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[10293] Correct a not exitan...non-existin... a word that is often spelled wrong
Signed-off-by: NoFantasy <nofantasy@nf.no>
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99ac2d43a7
commit
25d9fd265b
43 changed files with 163 additions and 163 deletions
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@ -281,7 +281,7 @@ void Spell::EffectEnvironmentalDMG(SpellEffectIndex eff_idx)
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uint32 resist = 0;
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// Note: this hack with damage replace required until GO casting not implemented
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// environment damage spells already have around enemies targeting but this not help in case not existed GO casting support
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// environment damage spells already have around enemies targeting but this not help in case nonexistent GO casting support
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// currently each enemy selected explicitly and self cast damage, we prevent apply self casted spell bonuses/etc
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damage = m_spellInfo->CalculateSimpleValue(eff_idx);
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@ -2491,7 +2491,7 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
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int32 bp = int32(count * m_caster->GetMaxHealth() * m_spellInfo->DmgMultiplier[EFFECT_INDEX_0] / 100);
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// Improved Death Strike (percent stored in not existed EFFECT_INDEX_2 effect base points)
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// Improved Death Strike (percent stored in nonexistent EFFECT_INDEX_2 effect base points)
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Unit::AuraList const& auraMod = m_caster->GetAurasByType(SPELL_AURA_ADD_FLAT_MODIFIER);
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for(Unit::AuraList::const_iterator iter = auraMod.begin(); iter != auraMod.end(); ++iter)
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{
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@ -3356,7 +3356,7 @@ void Spell::DoCreateItem(SpellEffectIndex eff_idx, uint32 itemtype)
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num_to_add -= no_space;
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else
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{
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// ignore mana gem case (next effect will recharge existed example)
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// ignore mana gem case (next effect will recharge existing example)
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if (eff_idx == EFFECT_INDEX_0 && m_spellInfo->Effect[EFFECT_INDEX_1] == SPELL_EFFECT_DUMMY )
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return;
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@ -3392,7 +3392,7 @@ void Spell::DoCreateItem(SpellEffectIndex eff_idx, uint32 itemtype)
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}
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// for battleground marks send by mail if not add all expected
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// FIXME: single existed bg marks for outfield bg and we not have it..
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// FIXME: single existing bg marks for outfield bg and we not have it..
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/*
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if(no_space > 0 && bg_mark)
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{
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@ -4681,7 +4681,7 @@ void Spell::EffectEnchantItemTmp(SpellEffectIndex eff_idx)
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SpellItemEnchantmentEntry const *pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id);
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if(!pEnchant)
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{
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sLog.outError("Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have not existed enchanting id %u ",m_spellInfo->Id,eff_idx,enchant_id);
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sLog.outError("Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have nonexistent enchanting id %u ",m_spellInfo->Id,eff_idx,enchant_id);
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return;
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}
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