow this casts in like way after completed convertion to ObjectGuid use. Also simplify code in result allowed auto cast to uint64. Please _not_ add new uint64 storages (local and in structures) for guid values.
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47 changed files with 194 additions and 210 deletions
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@ -531,7 +531,9 @@ void Pet::Update(uint32 update_diff, uint32 diff)
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{
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// unsummon pet that lost owner
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Unit* owner = GetOwner();
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if (!owner || (!IsWithinDistInMap(owner, GetMap()->GetVisibilityDistance()) && (!owner->GetCharmGuid().IsEmpty() && (owner->GetCharmGuid() != GetObjectGuid()))) || (isControlled() && owner->GetPetGuid().IsEmpty()))
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if (!owner ||
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(!IsWithinDistInMap(owner, GetMap()->GetVisibilityDistance()) && (owner->GetCharmGuid() && (owner->GetCharmGuid() != GetObjectGuid()))) ||
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(isControlled() && !owner->GetPetGuid()))
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{
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Unsummon(PET_SAVE_REAGENTS);
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return;
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