[11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid

Now safe allow this casts in like way after completed convertion to ObjectGuid use.
Also simplify code in result allowed auto cast to uint64.

Please _not_ add new uint64 storages (local and in structures) for guid values.
This commit is contained in:
VladimirMangos 2011-05-15 22:01:16 +04:00
parent ecdb435b1e
commit 249fb836ca
47 changed files with 194 additions and 210 deletions

View file

@ -170,7 +170,7 @@ void WorldSession::HandlePetAction(WorldPacket& recv_data)
case ACT_ENABLED: // 0xC1 spell
{
Unit* unit_target = NULL;
if (!targetGuid.IsEmpty())
if (targetGuid)
unit_target = _player->GetMap()->GetUnit(targetGuid);
// do not cast unknown spells