[11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid

Now safe allow this casts in like way after completed convertion to ObjectGuid use.
Also simplify code in result allowed auto cast to uint64.

Please _not_ add new uint64 storages (local and in structures) for guid values.
This commit is contained in:
VladimirMangos 2011-05-15 22:01:16 +04:00
parent ecdb435b1e
commit 249fb836ca
47 changed files with 194 additions and 210 deletions

View file

@ -844,7 +844,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data)
Field* fields = result->Fetch();
ObjectGuid signGuid = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
if (signGuid.IsEmpty())
if (!signGuid)
continue;
guild->AddMember(signGuid, guild->GetLowestRank());
@ -876,7 +876,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data)
{
Field* fields = result->Fetch();
ObjectGuid memberGUID = ObjectGuid(HIGHGUID_PLAYER, fields[0].GetUInt32());
if (memberGUID.IsEmpty())
if (!memberGUID)
continue;
DEBUG_LOG("PetitionsHandler: adding arena member %s", memberGUID.GetString().c_str());