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[10751] Use objectguids in item code.
Also * Fixed unexpected container updated state after inventory load * Make .debug getitemstate command more friendly by args.
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14 changed files with 173 additions and 110 deletions
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@ -318,7 +318,7 @@ void AuctionHouseMgr::LoadAuctionItems()
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Item *item = NewItemOrBag(proto);
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if(!item->LoadFromDB(item_guid,0, fields))
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if(!item->LoadFromDB(item_guid, fields))
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{
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delete item;
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continue;
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