[9444] Add script call EffectAuraDummy, called at dummy aura(4) apply/remove

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-02-24 17:14:44 +01:00
parent 9f3b42d8ee
commit 24f2d4658f
6 changed files with 22 additions and 2 deletions

View file

@ -76,6 +76,7 @@ bool LoadScriptingModule(char const* libName)
||!(testScript->EffectDummyGameObj =(scriptCallEffectDummyGameObj )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"EffectDummyGameObj" ))
||!(testScript->EffectDummyCreature =(scriptCallEffectDummyCreature )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"EffectDummyCreature" ))
||!(testScript->EffectDummyItem =(scriptCallEffectDummyItem )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"EffectDummyItem" ))
||!(testScript->EffectAuraDummy =(scriptCallEffectAuraDummy )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"EffectAuraDummy" ))
||!(testScript->GetAI =(scriptCallGetAI )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"GetAI" ))
||!(testScript->CreateInstanceData =(scriptCallCreateInstanceData )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"CreateInstanceData" ))
)

View file

@ -59,6 +59,7 @@ typedef bool(MANGOS_IMPORT * scriptCallItemUse) (Player *player, Item *_Item, Sp
typedef bool(MANGOS_IMPORT * scriptCallEffectDummyGameObj) (Unit *caster, uint32 spellId, SpellEffectIndex effIndex, GameObject *gameObjTarget);
typedef bool(MANGOS_IMPORT * scriptCallEffectDummyCreature) (Unit *caster, uint32 spellId, SpellEffectIndex effIndex, Creature *crTarget);
typedef bool(MANGOS_IMPORT * scriptCallEffectDummyItem) (Unit *caster, uint32 spellId, SpellEffectIndex effIndex, Item *itemTarget);
typedef bool(MANGOS_IMPORT * scriptCallEffectAuraDummy) (const Aura* pAura, bool apply);
typedef CreatureAI* (MANGOS_IMPORT * scriptCallGetAI) ( Creature *_Creature );
typedef InstanceData* (MANGOS_IMPORT * scriptCallCreateInstanceData) (Map *map);
@ -87,6 +88,7 @@ typedef struct
scriptCallEffectDummyGameObj EffectDummyGameObj;
scriptCallEffectDummyCreature EffectDummyCreature;
scriptCallEffectDummyItem EffectDummyItem;
scriptCallEffectAuraDummy EffectAuraDummy;
scriptCallGetAI GetAI;
scriptCallCreateInstanceData CreateInstanceData;

View file

@ -2859,6 +2859,10 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
}
}
}
// script has to "handle with care", only use where data are not ok to use in the above code.
if (m_target->GetTypeId() == TYPEID_UNIT)
Script->EffectAuraDummy(this, apply);
}
void Aura::HandleAuraMounted(bool apply, bool Real)