From 26b86e1e4de47a0a19c5325a5cdeb714f078ccd1 Mon Sep 17 00:00:00 2001 From: tomrus88 Date: Mon, 26 Oct 2009 01:08:26 +0300 Subject: [PATCH] Added some comments. --- src/game/DBCStructure.h | 17 +++++------------ 1 file changed, 5 insertions(+), 12 deletions(-) diff --git a/src/game/DBCStructure.h b/src/game/DBCStructure.h index abd03699d..372039021 100644 --- a/src/game/DBCStructure.h +++ b/src/game/DBCStructure.h @@ -1488,20 +1488,13 @@ struct SpellShapeshiftEntry //uint32 NameFlags; // 18 unused uint32 flags1; // 19 int32 creatureType; // 20 <=0 humanoid, other normal creature types - //uint32 unk1; // 21 unused + //uint32 unk1; // 21 unused, related to next field uint32 attackSpeed; // 22 //uint32 modelID; // 23 unused, alliance modelid (where horde case?) - //uint32 unk2; // 24 unused - //uint32 unk3; // 25 unused - //uint32 unk4; // 26 unused - //uint32 unk5; // 27 unused - //uint32 unk6; // 28 unused - //uint32 unk7; // 29 unused - //uint32 unk8; // 30 unused - //uint32 unk9; // 31 unused - //uint32 unk10; // 32 unused - //uint32 unk11; // 33 unused - //uint32 unk12; // 34 unused + //uint32 unk2; // 24 unused, also modelid (single case) + //uint32 unk3; // 25 unused, all zeros + //uint32 unk4; // 26 unused, all zeros + //uint32 spellids[8]; // 27-34 unused }; struct SpellDurationEntry