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[11385] Add support for static vehicle spawns
Signed-off-by: zergtmn <zerg@myisp.com>
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32 changed files with 115 additions and 331 deletions
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@ -636,7 +636,7 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket
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{
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uint8 dialogStatus = DIALOG_STATUS_NONE;
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if (itr->IsCreatureOrPet())
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if (itr->IsAnyTypeCreature())
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{
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// need also pet quests case support
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Creature *questgiver = GetPlayer()->GetMap()->GetAnyTypeCreature(*itr);
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