diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 5fc81ced4..2b6effe8a 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -469,16 +469,16 @@ void Object::BuildMovementUpdate(ByteBuffer * data, uint16 updateFlags) const { ObjectGuid transGuid; - data->WriteGuidMask<0, 5>(transGuid); + data->WriteGuidBytes<0, 5>(transGuid); if (hasTransportTime3) *data << uint32(0); - data->WriteGuidMask<3>(transGuid); + data->WriteGuidBytes<3>(transGuid); *data << float(0.0f); // x offset - data->WriteGuidMask<4, 6, 1>(transGuid); + data->WriteGuidBytes<4, 6, 1>(transGuid); *data << uint32(0); // transport time *data << float(0.0f); // y offset - data->WriteGuidMask<2, 7>(transGuid); + data->WriteGuidBytes<2, 7>(transGuid); *data << float(0.0f); // z offset *data << int8(-1); // transport seat *data << float(0.0f); // o offset diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 5bd5d4184..988c24efd 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "0034" + #define REVISION_NR "0035" #endif // __REVISION_NR_H__