[10293] Correct a not exitan...non-existin... a word that is often spelled wrong

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-07-30 18:25:19 +02:00
parent 99ac2d43a7
commit 25d9fd265b
43 changed files with 163 additions and 163 deletions

View file

@ -1671,7 +1671,7 @@ void BattleGroundMgr::CreateInitialBattleGrounds()
}
else
{
sLog.outErrorDb("Table `battleground_template` for id %u have non-existed WorldSafeLocs.dbc id %u in field `AllianceStartLoc`. BG not created.", bgTypeID, start1);
sLog.outErrorDb("Table `battleground_template` for id %u have nonexistent WorldSafeLocs.dbc id %u in field `AllianceStartLoc`. BG not created.", bgTypeID, start1);
continue;
}
@ -1694,7 +1694,7 @@ void BattleGroundMgr::CreateInitialBattleGrounds()
}
else
{
sLog.outErrorDb("Table `battleground_template` for id %u have non-existed WorldSafeLocs.dbc id %u in field `HordeStartLoc`. BG not created.", bgTypeID, start2);
sLog.outErrorDb("Table `battleground_template` for id %u have nonexistent WorldSafeLocs.dbc id %u in field `HordeStartLoc`. BG not created.", bgTypeID, start2);
continue;
}
@ -1855,7 +1855,7 @@ void BattleGroundMgr::SendToBattleGround(Player *pl, uint32 instanceId, BattleGr
}
else
{
sLog.outError("player %u trying to port to non-existent bg instance %u",pl->GetGUIDLow(), instanceId);
sLog.outError("player %u trying to port to nonexistent bg instance %u",pl->GetGUIDLow(), instanceId);
}
}
@ -1928,7 +1928,7 @@ BattleGroundTypeId BattleGroundMgr::BGTemplateId(BattleGroundQueueTypeId bgQueue
case BATTLEGROUND_QUEUE_5v5:
return BATTLEGROUND_AA;
default:
return BattleGroundTypeId(0); // used for unknown template (it existed and do nothing)
return BattleGroundTypeId(0); // used for unknown template (it exist and do nothing)
}
}
@ -2033,7 +2033,7 @@ void BattleGroundMgr::LoadBattleMastersEntry()
uint32 bgTypeId = fields[1].GetUInt32();
if (!sBattlemasterListStore.LookupEntry(bgTypeId))
{
sLog.outErrorDb("Table `battlemaster_entry` contain entry %u for not existed battleground type %u, ignored.",entry,bgTypeId);
sLog.outErrorDb("Table `battlemaster_entry` contain entry %u for nonexistent battleground type %u, ignored.",entry,bgTypeId);
continue;
}
@ -2153,7 +2153,7 @@ void BattleGroundMgr::LoadBattleEventIndexes()
// checking for NULL - through right outer join this will mean following:
if (fields[5].GetUInt32() != dbTableGuidLow)
{
sLog.outErrorDb("BattleGroundEvent: %s with nonexistant guid %u for event: map:%u, event1:%u, event2:%u (\"%s\")",
sLog.outErrorDb("BattleGroundEvent: %s with nonexistent guid %u for event: map:%u, event1:%u, event2:%u (\"%s\")",
(gameobject) ? "gameobject" : "creature", dbTableGuidLow, map, events.event1, events.event2, description);
continue;
}
@ -2170,7 +2170,7 @@ void BattleGroundMgr::LoadBattleEventIndexes()
// we have an event which shouldn't exist
else
{
sLog.outErrorDb("BattleGroundEvent: %s with guid %u is registered, for a nonexistant event: map:%u, event1:%u, event2:%u",
sLog.outErrorDb("BattleGroundEvent: %s with guid %u is registered, for a nonexistent event: map:%u, event1:%u, event2:%u",
(gameobject) ? "gameobject" : "creature", dbTableGuidLow, map, events.event1, events.event2);
continue;
}