[9702] Drop now redundent item_text table.

* In beggining bad news: at 3.3.3 switch has been forgoted item_instance.data field chnage.
  In result items with texts (mail copy in to inventory, some other) lost text content.
* That why in current commit item_text droped without convertion. In result all itesm with texts
  will lost text. Sorry for this as i think small porblem :(
* Now text stored in item itself.
This commit is contained in:
VladimirMangos 2010-04-09 01:50:18 +04:00
parent 53486545b5
commit 24f2d03485
17 changed files with 85 additions and 152 deletions

View file

@ -279,8 +279,8 @@ void AuctionHouseMgr::SendAuctionExpiredMail( AuctionEntry * auction )
void AuctionHouseMgr::LoadAuctionItems()
{
// data needs to be at first place for Item::LoadFromDB
QueryResult *result = CharacterDatabase.Query( "SELECT data,itemguid,item_template FROM auctionhouse JOIN item_instance ON itemguid = guid" );
// data needs to be at first place for Item::LoadFromDB 0 1 2 3
QueryResult *result = CharacterDatabase.Query( "SELECT data,text,itemguid,item_template FROM auctionhouse JOIN item_instance ON itemguid = guid" );
if( !result )
{
@ -301,8 +301,8 @@ void AuctionHouseMgr::LoadAuctionItems()
bar.step();
fields = result->Fetch();
uint32 item_guid = fields[1].GetUInt32();
uint32 item_template = fields[2].GetUInt32();
uint32 item_guid = fields[2].GetUInt32();
uint32 item_template = fields[3].GetUInt32();
ItemPrototype const *proto = ObjectMgr::GetItemPrototype(item_template);