[10293] Correct a not exitan...non-existin... a word that is often spelled wrong

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-07-30 18:25:19 +02:00
parent 99ac2d43a7
commit 25d9fd265b
43 changed files with 163 additions and 163 deletions

View file

@ -1380,7 +1380,7 @@ void SpellMgr::LoadSpellBonuses()
bool need_dot = false;
bool need_direct = false;
uint32 x = 0; // count all, including empty, meaning: not all existed effect is DoTs/HoTs
uint32 x = 0; // count all, including empty, meaning: not all existing effect is DoTs/HoTs
for(int i = 0; i < MAX_EFFECT_INDEX; ++i)
{
if (!spell->Effect[i])
@ -2384,7 +2384,7 @@ void SpellMgr::LoadSpellChains()
if(node.prev!=0 && !sSpellStore.LookupEntry(node.prev))
{
sLog.outErrorDb("Spell %u (prev: %u, first: %u, rank: %d, req: %u) listed in `spell_chain` has not existed previous rank spell.",
sLog.outErrorDb("Spell %u (prev: %u, first: %u, rank: %d, req: %u) listed in `spell_chain` has nonexistent previous rank spell.",
spell_id,node.prev,node.first,node.rank,node.req);
continue;
}
@ -2599,7 +2599,7 @@ void SpellMgr::LoadSpellLearnSpells()
if (!sSpellStore.LookupEntry(node.spell))
{
sLog.outErrorDb("Spell %u listed in `spell_learn_spell` learning not existed spell %u",spell_id,node.spell);
sLog.outErrorDb("Spell %u listed in `spell_learn_spell` learning nonexistent spell %u",spell_id,node.spell);
continue;
}
@ -2633,7 +2633,7 @@ void SpellMgr::LoadSpellLearnSpells()
dbc_node.spell = entry->EffectTriggerSpell[i];
dbc_node.active = true; // all dbc based learned spells is active (show in spell book or hide by client itself)
// ignore learning not existed spells (broken/outdated/or generic learnig spell 483
// ignore learning nonexistent spells (broken/outdated/or generic learnig spell 483
if (!sSpellStore.LookupEntry(dbc_node.spell))
continue;
@ -3072,7 +3072,7 @@ bool SpellMgr::IsSpellValid(SpellEntry const* spellInfo, Player* pl, bool msg)
case 0:
continue;
// craft spell for crafting non-existed item (break client recipes list show)
// craft spell for crafting nonexistent item (break client recipes list show)
case SPELL_EFFECT_CREATE_ITEM:
case SPELL_EFFECT_CREATE_ITEM_2:
{