[10293] Correct a not exitan...non-existin... a word that is often spelled wrong

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-07-30 18:25:19 +02:00
parent 99ac2d43a7
commit 25d9fd265b
43 changed files with 163 additions and 163 deletions

View file

@ -281,7 +281,7 @@ void Spell::EffectEnvironmentalDMG(SpellEffectIndex eff_idx)
uint32 resist = 0;
// Note: this hack with damage replace required until GO casting not implemented
// environment damage spells already have around enemies targeting but this not help in case not existed GO casting support
// environment damage spells already have around enemies targeting but this not help in case nonexistent GO casting support
// currently each enemy selected explicitly and self cast damage, we prevent apply self casted spell bonuses/etc
damage = m_spellInfo->CalculateSimpleValue(eff_idx);
@ -2491,7 +2491,7 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
int32 bp = int32(count * m_caster->GetMaxHealth() * m_spellInfo->DmgMultiplier[EFFECT_INDEX_0] / 100);
// Improved Death Strike (percent stored in not existed EFFECT_INDEX_2 effect base points)
// Improved Death Strike (percent stored in nonexistent EFFECT_INDEX_2 effect base points)
Unit::AuraList const& auraMod = m_caster->GetAurasByType(SPELL_AURA_ADD_FLAT_MODIFIER);
for(Unit::AuraList::const_iterator iter = auraMod.begin(); iter != auraMod.end(); ++iter)
{
@ -3356,7 +3356,7 @@ void Spell::DoCreateItem(SpellEffectIndex eff_idx, uint32 itemtype)
num_to_add -= no_space;
else
{
// ignore mana gem case (next effect will recharge existed example)
// ignore mana gem case (next effect will recharge existing example)
if (eff_idx == EFFECT_INDEX_0 && m_spellInfo->Effect[EFFECT_INDEX_1] == SPELL_EFFECT_DUMMY )
return;
@ -3392,7 +3392,7 @@ void Spell::DoCreateItem(SpellEffectIndex eff_idx, uint32 itemtype)
}
// for battleground marks send by mail if not add all expected
// FIXME: single existed bg marks for outfield bg and we not have it..
// FIXME: single existing bg marks for outfield bg and we not have it..
/*
if(no_space > 0 && bg_mark)
{
@ -4681,7 +4681,7 @@ void Spell::EffectEnchantItemTmp(SpellEffectIndex eff_idx)
SpellItemEnchantmentEntry const *pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id);
if(!pEnchant)
{
sLog.outError("Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have not existed enchanting id %u ",m_spellInfo->Id,eff_idx,enchant_id);
sLog.outError("Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have nonexistent enchanting id %u ",m_spellInfo->Id,eff_idx,enchant_id);
return;
}