mirror of
https://github.com/mangosfour/server.git
synced 2025-12-13 22:37:03 +00:00
[10293] Correct a not exitan...non-existin... a word that is often spelled wrong
Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
parent
99ac2d43a7
commit
25d9fd265b
43 changed files with 163 additions and 163 deletions
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@ -1175,7 +1175,7 @@ void ObjectMgr::LoadCreatures()
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MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapid);
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if(!mapEntry)
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{
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sLog.outErrorDb("Table `creature` have creature (GUID: %u) that spawned at not existed map (Id: %u), skipped.",guid, data.mapid );
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sLog.outErrorDb("Table `creature` have creature (GUID: %u) that spawned at nonexistent map (Id: %u), skipped.",guid, data.mapid );
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continue;
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}
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@ -1384,7 +1384,7 @@ void ObjectMgr::LoadGameobjects()
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MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapid);
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if(!mapEntry)
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{
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sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) that spawned at not existed map (Id: %u), skip", guid, data.id, data.mapid);
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sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) that spawned at nonexistent map (Id: %u), skip", guid, data.id, data.mapid);
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continue;
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}
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@ -1796,7 +1796,7 @@ void ObjectMgr::LoadItemPrototypes()
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}
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else
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{
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sLog.outErrorDb("Item (Entry: %u) not correct (not listed in list of existed items).",i);
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sLog.outErrorDb("Item (Entry: %u) not correct (not listed in list of existing items).",i);
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}
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if(proto->Class >= MAX_ITEM_CLASS)
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@ -1881,7 +1881,7 @@ void ObjectMgr::LoadItemPrototypes()
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if(proto->RequiredSpell && !sSpellStore.LookupEntry(proto->RequiredSpell))
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{
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sLog.outErrorDb("Item (Entry: %u) have wrong (non-existed) spell in RequiredSpell (%u)",i,proto->RequiredSpell);
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sLog.outErrorDb("Item (Entry: %u) have wrong (nonexistent) spell in RequiredSpell (%u)",i,proto->RequiredSpell);
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const_cast<ItemPrototype*>(proto)->RequiredSpell = 0;
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}
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@ -2846,7 +2846,7 @@ void ObjectMgr::LoadPlayerInfo()
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// Fill gaps and check integrity
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for (int class_ = 0; class_ < MAX_CLASSES; ++class_)
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{
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// skip non existed classes
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// skip nonexistent classes
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if(!sChrClassesStore.LookupEntry(class_))
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continue;
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@ -2948,13 +2948,13 @@ void ObjectMgr::LoadPlayerInfo()
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// Fill gaps and check integrity
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for (int race = 0; race < MAX_RACES; ++race)
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{
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// skip non existed races
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// skip nonexistent races
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if(!sChrRacesStore.LookupEntry(race))
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continue;
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for (int class_ = 0; class_ < MAX_CLASSES; ++class_)
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{
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// skip non existed classes
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// skip nonexistent classes
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if(!sChrClassesStore.LookupEntry(class_))
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continue;
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@ -3529,7 +3529,7 @@ void ObjectMgr::LoadQuests()
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return;
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}
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// create multimap previous quest for each existed quest
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// create multimap previous quest for each existing quest
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// some quests can have many previous maps set by NextQuestId in previous quest
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// for example set of race quests can lead to single not race specific quest
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barGoLink bar((int) result->GetRowCount() );
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@ -4525,7 +4525,7 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
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{
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if(!sSpellStore.LookupEntry(tmp.datalong))
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{
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sLog.outErrorDb("Table `%s` using non-existent spell (id: %u) in SCRIPT_COMMAND_REMOVE_AURA or SCRIPT_COMMAND_CAST_SPELL for script id %u",
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sLog.outErrorDb("Table `%s` using nonexistent spell (id: %u) in SCRIPT_COMMAND_REMOVE_AURA or SCRIPT_COMMAND_CAST_SPELL for script id %u",
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tablename,tmp.datalong,tmp.id);
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continue;
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}
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@ -4541,7 +4541,7 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
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{
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if(!sSpellStore.LookupEntry(tmp.datalong))
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{
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sLog.outErrorDb("Table `%s` using non-existent spell (id: %u) in SCRIPT_COMMAND_REMOVE_AURA or SCRIPT_COMMAND_CAST_SPELL for script id %u",
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sLog.outErrorDb("Table `%s` using nonexistent spell (id: %u) in SCRIPT_COMMAND_REMOVE_AURA or SCRIPT_COMMAND_CAST_SPELL for script id %u",
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tablename,tmp.datalong,tmp.id);
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continue;
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}
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@ -5670,7 +5670,7 @@ void ObjectMgr::LoadAreaTriggerTeleports()
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ItemPrototype const *pProto = GetItemPrototype(at.requiredItem);
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if (!pProto)
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{
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sLog.outError("Table `areatrigger_teleport` has not existed key item %u for trigger %u, removing key requirement.", at.requiredItem, Trigger_ID);
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sLog.outError("Table `areatrigger_teleport` has nonexistent key item %u for trigger %u, removing key requirement.", at.requiredItem, Trigger_ID);
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at.requiredItem = 0;
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}
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}
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@ -5680,7 +5680,7 @@ void ObjectMgr::LoadAreaTriggerTeleports()
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ItemPrototype const *pProto = GetItemPrototype(at.requiredItem2);
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if(!pProto)
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{
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sLog.outError("Table `areatrigger_teleport` has not existed second key item %u for trigger %u, remove key requirement.", at.requiredItem2, Trigger_ID);
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sLog.outError("Table `areatrigger_teleport` has nonexistent second key item %u for trigger %u, remove key requirement.", at.requiredItem2, Trigger_ID);
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at.requiredItem2 = 0;
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}
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}
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@ -5690,7 +5690,7 @@ void ObjectMgr::LoadAreaTriggerTeleports()
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ItemPrototype const *pProto = GetItemPrototype(at.heroicKey);
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if (!pProto)
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{
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sLog.outError("Table `areatrigger_teleport` has not existed heroic key item %u for trigger %u, remove key requirement.", at.heroicKey, Trigger_ID);
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sLog.outError("Table `areatrigger_teleport` has nonexistent heroic key item %u for trigger %u, remove key requirement.", at.heroicKey, Trigger_ID);
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at.heroicKey = 0;
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}
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}
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@ -5700,7 +5700,7 @@ void ObjectMgr::LoadAreaTriggerTeleports()
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ItemPrototype const *pProto = GetItemPrototype(at.heroicKey2);
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if (!pProto)
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{
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sLog.outError("Table `areatrigger_teleport` has not existed heroic second key item %u for trigger %u, remove key requirement.", at.heroicKey2, Trigger_ID);
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sLog.outError("Table `areatrigger_teleport` has nonexistent heroic second key item %u for trigger %u, remove key requirement.", at.heroicKey2, Trigger_ID);
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at.heroicKey2 = 0;
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}
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}
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@ -5710,7 +5710,7 @@ void ObjectMgr::LoadAreaTriggerTeleports()
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QuestMap::iterator qReqItr = mQuestTemplates.find(at.requiredQuest);
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if (qReqItr == mQuestTemplates.end())
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{
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sLog.outErrorDb("Table `areatrigger_teleport` has not existed required quest %u for trigger %u, remove quest done requirement.",at.requiredQuest,Trigger_ID);
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sLog.outErrorDb("Table `areatrigger_teleport` has nonexistent required quest %u for trigger %u, remove quest done requirement.",at.requiredQuest,Trigger_ID);
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at.requiredQuest = 0;
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}
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}
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@ -5720,7 +5720,7 @@ void ObjectMgr::LoadAreaTriggerTeleports()
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QuestMap::iterator qReqItr = mQuestTemplates.find(at.requiredQuestHeroic);
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if (qReqItr == mQuestTemplates.end())
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{
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sLog.outErrorDb("Table `areatrigger_teleport` has not existed required heroic quest %u for trigger %u, remove quest done requirement.",at.requiredQuestHeroic,Trigger_ID);
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sLog.outErrorDb("Table `areatrigger_teleport` has nonexistent required heroic quest %u for trigger %u, remove quest done requirement.",at.requiredQuestHeroic,Trigger_ID);
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at.requiredQuestHeroic = 0;
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}
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}
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@ -5728,7 +5728,7 @@ void ObjectMgr::LoadAreaTriggerTeleports()
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MapEntry const* mapEntry = sMapStore.LookupEntry(at.target_mapId);
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if (!mapEntry)
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{
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sLog.outErrorDb("Table `areatrigger_teleport` has not existed target map (ID: %u) for Area trigger (ID:%u).", at.target_mapId, Trigger_ID);
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sLog.outErrorDb("Table `areatrigger_teleport` has nonexistent target map (ID: %u) for Area trigger (ID:%u).", at.target_mapId, Trigger_ID);
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continue;
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}
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@ -5863,7 +5863,7 @@ void ObjectMgr::SetHighestGuids()
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delete result;
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}
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// Cleanup other tables from not existed guids (>=m_hiItemGuid)
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// Cleanup other tables from nonexistent guids (>=m_hiItemGuid)
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CharacterDatabase.PExecute("DELETE FROM character_inventory WHERE item >= '%u'", m_ItemGuids.GetNextAfterMaxUsed());
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CharacterDatabase.PExecute("DELETE FROM mail_items WHERE item_guid >= '%u'", m_ItemGuids.GetNextAfterMaxUsed());
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CharacterDatabase.PExecute("DELETE FROM auction WHERE itemguid >= '%u'", m_ItemGuids.GetNextAfterMaxUsed());
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@ -6046,7 +6046,7 @@ inline void CheckGOLinkedTrapId(GameObjectInfo const* goInfo,uint32 dataN,uint32
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goInfo->id,goInfo->type,N,dataN,dataN,GAMEOBJECT_TYPE_TRAP);
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}
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else
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// too many error reports about not existed trap templates
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// too many error reports about nonexistent trap templates
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ERROR_DB_STRICT_LOG("Gameobject (Entry: %u GoType: %u) have data%d=%u but trap GO (Entry %u) not exist in `gameobject_template`.",
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goInfo->id,goInfo->type,N,dataN,dataN);
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}
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@ -6154,7 +6154,7 @@ void ObjectMgr::LoadGameobjectInfo()
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{
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if (goInfo->trap.lockId)
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CheckGOLockId(goInfo,goInfo->trap.lockId,0);
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/* disable check for while, too many not existed spells
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/* disable check for while, too many nonexistent spells
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if (goInfo->trap.spellId) // spell
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CheckGOSpellId(goInfo,goInfo->trap.spellId,3);
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*/
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@ -6189,7 +6189,7 @@ void ObjectMgr::LoadGameobjectInfo()
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sLog.outErrorDb("Gameobject (Entry: %u GoType: %u) have data7=%u but PageText (Entry %u) not exist.",
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id,goInfo->type,goInfo->goober.pageId,goInfo->goober.pageId);
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}
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/* disable check for while, too many not existed spells
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/* disable check for while, too many nonexistent spells
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if (goInfo->goober.spellId) // spell
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CheckGOSpellId(goInfo,goInfo->goober.spellId,10);
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*/
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@ -6222,7 +6222,7 @@ void ObjectMgr::LoadGameobjectInfo()
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}
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case GAMEOBJECT_TYPE_SUMMONING_RITUAL: //18
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{
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/* disable check for while, too many not existed spells
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/* disable check for while, too many nonexistent spells
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// always must have spell
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CheckGOSpellId(goInfo,goInfo->summoningRitual.spellId,1);
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*/
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@ -6549,7 +6549,7 @@ void ObjectMgr::LoadReputationOnKill()
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if(!GetCreatureTemplate(creature_id))
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{
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sLog.outErrorDb("Table `creature_onkill_reputation` have data for not existed creature entry (%u), skipped",creature_id);
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sLog.outErrorDb("Table `creature_onkill_reputation` have data for nonexistent creature entry (%u), skipped",creature_id);
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continue;
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}
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@ -7119,7 +7119,7 @@ void ObjectMgr::LoadGameobjectQuestRelations()
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{
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GameObjectInfo const* goInfo = GetGameObjectInfo(itr->first);
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if(!goInfo)
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sLog.outErrorDb("Table `gameobject_questrelation` have data for not existed gameobject entry (%u) and existed quest %u",itr->first,itr->second);
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sLog.outErrorDb("Table `gameobject_questrelation` have data for nonexistent gameobject entry (%u) and existing quest %u",itr->first,itr->second);
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else if(goInfo->type != GAMEOBJECT_TYPE_QUESTGIVER)
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sLog.outErrorDb("Table `gameobject_questrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER",itr->first,itr->second);
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}
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@ -7133,7 +7133,7 @@ void ObjectMgr::LoadGameobjectInvolvedRelations()
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{
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GameObjectInfo const* goInfo = GetGameObjectInfo(itr->first);
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if(!goInfo)
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sLog.outErrorDb("Table `gameobject_involvedrelation` have data for not existed gameobject entry (%u) and existed quest %u",itr->first,itr->second);
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sLog.outErrorDb("Table `gameobject_involvedrelation` have data for nonexistent gameobject entry (%u) and existing quest %u",itr->first,itr->second);
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else if(goInfo->type != GAMEOBJECT_TYPE_QUESTGIVER)
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sLog.outErrorDb("Table `gameobject_involvedrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER",itr->first,itr->second);
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}
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@ -7147,7 +7147,7 @@ void ObjectMgr::LoadCreatureQuestRelations()
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{
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CreatureInfo const* cInfo = GetCreatureTemplate(itr->first);
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if(!cInfo)
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sLog.outErrorDb("Table `creature_questrelation` have data for not existed creature entry (%u) and existed quest %u",itr->first,itr->second);
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sLog.outErrorDb("Table `creature_questrelation` have data for nonexistent creature entry (%u) and existing quest %u",itr->first,itr->second);
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else if(!(cInfo->npcflag & UNIT_NPC_FLAG_QUESTGIVER))
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sLog.outErrorDb("Table `creature_questrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER",itr->first,itr->second);
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}
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@ -7161,7 +7161,7 @@ void ObjectMgr::LoadCreatureInvolvedRelations()
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{
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CreatureInfo const* cInfo = GetCreatureTemplate(itr->first);
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if(!cInfo)
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sLog.outErrorDb("Table `creature_involvedrelation` have data for not existed creature entry (%u) and existed quest %u",itr->first,itr->second);
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sLog.outErrorDb("Table `creature_involvedrelation` have data for nonexistent creature entry (%u) and existing quest %u",itr->first,itr->second);
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else if(!(cInfo->npcflag & UNIT_NPC_FLAG_QUESTGIVER))
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sLog.outErrorDb("Table `creature_involvedrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER",itr->first,itr->second);
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}
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@ -7943,7 +7943,7 @@ bool PlayerCondition::IsValid(ConditionType condition, uint32 value1, uint32 val
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GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap();
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if (value1 >=events.size() || !events[value1].isValid())
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{
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sLog.outErrorDb("Active event (%u) condition requires existed event id (%u), skipped", condition, value1);
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sLog.outErrorDb("Active event (%u) condition requires existing event id (%u), skipped", condition, value1);
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return false;
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}
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break;
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@ -8015,7 +8015,7 @@ bool PlayerCondition::IsValid(ConditionType condition, uint32 value1, uint32 val
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MapEntry const* mapEntry = sMapStore.LookupEntry(value1);
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if (!mapEntry || !mapEntry->IsDungeon())
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{
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sLog.outErrorDb("Instance script condition (%u) has not existed map id %u as first arg, skipped", condition, value1);
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sLog.outErrorDb("Instance script condition (%u) has nonexistent map id %u as first arg, skipped", condition, value1);
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return false;
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}
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@ -8255,7 +8255,7 @@ void ObjectMgr::LoadMailLevelRewards()
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if(!GetCreatureTemplateStore(senderEntry))
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{
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sLog.outErrorDb("Table `mail_level_reward` have not existed sender creature entry (%u) for level %u that invalid not include any player races, ignoring.",senderEntry,level);
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sLog.outErrorDb("Table `mail_level_reward` have nonexistent sender creature entry (%u) for level %u that invalid not include any player races, ignoring.",senderEntry,level);
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continue;
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}
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@ -8310,7 +8310,7 @@ void ObjectMgr::LoadTrainerSpell()
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if(!cInfo)
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{
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sLog.outErrorDb("Table `npc_trainer` have entry for not existed creature template (Entry: %u), ignore", entry);
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sLog.outErrorDb("Table `npc_trainer` have entry for nonexistent creature template (Entry: %u), ignore", entry);
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continue;
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}
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@ -8466,7 +8466,7 @@ void ObjectMgr::LoadNpcTextId()
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if (!GetCreatureData(guid))
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{
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sLog.outErrorDb("Table `npc_gossip` have not existed creature (GUID: %u) entry, ignore. ",guid);
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sLog.outErrorDb("Table `npc_gossip` have nonexistent creature (GUID: %u) entry, ignore. ",guid);
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continue;
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}
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if (!GetGossipText(textid))
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